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For those who have been playing for a while, can I get some starter tips?


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#1
xPandaHunterx

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 I'm finally going to start playing multiplayer, and was wondering if you guys had any tips for me.

-Is there something bad that noobs always annoy you with. Tell me what it is so I can try to avoid it.

-Anything that you wish you would have known before you started leveling up your classes?

-Tips in general (good class setups, strategies, etc.)

Looking foward to some good input!

#2
Sevrun

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Start out on Bronze, Engineers with Incinerate and Overload can work over just about anything even without high end weapons (same with Adepts) And just don't step in front of a talking Revenant.

The last one is REALLY important to me just now lol

#3
Darkslayer557

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don't even try silver until your character is at least level 10. Today I saw three level 3 people in a gold match, i was like, "good luck guys."

#4
Dresden867

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The weight allowance out of your main class power at level 4 is always, always worth it.

#5
xPandaHunterx

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As a player new to ME multiplayer, but very good at the actual game, would I be able to succesfully rock the Vanguard spamming Charge/Nova?

I saw a gameplay vid of that setup on Youtube and the guy was tearing S*** Up!

#6
FiGhTiNCoWBoY

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1) Don't get within meele range of phantoms/brutes/banshees/atlas. Insta-kills suck.

2) On hack objectives, stay in the zone. It completes the objective faster and you earn more credits.

3) Know when to run away. If you're in a room and there's 2 banshees, a brute, and a bunch of other guys approaching, even if 3 members of your team go down its time to pull out a rocket or GTFO. There's no point in playing revive-tag while more enemies pour in, try to get out to lure some away and then sprint back from a different direction for a revive.

4) Save your equipment for later waves, if you're playing with a half-competent team there's no reason to use a medi-gel on waves 1-5. If you're team fails on wave 4 and you had a medi that you could have used, it's probably better that you saved it and I'd suggest moving on to find a new group.

5) Get into the extraction zone before departure on Wave 11. You could be on the opposite side of the map for the first 1:50 but when that timer hits zero, you want to be in the extraction zone.

6) On power heavy classes, don't be afraid to use only a pistol. An adept that can spam Warp/Throw is way more powerful than an adept with a sniper rifle/shotgun.

7) Think about your level up choices before you finalize them since you need a respect card (gold unlock) or need to promote at level 20 and go back to level 1 to change abilities.

8) Points don't matter, every member of the team gets the same experience at the end regardless.

9) Don't try to be a hero unless you have the right skills to be one. A level 1 Vanguard charging off into 15 enemies that are across the map won't be very helpful when he gets 1 shot.

10) Most importantly, have fun.

Modifié par FiGhTiNCoWBoY, 18 mars 2012 - 02:10 .


#7
SinerAthin

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Buy all your basic stuff through reqruit packs prior to buying spectre packs.

Stick with your team.

Don't use consumables until wave 7+ (if you waste rockets prior to that, chances are you won't be able to complete wave 10).

#8
Nik_Li

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One of the best bits of advice I was given was not to put points into Shockwave. You don't need Shockwave to be an effective Vanguard.

Modifié par Nik_Li, 18 mars 2012 - 02:14 .


#9
xPandaHunterx

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Thanks Guys!

And just to be sure, the announcer or whatever will give me clear directions, right?

I only played a game or two of the demo, and I never got to the extraction point. When it is time to make a run for it, I will know it, right? And it's the same point I came in on?

#10
Achire

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Darkslayer557 wrote...

don't even try silver until your character is at least level 10. Today I saw three level 3 people in a gold match, i was like, "good luck guys."


This is important. The default setting for Quick Match ignores the difficulty level, so you might end up in a silver or a gold match if you don't specifically set it to bronze. These can be pretty brutal for new players, so please listen to the previous poster. Stick to bronze until you learn the basics.

Charge/Nova spam works fine on Silver at least (at lvl18+ or so). I don't know about gold. It's a bit difficult at low levels before you get +100% shield recharge and a leveled up Nova.

Modifié par Achire, 18 mars 2012 - 02:24 .


#11
MingWolf

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xPandaHunterx wrote...
Is there something bad that noobs always annoy you with. Tell me what it is so I can try to avoid it.


Yes.  Separating from the team, not fulfilling objectives, and not reviving squad members.  I think this is the primary cause of most failed missions.  Focus on being efficient, but avoid the bad habit of chasing the score meter, as that will often compromise teamwork.  You will find days where you score above your team mates, there are also days where you will score below.  

Anything that you wish you would have known before you started leveling up your classes?


Ah, veteran packs and spectre packs unlock some really good stuff for your earlier levels, though if I could do it again, I would go recruit and veteran packs to level up some basic weapons.  In terms of levelling itself, not really.  I find there are strengths and weaknesses to whatever you build.  

Tips in general (good class setups, strategies, etc.)


If you can handle a sniper rifle, use one.  Picking off enemies at a distance can help the team a lot.  If you can afford to do so, carry a secondary weapon with quicker rate of fire. 

Another thing too, don't stay too close to the landing zone on wave 11 until the last 20 seconds or so.  You can end up with plenty of enemies occupying the space you want to be at otherwise. 

As for class, I tend to play everything, and am pretty random at my builds personally.  At least, this is up to the silver level.  Once you've reached gold, you should by then know the strengths and weaknesses of the characters you play (some people prefer certain classes at that point).  Sorry, can't really give you much tips for builds.  In general, they all turn out pretty similar by level 20, but you just have to find out what works for you.

Oh and finally, learn to prioritize targets.  During certain levels and enemies, it might be worthwhile to take out the weaker enemies first.  There might also be times where you should focus on heavy hitters, such as brutes, phantoms, banshees, etc.  It all depends on the situation, but that comes through experience.

Hope this helps.

#12
Riganna

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xPandaHunterx wrote...

Thanks Guys!

And just to be sure, the announcer or whatever will give me clear directions, right?

I only played a game or two of the demo, and I never got to the extraction point. When it is time to make a run for it, I will know it, right? And it's the same point I came in on?


Don't worry. The game will give you a timer for the extraction and mark the extraction zone, it's impossible to miss.

#13
xPandaHunterx

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How long (roughly) will it take for me to get the Krogan Soldier? All based on my luck?

Again, I saw a vid of some guy tearing it up, and the run-smash and headbutt look so fun!

#14
MingWolf

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xPandaHunterx wrote...

How long (roughly) will it take for me to get the Krogan Soldier? All based on my luck?

Again, I saw a vid of some guy tearing it up, and the run-smash and headbutt look so fun!


Based on luck.  Grab the Spectre packs or Veteran packs if you can afford it.

I was lucky and was able to unlock the thing in my first Spectre pack on the full game, and one of the first veteran packs in the demo.  Some people still haven't unlocked it yet.  You have  a higher probability to get it with the more expensive packs.

#15
Drummernate

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xPandaHunterx wrote...

How long (roughly) will it take for me to get the Krogan Soldier? All based on my luck?

Again, I saw a vid of some guy tearing it up, and the run-smash and headbutt look so fun!


I did not get it until I got to level 136 or so.

Then again I only bought about 15-20 Spectre packs in that time.

I advise buying Recruit packs (50), Veteran Packs (50-100) THEN buying Spectre packs!

Nothing is worse than saving for a Spectre only to get a class reset point and a weapon mod level one... :(

#16
Yigorse

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FiGhTiNCoWBoY wrote...

1) Don't get within meele range of phantoms/brutes/banshees/atlas. Insta-kills suck.

2) On hack objectives, stay in the zone. It completes the objective faster and you earn more credits.

3) Know when to run away. If you're in a room and there's 2 banshees, a brute, and a bunch of other guys approaching, even if 3 members of your team go down its time to pull out a rocket or GTFO. There's no point in playing revive-tag while more enemies pour in, try to get out to lure some away and then sprint back from a different direction for a revive.

4) Save your equipment for later waves, if you're playing with a half-competent team there's no reason to use a medi-gel on waves 1-5. If you're team fails on wave 4 and you had a medi that you could have used, it's probably better that you saved it and I'd suggest moving on to find a new group.

5) Get into the extraction zone before departure on Wave 11. You could be on the opposite side of the map for the first 1:50 but when that timer hits zero, you want to be in the extraction zone.

6) On power heavy classes, don't be afraid to use only a pistol. An adept that can spam Warp/Throw is way more powerful than an adept with a sniper rifle/shotgun.

7) Think about your level up choices before you finalize them since you need a respect card (gold unlock) or need to promote at level 20 and go back to level 1 to change abilities.

8) Points don't matter, every member of the team gets the same experience at the end regardless.

9) Don't try to be a hero unless you have the right skills to be one. A level 1 Vanguard charging off into 15 enemies that are across the map won't be very helpful when he gets 1 shot.

10) Most importantly, have fun.


I want a macro that spams this to my team.

#17
dabull1014

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xPandaHunterx wrote...

 I'm finally going to start playing multiplayer, and was wondering if you guys had any tips for me.

-Is there something bad that noobs always annoy you with. Tell me what it is so I can try to avoid it.

-Anything that you wish you would have known before you started leveling up your classes?

-Tips in general (good class setups, strategies, etc.)

Looking foward to some good input!


Help out your team; if you go somewhere, go in pairs, on objective rounds, go for the objective, not random kills.
You don't have enough total skill points to max everything out. Generally only three skills can be completely maxed.
If you unlock a Krogan, go for maximum melee damage on lower difficulty levels. Sooooo gratifying...
The Quarian Engineer sentry turret is only of situational use, unless you go for close quarters flamethrower turret, which can help clear a room.
Chain Overload with Neural Shock is incredible, as is the Asari skill Stasis Bubble.

#18
niko20

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Nik_Li wrote...

One of the best bits of advice I was given was not to put points into Shockwave. You don't need Shockwave to be an effective Vanguard.


Personally, I don't agree with this. Shockwave goes *thru* walls and everything else. It's perfect for damaging the enemy while you hide on the other side of the building wall. Plus it can set off biotic explosions.

I used it a lot on my Vanguard to pummel things behind cover. It also staggers Atlus excellently.

-niko

#19
firefireblow

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niko20 wrote...

Nik_Li wrote...

One of the best bits of advice I was given was not to put points into Shockwave. You don't need Shockwave to be an effective Vanguard.


Personally, I don't agree with this. Shockwave goes *thru* walls and everything else. It's perfect for damaging the enemy while you hide on the other side of the building wall. Plus it can set off biotic explosions.

I used it a lot on my Vanguard to pummel things behind cover. It also staggers Atlus excellently.

-niko


It's all a matter of opinion, I don't use shockwave, but it is a usefull ability.  I max out Charge, nova, the racial talent, and fitness.  I go for the health and shield upgrade = more nova damage. Also if you want to spam the charge nova go for lighter weapons and the cooldown talents. Also increase to damage and force of ability.

Modifié par firefireblow, 18 mars 2012 - 04:52 .


#20
We_Are

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To quote one of my favorite commanders from science fiction:

"Now be a good boy, keep your head down, stay behind me. If I tell you to sit, I want you to sit. If I tell you to run, run, no matter what I do next. Ultimately, relax, treat it as a vaction trip, shoot often, and always use up all of your ammunition, especially explosives."

ME multiplayer is a great time. Just have fun, and do what you were born to do. (~b'_')

#21
neubourn

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xPandaHunterx wrote...

 I'm finally going to start playing multiplayer, and was wondering if you guys had any tips for me.

-Is there something bad that noobs always annoy you with. Tell me what it is so I can try to avoid it.

-Anything that you wish you would have known before you started leveling up your classes?

-Tips in general (good class setups, strategies, etc.)

Looking foward to some good input!


Annoying stuff noobs do that you should avoid:
-Running off on your own
-wasting self revives on the first couple rounds (seriously, save it for wave 6+)
-wasting missiles on anything thats not an Atlas, Brute, Banshee or Geth Prime
-wasting missiles in the early rounds
-standing in front of turrets
-rushing to revive a teammate without looking to see if its clear (nothing like TWO corpses next to each other!!)
-playing on Silver and Gold, then crying when they get kicked.


As for leveling...decide whether you are going to rely on your powers or your weapons to deal damage, because there are skills and weapons relevant to either, but its more efficient to pick one instead of mixing and matching.

For example...some of the harder hitting weapons weigh alot, so they make your cooldowns longer. So, if you like the weapon, then spend points in the skills that buff weapon damage, not power damage. Conversely, if you like using you Incinerate, Warp, or other powers for damage, then pick lightweight weapons like a Phalanx, Carnifex, etc. In fact, you only need ONE weapon anyway. 

For clases:
Adept...Asari is particularly useful because of Warp and STASIS (this is a powers-oriented class, so a heavy pistol only is perferable)
Soldier...Krogan is the most fun because of his Rage skill (3 melee kills in a row activates it, fun times), But you can use any of them as weapon masters.
Engineer...Salarian is insanely useful, Decoy to keep enemies distracted, Energy Drain drains shields (restores yours), and Incinerate deals fire damage and is good against armor
Sentinel...Turian is the most useful, and most flexible...you can set it up as a weapon class, or focus on powers. Turian has Warp for Armor, and Overload for Shields, leaving you equipped to deal with most enemies 
Infiltrator...this is your sniper class, you have cloak which is useful for reviving fallen teammates, capping objectives, or dealing insane damage. Salarian has the aforementioned Energy Drain, but Quarian has Sabotage which is VERY useful against Geth (hacks them, they fight for you)
Vanguard....this is a fun class. Human is more useful since its the only one with Nova. Charge + Nova is crazy fun. Fun in Bronze, not as easy in Silver and Gold.

General tips:
Know which powers and guns are good against Barriers/shields, and which are good against Armor. 
For barrier/shields: use a rapid fire gun (smg, AR), and Overload or Energy Drain, Disruptor Ammo
For Armor: heavy hitting gun...Sniper, Shotgun, Carnifex, Phalanx, Warp, Incinerate, Warp Ammo, Armor piercing ammo

#22
kevchy

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Don't be discouraged if you scored the lowest on the scoreboard as you are just starting out. You will get better eventually.

#23
Sabbatine

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SinerAthin wrote...

Buy all your basic stuff through reqruit packs prior to buying spectre packs.

Stick with your team.

Don't use consumables until wave 7+ (if you waste rockets prior to that, chances are you won't be able to complete wave 10).


All of these points are kind of subjective and more a personal preference than common sense.

If you are not sure what class you will be playing, then buy a few equipment packs and then go for spectre packs and start trying out different combinations with the rare weapons and classes you unlock.

Stick with your team your first few games, but start learning when it's good to go off alone, memorize ammo locations, and learn the strengths of your chosen character.

Consumable use on any objective wave is acceptable if it will mean the difference between winning and getting booted to the lobby without the credits for that particular objective.  Losing on wave three sucks, but losing on wave three and not getting any credits sucks even more, so try and complete the objective before the team is wiped out or the timer runs out.

Ohh and if this hasn't been said, the timer that pops up on the objective waves isn't a suggestion... if you fail to complete the objective before the time runs out, it's game over.

#24
Kimori

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The Vanguard Charge skill doesn't instantly activate when you hit it like everything else does - how quickly it responds is directly related to latency between you and the host. If you have a good connection to them, it'll still be pretty zippy. If you ARE the host, even better. If connection quality between you and the host is spotty, don't rely too heavily on the charge always going off exactly when you want it to.

#25
Sabbatine

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Kimori wrote...

The Vanguard Charge skill doesn't instantly activate when you hit it like everything else does - how quickly it responds is directly related to latency between you and the host. If you have a good connection to them, it'll still be pretty zippy. If you ARE the host, even better. If connection quality between you and the host is spotty, don't rely too heavily on the charge always going off exactly when you want it to.


Pretty sure this is true with all abilities, it's just most noticeable with an ability like vanguard charge that requires a target to activate the skill.