Equipment disappearing?
#1
Posté 29 novembre 2009 - 09:17
disappeared?
My main (Human Noble) lost his gloves and Alister lost his shield and boots.
I am about 17 hours in and if I load an earlier save game (only a few hours in) all the gear
is on my characters.
Any ideas?
#2
Posté 29 novembre 2009 - 10:12
#3
Posté 30 novembre 2009 - 09:34
#4
Posté 04 décembre 2009 - 06:06
#5
Posté 04 décembre 2009 - 06:58
For a day ago the game downloaded some new content. A daggar as thank you gift for purchasing an addon. But that messed up my game and my mage was nearly naked but worst part is that my wardens keep where i had stashed lots of items was gone. The keep is no longer to be found on the map. So that was an odd trade, , give me a dagger as thank you for buying wardens keep, that dissapear when i got the dagger.
#6
Posté 04 décembre 2009 - 07:01
But yeah, quit out of the game completely. Posted about it here. Then went back into the game and poof my equipment was back again.
#7
Posté 15 décembre 2009 - 01:47
#8
Posté 15 décembre 2009 - 01:51
Modifié par fkirenicus, 15 décembre 2009 - 01:51 .
#9
Posté 15 décembre 2009 - 01:54
#10
Posté 15 décembre 2009 - 03:48
It's weird, because I've had no problems with DLC. The items which have disappeared for me were launch-day non-DLC content.
#11
Posté 15 décembre 2009 - 04:36
#12
Posté 15 décembre 2009 - 05:21
#13
Posté 15 décembre 2009 - 06:20
#14
Posté 15 décembre 2009 - 06:33
#15
Posté 15 décembre 2009 - 06:43
#16
Posté 15 décembre 2009 - 07:45
#17
Posté 15 décembre 2009 - 09:11
#18
Posté 15 décembre 2009 - 11:01
#19
Posté 15 décembre 2009 - 11:26
Yst wrote...
Correction on my part: my missing items *were* DLC content. They were Warden's Keep drops/items which I'd long since forgotten were from Warden's Keep. They disappeared after a series of in-game timeouts connecting to EA's servers. Presumably, this is intended functionality.
Correct, that is as intended (to prevent piracy); it disables unauthenticated DLC.
#20
Posté 16 décembre 2009 - 12:00
JironGhrad wrote...
Yst wrote...
Correction on my part: my missing items *were* DLC content. They were Warden's Keep drops/items which I'd long since forgotten were from Warden's Keep. They disappeared after a series of in-game timeouts connecting to EA's servers. Presumably, this is intended functionality.
Correct, that is as intended (to prevent piracy); it disables unauthenticated DLC.
Fascinating. So if EA has trouble with their servers, those playing the game risk having their game messed up - just to avoid "piracy"?
What is really the point with authenticating DLC every time you play the game - if you pay for it, why do you have to reauthorize it every time you play? COULD it be that EA wants us to hook up to their servers, so that they can collect information about the users they can sell to 3rd party vendors?
The DLC distribution system is the most overrated entity since Judas Iscariot won the "best disciple" competition around year 33 A.D.
It pains me that all that fantastic stuff which greatly adds to the gaming experience is marred by a draconic system that does nothing else than cause a lot of problems for the users.
Modifié par fkirenicus, 16 décembre 2009 - 12:11 .
#21
Posté 16 décembre 2009 - 03:39
#22
Posté 16 décembre 2009 - 03:47
Yst wrote...
Well. I don't know what to say. Except that this strikes me as the worst design feature I have ever encountered in over 20 years of gaming. If my online connection (which it was not, in this case, as I had other online services running persistently and router logs showed no blips), or EA's servers, or the connection between the two, experience connectivity issues at any time in an 80 hour playthrough...my offline items - which I paid for - get deleted. How long has it been since Steam got online purchasing right? And how does a *massive* producer with unlimited resources get it so wrong at this point in history.
To be honest, you must have missed Fallout 3 and the other Games for Windows: Live games. Any game with DLC (on PC especially) requires you to be connected to the internet at all times to play and it's similar with the XBox 360 for certain content. Whether it's the worst or not, it's been around for 4 years or so and isn't likely going anywhere.
#23
Posté 23 décembre 2009 - 09:57
#24
Posté 23 décembre 2009 - 10:50
I'm really not at all sure what to say in response to that. It's certainly one of the more outrageous claims I've seen lately.Any game with DLC (on PC especially) requires you to be connected to the internet at all times to play
#25
Posté 23 décembre 2009 - 01:44
JironGhrad wrote...
Any game with DLC (on PC especially) requires you to be connected to the internet at all times to play and it's similar with the XBox 360 for certain content. Whether it's the worst or not, it's been around for 4 years or so and isn't likely going anywhere.
That's totally untrue, we've even had Bioware devs (Jason Leong) state categorically that people shouldn't need to be online to play DLC. Also the 360 doesn't require you to be online either.





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