I don't think I could stomach watching the Geth destroy the Quarian Migrant Fleet, even on YouTube. The thought of letting that happen actually makes me feel physically ill.
In all three games, paths are open to me that I have no intention of ever following. The fact that those options exist does not turn me off to playing the game altogether. This is a branching story, and everyone has their own goals, their own morals, their own expectations and perspectives.
The same principle rings true here. There are people who want a bittersweet ending for Shepard and his/her crew; who find it the most appropriate outcome for their narrative. I don't begrudge anyone for that, and I think those endings should be included. I just want the opportunity to earn something more, and I'm willing to work for it.
The fact that the narrative finds ways to accommodate so many of us is what makes this series so remarkable. There's no reason to throw that out in the last five minutes of the trilogy. We all want the endings to make more sense. But if they're all invariably depressing, it's going to hurt replay value. I would argue it already has.
Modifié par DeinonSlayer, 18 mars 2012 - 05:11 .





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