So did it honestly ruin the game for you?
#401
Posté 20 mars 2012 - 12:57
I do hope this gets fixed and they don't abandon it. I can't see myself ever playing it again at this point.
#402
Guest_jojimbo_*
Posté 20 mars 2012 - 12:57
Guest_jojimbo_*
#403
Posté 20 mars 2012 - 01:00
The endings are a franchise killer and they are in my favorite game series of all time. Again, thats me personally.
#404
Posté 20 mars 2012 - 01:01
Modifié par Iyerbeth, 20 mars 2012 - 01:01 .
#405
Posté 20 mars 2012 - 01:01
#406
Posté 20 mars 2012 - 01:01
jojimbo wrote...
yes, it cheapened the game. i just played through a second time and got the "breathe" scene of an apparently alive shepard, and if this was included right off the bat, and not an easter egg, i dont kow if there would have been the backlash tbh. even though there heaps of plotholes (which is unforgivable bioware) even with an alive shep, what about the normandy stranded in another solar system ans no gates???? absolute complete and utter b*******
I think there would have been backlash even if this was the case. Remember, the game itself states that the destroy ending wipes out all synthetics.
That means that shepard, if he's the type who saved the Geth and befriended EDI can only survive by comitting genocide.
I suspect that quite a few ME players wouldn't feel right making that decision.
And as you mention, there's still all the rest of the nonsense with the implied civilization ending outcome either way.
#407
Posté 20 mars 2012 - 01:01
The entire series.
#408
Posté 20 mars 2012 - 01:02
#409
Posté 20 mars 2012 - 01:02
#410
Posté 20 mars 2012 - 01:02
WastelanderTim wrote...
ruined the entire series for me.
This.
The entire game was 10/10 imo, then came the ending..
#411
Posté 20 mars 2012 - 01:03
I still love Mass Effect, I always will. But I can't play it anymore, the entire thing was soiled in 10 minutes. Great game, horrible end.
#412
Posté 20 mars 2012 - 01:03
..... Boy was I wrong.
I physically have not been able to start a new game in campaign and have been just playing the multiplayer since I completed my initial playthrough.
#413
Posté 20 mars 2012 - 01:03
I just have very little desire to play the series again, due to thinking... "what's the point".
#414
Posté 20 mars 2012 - 01:03
#415
Posté 20 mars 2012 - 01:04
Lt.Boom wrote...
Truely and honestly did that ending really ruin a amazing game which start to all the way to the ending run was amazing. In my opinion it wasn't all that terrible..Granted it was a desus ex machina but then again so was the crucbile it self if you think about it.
Not only the game. The whole series.
#416
Posté 20 mars 2012 - 01:04
#417
Posté 20 mars 2012 - 01:05
Yes.Lt.Boom wrote...
So did it honestly ruin the game for you?
#418
Posté 20 mars 2012 - 01:05
Modifié par mnewell83, 20 mars 2012 - 01:06 .
#419
Posté 20 mars 2012 - 01:06
#420
Posté 20 mars 2012 - 01:07
For me, there’s one problem with the Mass Effect 3 ending(s)
that really overrides the rest. Don’t get me wrong; the head-scratch logic, the
lack of closure, and the demystifications are all major problems. But they’re
not what really bothers me. As I sat there, staring at the endings, a rather
troubling thought occurred to me. No matter which of the three options I
picked, every conclusion was worse than the GAME OVER screen.
No matter how
incorrect the Reaper’s logic is, they DID preserve the cultures they harvested,
even if that preservation is the most twisted imaginable. But in the absolute
BEST CASE SCENARIO, my actions as a player will cause essentially all galactic
civilization (and the civilization of that species, for that matter) to
collapse. Not only that, but by destroying the most crucial piece of
technology, I’m crippling the next cycle’s progress. Which leads me to…
Isn’t it about the journey?
I’ve seen this argument made a couple of times. People ask,
“even if the ending is bleak, isn’t the journey what matters?” The problem is,
due to the point mentioned above, the journey isn’t the same. In fact, every
single victory I had while playing Commander Shepard is actually turned against
me. Galactic civilization would have been better off had I never picked up the
controller. The “game over” screen is a huge victory for the universe as a
whole. This ending makes it so the only winning move is not to play.
THAT is why the endings have ruined every game for me. How
can I replay the series, knowing that my actions eventually enable genocide? To
be honest, I expected Shepard (and a large portion of my favorite characters)
to die. I expected a bittersweet ending. But the endings as they stand now are
anything but. Shepard dies for a cause that is completely counter to the
purpose of the game, renegade or paragon.
So… Yes.
Modifié par Kaiazes, 20 mars 2012 - 01:07 .
#421
Posté 20 mars 2012 - 01:07
#422
Posté 20 mars 2012 - 01:07
Whereas with a game such as...DA:O..well i dont know many who didnt play that game any less than 5 times. Even my wife played it several times through. RPG's need to be treated differently than, say, an FPS game. Replayability is a huge part of RPG's. The ending really sours it imo.
#423
Posté 20 mars 2012 - 01:08
#424
Posté 20 mars 2012 - 01:08
The story, the saga, the legacy, the universe and all I love about it? - YES!!
... so, yes it ruined the game for me, because I mostly play it for the story, characters etc... and not so much for the gameplay.
It won't change the fact that the rest of the game is pure magic... only the ending is a big slap on the face that makes you wake up, and ruins the whole journey for you (me in this case).
Modifié par GimmeDaGun, 20 mars 2012 - 01:08 .
#425
Posté 20 mars 2012 - 01:08
I tried to load up ME1 last night to do a casual play-through and I can't bring myself to do it. Not only do I have to drive the stupid Mako, but I know that my time driving it ultimately means nothing in the end
Seriously though, yeah; it runed the entire ME franchise for me. I guess it's back to Assassin's Creed where they've effectively kept me chomping at the bit to find out how it all ends for Desmond.
Here's hoping DA3 isn't a let down. (For the record, I though DA2 was an inferior game to DA1, but the story telling and character development was superb and overshadowed the rocks in front of the doors and the 12 playing areas for all 4 acts.) I will wait for some youtube content and trust-worthy reviews weeks after the release of any bioware titles now though.





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