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For those who have been playing for a while, can I get some starter tips?


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#26
thefiresidecat

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MingWolf wrote...

xPandaHunterx wrote...
Is there something bad that noobs always annoy you with. Tell me what it is so I can try to avoid it.


Yes.  Separating from the team, not fulfilling objectives, and not reviving squad members.  I think this is the primary cause of most failed missions.  Focus on being efficient, but avoid the bad habit of chasing the score meter, as that will often compromise teamwork.  You will find days where you score above your team mates, there are also days where you will score below.  

Anything that you wish you would have known before you started leveling up your classes?


Ah, veteran packs and spectre packs unlock some really good stuff for your earlier levels, though if I could do it again, I would go recruit and veteran packs to level up some basic weapons.  In terms of levelling itself, not really.  I find there are strengths and weaknesses to whatever you build.  

Tips in general (good class setups, strategies, etc.)


If you can handle a sniper rifle, use one.  Picking off enemies at a distance can help the team a lot.  If you can afford to do so, carry a secondary weapon with quicker rate of fire. 

Another thing too, don't stay too close to the landing zone on wave 11 until the last 20 seconds or so.  You can end up with plenty of enemies occupying the space you want to be at otherwise. 

As for class, I tend to play everything, and am pretty random at my builds personally.  At least, this is up to the silver level.  Once you've reached gold, you should by then know the strengths and weaknesses of the characters you play (some people prefer certain classes at that point).  Sorry, can't really give you much tips for builds.  In general, they all turn out pretty similar by level 20, but you just have to find out what works for you.

Oh and finally, learn to prioritize targets.  During certain levels and enemies, it might be worthwhile to take out the weaker enemies first.  There might also be times where you should focus on heavy hitters, such as brutes, phantoms, banshees, etc.  It all depends on the situation, but that comes through experience.

Hope this helps.


on the other hand trying to revive your team mates when they have a ton of people over them and you have low health just isn't smart. know when to walk away, know when to run.... 

level up your health first. your health is more important then your powers in the first ten levels or so.  Don't lone wolf it. Don't worry about kills or people stealing them. in the end it doesn't matter. Support the strongest player on the team. if you have a choice to revive two people choose the one with the highest score so far. This is a really good guide

http://social.biowar.../index/10165396 


and most importantly, try to stick wiht at least one other team mate. buddy system works really well in this game. don't lone wolf. Some people do lone wolf. Some people are good enough to pull that off without getting killed repeatedly.. Most aren't though. Don't think you're one of the exceptional people who can. Buddy system.. you might get a lot of assists but your chances of survival are much higher. and that's really what this game is about. Survival. Use cover. if you start to lose health run and hide. 

#27
xPandaHunterx

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neubourn wrote...

xPandaHunterx wrote...

 I'm finally going to start playing multiplayer, and was wondering if you guys had any tips for me.

-Is there something bad that noobs always annoy you with. Tell me what it is so I can try to avoid it.

-Anything that you wish you would have known before you started leveling up your classes?

-Tips in general (good class setups, strategies, etc.)

Looking foward to some good input!


Annoying stuff noobs do that you should avoid:
-Running off on your own
-wasting self revives on the first couple rounds (seriously, save it for wave 6+)
-wasting missiles on anything thats not an Atlas, Brute, Banshee or Geth Prime
-wasting missiles in the early rounds
-standing in front of turrets
-rushing to revive a teammate without looking to see if its clear (nothing like TWO corpses next to each other!!)
-playing on Silver and Gold, then crying when they get kicked.


As for leveling...decide whether you are going to rely on your powers or your weapons to deal damage, because there are skills and weapons relevant to either, but its more efficient to pick one instead of mixing and matching.

For example...some of the harder hitting weapons weigh alot, so they make your cooldowns longer. So, if you like the weapon, then spend points in the skills that buff weapon damage, not power damage. Conversely, if you like using you Incinerate, Warp, or other powers for damage, then pick lightweight weapons like a Phalanx, Carnifex, etc. In fact, you only need ONE weapon anyway. 

For clases:
Adept...Asari is particularly useful because of Warp and STASIS (this is a powers-oriented class, so a heavy pistol only is perferable)
Soldier...Krogan is the most fun because of his Rage skill (3 melee kills in a row activates it, fun times), But you can use any of them as weapon masters.
Engineer...Salarian is insanely useful, Decoy to keep enemies distracted, Energy Drain drains shields (restores yours), and Incinerate deals fire damage and is good against armor
Sentinel...Turian is the most useful, and most flexible...you can set it up as a weapon class, or focus on powers. Turian has Warp for Armor, and Overload for Shields, leaving you equipped to deal with most enemies 
Infiltrator...this is your sniper class, you have cloak which is useful for reviving fallen teammates, capping objectives, or dealing insane damage. Salarian has the aforementioned Energy Drain, but Quarian has Sabotage which is VERY useful against Geth (hacks them, they fight for you)
Vanguard....this is a fun class. Human is more useful since its the only one with Nova. Charge + Nova is crazy fun. Fun in Bronze, not as easy in Silver and Gold.

General tips:
Know which powers and guns are good against Barriers/shields, and which are good against Armor. 
For barrier/shields: use a rapid fire gun (smg, AR), and Overload or Energy Drain, Disruptor Ammo
For Armor: heavy hitting gun...Sniper, Shotgun, Carnifex, Phalanx, Warp, Incinerate, Warp Ammo, Armor piercing ammo


Thanks. REALLY helpfull!

#28
Hyunsai

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Riganna wrote...


Don't worry. The game will give you a timer for the extraction and mark the extraction zone, it's impossible to miss.


Sorry, but after reading this I was dead laughing. I hope I will survive...

#29
Caeltih

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Learn your class/race.

Once you learn your strengths and weaknesses you will do well (obviously) and as said know when to run.