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Ken and Gabby?


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#126
stratataisen

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OhManTFE wrote...

It doesn't make the game crash. Ashley can be dead even. The variables are independent of each other. You can even set two variables which would seem to be contradictory as both true.

Ie.
Ashley Dead Variable: True
Ashley Alive Variable: True


As for the TrueLove variable, it only blocks you starting new relationships. You should build up your relationship first, then enable the TrueLove variable for Ashley. What you can do is disable the variable just before you speak to your LI and that will avoid all problems, then reenable it after you are finished talking.

But really this fix isn't so much for those who are trying to play the game but just to exclusively check out the Ken and Gabby dialogue.


Oh, that's good to know.  Will try this on a new playthrough.  Thanks for the information!

#127
Joyceee

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Just wanted to voice my support for a patch as well. Thanks for the awareness! Those of us who play with Kaiden alive, especially on a PS3, are really missing out on some great moments.

Ken and Gabby were hilarious in ME2, and the squad banter aboard the Normandy in ME3 was such a breath of fresh air. Really appreciated the hard work Mr. Everman and the team at Bioware put into making those ambient dialogue moments run so smoothly. Cheers!

Here's hoping for a fix of some sort in the future! =)

Modifié par Joyceee, 29 mars 2012 - 01:57 .


#128
Pappi

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I hope it gets fixed too, I love Ken and Gabby

#129
Dusty Everman

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CptData wrote...

Since we're at it: afaik only few LIs are tagged as "true love". That's Liara, Ashley, Kaidan, Cortez and Traynor afaik. Not sure about Garrus and Tali.

What does that tag mean? Is there a "not-true-love-but-love" tag too? Was the "true-love" tag meant to be used at some point for extra content that later got cut?
Just wondering.


We internally called that flag "true love" to remind us that you can have only one of those set at a time, and once its set, there's no turning back.  I believe that every LI in essence has one, including Jack, Miranda, etc..  The moment you declare your true love, all other active romances quietly turn to friendship.  We didn't want to spend our dialog budgets on love triangles and break up conversations.  It wouldn't have fit the theme of the game, and as is we have less romance dialog than we would have liked ( as many of you keep reminding us :P)  It's better to spend the budgets on the romances themselves.

#130
Sun and Snow

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stratataisen wrote...

Sun and Snow wrote...

So I'm near the end of my second
playthrough, NG+ Insanity, and I've not come across any of the
Daniels/Donnelly conversations, except their comments about Shepard
checking up on them after you first get them on board and anything
having to do with requesting and installing the new pipe.
I'm about
to hit Cerberus HQ, so I don't remember exactly when the "Support"
either conversation appears, but I'm pretty sure it should have been
before now. I managed to get one of the "Support" conversations to pop
up in the first playthrough, and supported Ken.

I have Kaidan in
both playthroughs, not Ashley, if that helps. I wondered if this was
just a bug with Ashley as VS or if it was for both VS
characters.


Unfortunatly for those of us who have Kaidan
alive we don't get any of the support option or extra little
conversations from Ken and Gabby (or some between Tail and Garrus I
believe as well).  The but revoles around Ashely.  This also affects any
conversations betwen Ken and Gabby BEFORE you get Ashely back after the
Cerberus takeover attempt.


Thanks for clearing that up. Though, I wonder why I did get the one prompt in my first game at all since its' all supposed to be unfortunately left out.

#131
slyborg

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I hope this can get fixed.If Shepard can get love, the NPC's should too!

#132
AVPen

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CptData wrote...

Since we're at it: afaik only few LIs are tagged as "true love". That's Liara, Ashley, Kaidan, Cortez and Traynor afaik. Not sure about Garrus and Tali.

Garrus and Tali also have the "True Love" flag.

Dusty Everman wrote...

We internally called that flag "true love" to remind us that you can have only one of those set at a time, and once its set, there's no turning back.  I believe that every LI in essence has one, including Jack, Miranda, etc..  The moment you declare your true love, all other active romances quietly turn to friendship.  We didn't want to spend our dialog budgets on love triangles and break up conversations.  It wouldn't have fit the theme of the game, and as is we have less romance dialog than we would have liked ( as many of you keep reminding us :P)  It's better to spend the budgets on the romances themselves.

Personally, thank god, cause that was always a sticking point with me with manuvering through conversations with ME2's love interests ("No Jack, I don't wanna get in your pants, I'm already devoted to Tali!"). 

Modifié par AVPen, 29 mars 2012 - 08:06 .


#133
tigrina

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Dusty Everman wrote... Yes, if you set Ashley "TrueLove", you are disabling every other possible romance.  You can have only one true love.  I'm not familiar with the Gibbed Save Editor, but if it can access the Ashley.Attention or Ashley.Missions variables and set either to 8 or higher, it would do the same thing without disabling other romances.

Has anyone found this variable with Gibbed yet? Or is it possible to add this into my Coalesced?

I'm afraid the current Gibbed editor mostly shows numbers of variables at the moment, not so much names (just yet....)

/wishes to test this with her next ME3 run ;)
//tries to be patient

#134
lomifeh

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Dusty Everman wrote...

We internally called that flag "true love" to remind us that you can have only one of those set at a time, and once its set, there's no turning back.  I believe that every LI in essence has one, including Jack, Miranda, etc..  The moment you declare your true love, all other active romances quietly turn to friendship.  We didn't want to spend our dialog budgets on love triangles and break up conversations.  It wouldn't have fit the theme of the game, and as is we have less romance dialog than we would have liked ( as many of you keep reminding us :P)  It's better to spend the budgets on the romances themselves.


I guess that explains why I see a Cortez name in the bar on the citadel but no bar after I got Tali back eh.  

#135
stratataisen

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tigrina wrote...

Dusty Everman wrote... Yes, if you set Ashley "TrueLove", you are disabling every other possible romance.  You can have only one true love.  I'm not familiar with the Gibbed Save Editor, but if it can access the Ashley.Attention or Ashley.Missions variables and set either to 8 or higher, it would do the same thing without disabling other romances.

Has anyone found this variable with Gibbed yet? Or is it possible to add this into my Coalesced?

I'm afraid the current Gibbed editor mostly shows numbers of variables at the moment, not so much names (just yet....)

/wishes to test this with her next ME3 run ;)
//tries to be patient


Here, http://social.biowar...ndex/10759911/1 someone is compiling a list of diffrent boolean variables.

You may also want to check this thread as well http://social.biowar...ndex/9776690/30 so see if anything new has been found out.

#136
tigrina

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Thanks!

/much appreciated :)

Edit: I guess that also means we don't know which variable we have to set on a certain number for Ashley just yet (as that can't be a boolean).

Modifié par tigrina, 30 mars 2012 - 02:01 .


#137
stratataisen

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tigrina wrote...

Thanks!

/much appreciated :)

Edit: I guess that also means we don't know which variable we have to set on a certain number for Ashley just yet (as that can't be a boolean).


Yeah, that's still unknown as of right now. Shame there couldn't be an AshleyFriend boolean or something. XD Would make this so much easier. lol. But I'm going to try out what OhManTFE suggested and see if that works at all.

#138
Intax

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I was wondering why Engineering seemed so dead. I'm on my third play through now (Ash Romance one) and was largely ignoring Engineering except to talk to Javik when I found this thread. Its at the point just before Sanctuary, after re-kindling with Ash; sure enough squad banter was back.

I was able to go into engineering about 10 times and get caught up. Just enter Engineering, change decks then go back in. Similarly, if you visit Dekkuna before talking to the Elcor diplomat you can just change Citadel levels and return to complete quest.

#139
Sepratard

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Forgive me if im ignorant here. didnt read the WHOLE topic. about half (no time x_x).

But does this banter glitch only affect Gabby, Donelly, Tali and Adams?
Or does it, for example also affect banter with say.. tali and garrus over the intercom. or tali and edi? (so on so on)

Modifié par Sepratard, 31 mars 2012 - 03:37 .


#140
stratataisen

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Sepratard wrote...

Forgive me if im ignorant here. didnt read the WHOLE topic. about half (no time x_x).

But does this banter glitch only affect Gabby, Donelly, Tali and Adams?
Or does it, for example also affect banter with say.. tali and garrus over the intercom. or tali and edi? (so on so on)


From what I've read it does.

#141
tigrina

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It seem to affect Tali/Garrus a bit, but not completely (as I've seen some of it), I think.

#142
Sepratard

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stratataisen wrote...

Sepratard wrote...

Forgive me if im ignorant here. didnt read the WHOLE topic. about half (no time x_x).

But does this banter glitch only affect Gabby, Donelly, Tali and Adams?
Or does it, for example also affect banter with say.. tali and garrus over the intercom. or tali and edi? (so on so on)


From what I've read it does.


Man what a bummer Image IPB

Guess i can add this to the face import bug and the multiplayer item loss x_x

Honestly out of those... this one actually bothers me the most, not being able to have a few laughs by seeing the craziest engineering team in the galaxy in action... Image IPB
That and Tali and Garrus make a really funny duo...

Guess ill go sit here praying for the unlikely patch to happen at some point Image IPB

Modifié par Sepratard, 31 mars 2012 - 01:04 .


#143
Atrumitos

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I brought ashley along on the cerberus fighter facility and geth server. After those 2 times garrus, gabby, ken and tali debugged.

Or so I think.... I heard garrus chatting with home, then chatting with tali, gabby and ken went all the way with a little pushing from me too. lol

Just a bit sad I had to edit my save to revive the ugly space ****. I'm much happier with my emo biotic. lol

#144
CptData

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Dusty Everman wrote...

CptData wrote...

Since we're at it: afaik only few LIs are tagged as "true love". That's Liara, Ashley, Kaidan, Cortez and Traynor afaik. Not sure about Garrus and Tali.

What does that tag mean? Is there a "not-true-love-but-love" tag too? Was the "true-love" tag meant to be used at some point for extra content that later got cut?
Just wondering.


We internally called that flag "true love" to remind us that you can have only one of those set at a time, and once its set, there's no turning back.  I believe that every LI in essence has one, including Jack, Miranda, etc..  The moment you declare your true love, all other active romances quietly turn to friendship.  We didn't want to spend our dialog budgets on love triangles and break up conversations.  It wouldn't have fit the theme of the game, and as is we have less romance dialog than we would have liked ( as many of you keep reminding us :P)  It's better to spend the budgets on the romances themselves.


Ahh okay. So that tag basically means it's your "final love interest".
Funny. I'd like to go deeper into that discussion, but I fear I would waste your precious time in that case.

I concur with the budget-thingy. Lets say - if there's a chance for a reboot of the series, I definitely like to see more stuff like that with the characters we like. The thing is - and I said it another thread - BW tried hard to create good characters we care about. They did a great job in ME1 and ME2 (although with mixed results for certain characters) but kinda stumbled over their own ideas in ME3. BW did an amazing job for Garrus, Vega and Liara, but the rest of the crew, including the VS, Tali and several ME2 characters, got a quite bad treatment.

What I don't get: why? Ashley & Kaidan are only available for the second half of the game - they already have fewer dialogue lines than the three characters I mentioned earlier. Why was it NOT possible to spend some resources for the VS in the second half of the game? I said it before: if you have the VS without an active romance on board, s/he's only an extra you easily can ignore like Diana Allers.

The ME2 romances got reduced to even less. Although I understand why Miranda, Jacob, Jack & Thane couldn't get bigger roles in ME2, it gives the feeling BW wasn't caring of them anymore - and it shows. No wonder the fans of those characters are upset, I can understand them.

As far as I can see, only one out of all romances feel -really- complete, and that's Liara's romance. I don't blame her for that - I'm just pointing at the rest of the romances which simply don't feel complete at all.

For a game that's mostly character-driven, this statement is quite devastating.

And yes, I know I'm biased as an Ashley fan. However, I know how ME2!LI-fans are feeling now, since their romances got a similar treatment like Ashley/Kaidan in ME2.


Also keep in mind a lot of players want more romance interaction / generic banter / more non-romantic interactions with certain characters. That stuff is THAT important players would pay for a DLC dealing with that - some are demanding a special mission where Shepard and the LI are doing a job together - including a lot of dialogue.
So maybe BW / EA should think about that one.
BW even did it before with LotSB - that DLC was dedicated to Liara - and it can be interpreted as "romance DLC" if you romanced Liara. For everyone else it was an incredible entertaining addition of hiqh quality maps to the vanilla game that was worth each penny.

Since no one is forced to buy a DLC, I can't see any issues with improving LIs with a DLC. If it's too complicated / too expensive to create a "one-for-all-DLC", split it up: one for the ME2!romances and one for the stock romances which got far less content than Liara's (means: Cortez, Allers (she's a fling, right?), Traynor, Williams, Kaidan, Tali and Garrus. Maybe add Vega here too, for fem!Shep exclusive.)

Modifié par CptData, 02 avril 2012 - 09:16 .


#145
ParasiteX

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I managed to find the integers that the game checks for, to make gabby and ken banter.

It's int 10330 and 10314. Their combined value has to be atleast 8 To make Gabby and Ken Banter.

You can either set 10314 or 10330 as 8. As long as their combined value is 8 or higher, then they will start bantering.

It will most likely screw up conversations with Ashley. But im not exactly sure in what way. But if your running with Kaidan, then it should be pretty safe.

EDIT: It would seem the engie section checks the [conditional_863] which either requiers int 10314 + 10330 to be atleast 8 or higher, or that boolean 19724 is set to true

[conditional_863]
(((plot.ints[10314] + plot.ints[10330]) >= 8) || (plot.bools[19724] == true))

Modifié par ParasiteX, 02 avril 2012 - 01:44 .


#146
damoose1

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^How do we, noobs, implement this?

#147
ParasiteX

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damoose1 wrote...

^How do we, noobs, implement this?


Just download the save editor and open up your save. It's fairly self explanatory. Just go into the Plot tab and then Manual tab, and change the Int values i mentioned.

#148
stratataisen

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ParasiteX wrote...

I managed to find the integers that the game checks for, to make gabby and ken banter.

It's int 10330 and 10314. Their combined value has to be atleast 8 To make Gabby and Ken Banter.

You can either set 10314 or 10330 as 8. As long as their combined value is 8 or higher, then they will start bantering.

It will most likely screw up conversations with Ashley. But im not exactly sure in what way. But if your running with Kaidan, then it should be pretty safe.

EDIT: It would seem the engie section checks the [conditional_863] which either requiers int 10314 + 10330 to be atleast 8 or higher, or that boolean 19724 is set to true

[conditional_863]
(((plot.ints[10314] + plot.ints[10330]) >= 8) || (plot.bools[19724] == true))


Oh my god, I think I love you Para! <3 

Going to try this on a new game save.  Will let you know the results.  Thank you so much!

#149
MadCat221

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ParasiteX wrote...

I managed to find the integers that the game checks for, to make gabby and ken banter.

It's int 10330 and 10314. Their combined value has to be atleast 8 To make Gabby and Ken Banter.

You can either set 10314 or 10330 as 8. As long as their combined value is 8 or higher, then they will start bantering.

It will most likely screw up conversations with Ashley. But im not exactly sure in what way. But if your running with Kaidan, then it should be pretty safe.

EDIT: It would seem the engie section checks the [conditional_863] which either requiers int 10314 + 10330 to be atleast 8 or higher, or that boolean 19724 is set to true

[conditional_863]
(((plot.ints[10314] + plot.ints[10330]) >= 8) || (plot.bools[19724] == true))


Holy poo, Post that in the Gibbed thread NAO!!!

Now the next trick is... figuring out exactly what those variables are affected by.  Which is the Ash friendship meter?  What is the boolean?

Modifié par MadCat221, 02 avril 2012 - 09:46 .


#150
SilentK

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ParasiteX wrote...

I managed to find the integers that the game checks for, to make gabby and ken banter.

It's int 10330 and 10314. Their combined value has to be atleast 8 To make Gabby and Ken Banter.

You can either set 10314 or 10330 as 8. As long as their combined value is 8 or higher, then they will start bantering.

It will most likely screw up conversations with Ashley. But im not exactly sure in what way. But if your running with Kaidan, then it should be pretty safe.

EDIT: It would seem the engie section checks the [conditional_863] which either requiers int 10314 + 10330 to be atleast 8 or higher, or that boolean 19724 is set to true

[conditional_863]
(((plot.ints[10314] + plot.ints[10330]) >= 8) || (plot.bools[19724] == true))


Ohhh!!!    If this works it will be the first time I start working gib's to fix my saves. I miss my people talking in engineering   =)   

Has anyone else tried it?