Anora only betrays her if you give her an opportunity to. Like, when you claim to Ser Cautherine that you are rescuing her, instead of surrendering quietly or screaming "Death First" before charging her army of a gajillion archers spamming scattershot. I didn't even realize that this was a possibility until reading some spoilers.
For the record: Ended up with (soft) Alistair married to Anora and it seemed to turn out all right. Most of the nice stuff from Anora's reign, but Alistair appoints an elf advisor to court so things turned out better on that front. Played the archdemon battle twice so I could make different choices at the end, in one I stayed behind as Alistair's chancellor. (I also played Landsmeet to final battle without making him King, tbh if you're interested in your character's relationship with Alistair it's more interesting to make him King.) And not hardening Alistair is one of two regrets from this playthrough. (The other was Harrowmont, but that was 'in character'.)
I understand family is important to Alistair--and I suppose I see the argument that this is the 'final straw' (the fade nightmare should've been a clue.) Coming as it did for me late in the game, with Arl Eamon back on his feet and talking about how Alistair would make a fine king and having done our crazy buddy-comedy adventures it seemed like the Plot of the Game had made Alistair grow up. (Certainly he seemed kingly enough in his "this man is a dwarf" speech.) I did the sidequest and felt the Right Thing To Do was point out that he didn't need this ephemeral family ideal of Goldana because he had plenty of people who cared about him. I suppose my gamer-sense should've tingled with the big "Alistair Personal Quest" marker and should've tried it a couple times.
Modifié par ComTrav, 29 novembre 2009 - 02:49 .