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Ambiguous/Bleak Endings That You DID Like


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#251
Evil_medved

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Orange Tee wrote...

Fight Club, Halo 3, Halo Reach, Blade Runner, Inception, 2001: Space Odyssey to name a few. So many examples on how to do it right...


Inception had good ending :blink:. it wasnt about him dreaming or being awake, its about his wish to see his kids coming true so he doesnt care if thats a dream or reality anymore.

Modifié par Evil_medved, 18 mars 2012 - 10:03 .


#252
wryterra

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Blade Runner
Inception
Battlestar Galactica
The Wrestler
Evangelion

Modifié par wryterra, 18 mars 2012 - 10:05 .


#253
fish of doom

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MOELANDER wrote...

I really liked the Fallout 1 ending, where your Vault Dweller gets exiled. It's a bleak ending if you don't count Fallout 2 where you play one of your descendants, but it also gives you amazing closure, because it tells you how you have affected the postnuclear wastelands.


this too.

this part was always particularly satisfying to me:

   (mild gore)

:P

#254
sistersafetypin

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The Others.
the 6th Sense
Hellraiser: Inferno
and... DA2. [And if I was able to accept that faulty game... I think Bioware should realize what that says about ME3's ending]

Edit: I blame the fact that I forgot these two on lack of sleep. Two undeniable favorites

Edward Scissorhands
Pan's Labyrinth 

edit 2: Someone mentioned romeo & juliet, and it reminded me of my absolute favorite play...

Macbeth - This play is so convoluted and full of self-fufilling prophecies it's crazy... brilliant

Modifié par sistersafetypin, 18 mars 2012 - 10:27 .


#255
AllThatJazz

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Film - Pan's Labyrinth. A heartbreaking ending, but it was never really going to be anything else. Cried harder at this than at any other film.

Game - Planescape: Torment. This was a weird one. The 'best' ending of the game had Nameless merging with the Transcendent One, regaining his mortality, and going off to the Hells to fight in the Blood War, presumably to pay for the sins of several lifetimes. The clear implication is that he never saw his friends or the girl he loved ever again. And yet it was a really uplifting ending despite technically being very sad ...

Book - The Mill on the Floss, by George Eliot. Kind of grim, the protagonist has a pretty awful time of it, and things don't end well for her. But to be honest, given the life she could have expected had she survived, her death comes as something of a relief. Flaubert's Madame Bovary was quite similar in this regard.

Modifié par AllThatJazz, 18 mars 2012 - 10:22 .


#256
PandaThing

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Mims wrote...

In Bruges is one of my favorite movies. Ever.

I second this motion. Ending was pure genius.

#257
fish of doom

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AllThatJazz wrote...

Game - Planescape: Torment. This was a weird one. The 'best' ending of the game had Nameless merging with the Transcendent One, regaining his mortality, and going off to the Hells to fight in the Blood War, presumably to pay for the sins of several lifetimes. The clear implication is that he never saw his friends or the girl he loved ever again. And yet it was a really uplifting ending despite technically being very sad ...


+1!

there's also the fact that his regaining his mortality saves a LOT of people from dying, so it's in itself a good act.

#258
HowlingSiren

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The best example I can think of is Heavy Rain, which has 7 endings just for Ethan Mars, with only 1 truly happy. You had to work like hell for that one. And it's what I was hoping for with ME3.

#259
Wabajakka

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Evil_medved wrote...

Orange Tee wrote...

Fight Club, Halo 3, Halo Reach, Blade Runner, Inception, 2001: Space Odyssey to name a few. So many examples on how to do it right...


Inception had good ending :blink:. it wasnt about him dreaming or being awake, its about his wish to see his kids coming true so he doesnt care if thats a dream or reality anymore.


Ambiguous, very ambiguous actually.

#260
RedNanaki

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Primer.

I still have no clue what really happened there in the end.

#261
DirtyBird627

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Planescape Torment --- such an incredible rpg experience, the endings feel more like a mercy than a punishment, and you die feeling fulfilled.

Battlestar Galactica -- Frankly, I thought this show went right off the rails after season 2, but the ending was about what I was expecting. I think they tried a little too hard to incorporate a mystical side at the end, but it worked fairly well.

Babylon 5, which I guess wasn't so much bleak, as it was just sad. But in a good way, gave you all the closure you could want, and in the end Sheridan paid the price he did for a total victory. It was the perfect ending to the show really. Frankly, I imagined ME3 would have a similar ending in that Shepard might get to survive, but at a great personal cost.

#262
saga56

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dragon age origins - the warden dies but you see the aftermarth - if only bioware could make games like those of the creator of dragon age

#263
LolaLei

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The Green Mile, the ending to that made me cry like a **** for hours after!

#264
Conquerthecity

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Movies: 
 28 Days Later. And it's sequel to a lesser extent, though it wasn't as good as the first. 
Sunshine
In Bruges 
A History of Violence
Inception 

Books: 
1984
Farenheit 451 
The Giver and it's sequels
The Stand 
The Road
Hater and it's sequel
Tales of the Otori 

Games: 
RDR 
LA Noire 
Alan Wake (Admittedly, the story is obviously continuing, but a lot of stuff is still ambiguous and I love it.) 
Heavy Rain (Certain Endings.)

#265
Wildhide

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I won't say why on any of these, because I don't want to spoil them for people that may eventually watch them.

Cartoon - Code Geass, Death Note

Book - Mistborn series, Farseer Trilogy, Tawney Man Trilogy, Malazan Book of the Fallen, etc.

Movie - 90% of any comic book mobie, ie The Dark Night

Game - People have mentioned DA:O and PS:T already so I'll say Deus Ex, the original. Since that's where Bioware apparently got these 3 endings from. But DE actually has a narrative that constantly brings up ethical questions and debates on cybernetics, their impact on humanity, and the entire game is distopian. The story leads up through the whole narrative to a bleak, imperfect, and grim ending where you make your choice. This ending fits the darker atmosphere of ME3 and how they wrote the story.

#266
Mandemon

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THESE ARE ALL SPOILERS

Games with downer or ambiguous endings that I consider good, as opposed to ME3 bad ending.

Overlord: Razing Hell

Hero is trapped in to Hell, his love interested is left behind and we do not know what happens to her or him (Unless you bought the sequel). Still not bad as ME3, since we see LI pregnant, Minions preparing for childs birth as he will be new Overlord and old Overlod assuming control of Hell.

Portal.

After finally escaping, heroine is dragged back to complex by robot.

Half-Life

Hero is either trapped in to stasis or pitted against impossible odds and we do not see world.

Dead Space

Necromorph hides in the shuttle and attacks Clark

F.E.A.R

OH **** ALMA IS BACK OH MY GOD HELP ME


Freedom Force

One of the heroes sacrifices himself to eternal battle against forces of evil to prevent destruction of time.

Modifié par Mandemon, 18 mars 2012 - 10:53 .


#267
royceclemens

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God help me, I loved the ending to Alan Wake.

I'm all for arty, incomprehensible endings, as long as they have arty, incomprehensible beginnings and middles too.

#268
BrowncoatN7

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Final Fantasy X (main character sacrifices himself)
Red Dead Redemption (fits with the rest of the game)

#269
nitefyre410

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royceclemens wrote...

God help me, I loved the ending to Alan Wake.

I'm all for arty, incomprehensible endings, as long as they have arty, incomprehensible beginnings and middles too.

 

"Its not a lake. Its an ocean.." 

DUh dun dunn 

#270
Zine2

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teknoarcanist wrote...

Just what it sounds like.  ITT, post a story / novel / game / movie whathaveyou with an ambiguous and/or bleak ending that nonetheless left you feeling satisfied.  Then explain why you think, DESPITE its ambiguity and bleakness, it still worked, for purposes of comparison to ME3.


Ico, at least before the PAL ending which confirmed that the girl was truly alive.

#271
Bourne Endeavor

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Final Fantasy X; that final scene was absolutely beautiful. The ending wasn't so much bleak as a whole due to their being hope to build a new future; FFX-2 demonstrated this regardless of how good the actual game was, but the story itself is told on a somber note and remains consistent throughout the game.

Too bad Final Fantasy has never quote recreated that magic since.

#272
Nu-Nu

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Neutral Ground wrote...

Nu-Nu wrote...

Neutral Ground wrote...

Messed up part is I really DO like most ambiguous/bleak endings. Final Fantasy X, for instance, is one of my favorite games, and its ending ACTUALLY INCLUDES (spoilers, by the way) the main character vanishing, not being able to interact with his love interest, the DISSOLUTION OF THE MAGICAL FORCES THAT WERE PART OF WHAT MADE THE WORLD SO ATTRACTIVE, and the loss and simultaneous sense of discovery experienced by characters who had finally broken a seemingly endless cycle.

The difference is it wasn't shoehorned in at the last minute, and it was relevant to the extant narrative. Which, it turns out, makes all the difference.


It also works because it was a world based on magic, not science fiction.


The mechanism that offers that ending--science, magic, whatever--is irrelevant. It's only sci-fi/fantasy window dressing. What's important is narrative structure, and Final Fantasy X had a narrative structure that pointed to and reinforced its ending. Mass Effect 3 lacks that structure.


My statement was merely a dig at Mass effect 3 magical ending, nothing to do with the actually genre itself. I'm all for mixing genres but you know, not in the last 5 minutes. It would like finding out that Vulcans from Star Trek are actually elven race from middle earth and they had hidden magical powers to defeat the borg.

#273
rpgfan321

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I loved Inception and how it ended things. I think ambiguous endings are a tricky thing. But as long as the writer leaves sufficient clues for it's audience to get it. Otherwise the end is a giant question mark.

But my god does Anna Karenina has some giant philosophical question marks at the end for the reader to make sense out of it. Leo Tolstoy is a genius! Loved his characters, too.

I guess, because there really wasn't anything ambiguous about previous ME endings that ME3's ending just left me hanging. Oh well.

#274
Fulgrim88

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Shutter Island
Deus Ex Revolution (because the whole transhumanism issue didn't come out of the left field)
Watchmen
Gladiator

Those are the ones I remember from the top of my head.
There are more, It can be done. It if it does in any way fit the tone of the narrative leading up to that point

#275
p__q

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Not sure whether it has been mentioned but pom poko has a very bitter sweet ending