It's a shame people feel they have to flame you for your opinion, but I'll address a few of your points:
fourthrocker wrote...
This is the worst RPG I have played in a while, since one I played a couple years ago which is virtually identical (and never finished because it sucked too). None of the reviews mention the fact that this game uses the totally unfun system of not actually traveling in the world but clicking on a location on the map and traveling there automatically with a stop in the middle when you are attacked. The big difference in this game is that it uses this method to stop you everywhere and try and sell you more content.
This occurs where? The only content you need to buy at te present time is the Warden's Keep, which is accessed from your party camp. Nowhere else in the game is there advertised content for sale. The Stone Prisoner may have an NPC advertising it, I don't know, but it's free if you bought the game new.
I am sorry, but when I buy a game I expect to get the whole game with the admission price, call me crazy.
You're not crazy, but you
did get the whole game. What makes you believe you're missing something integral to the completion of the game out of the box?
Then add to that that the combat systems sucks and the quest system doesn't work and 95% of the game is listenening to conversation.
There are a lot of cut scenes and conversation, yes. But 95% is a blatant exaggeration and more than a bit of hyperbole. I confess it surprises me that you complain about this when you state you liek Mass Effect, which is very similar in that regard.
As to the combat system, that's a completely fair opinion. If you don't like it, you don't like it. Not much anyone can do to convince you it's good.
Most quests give you absolutely no idea where to go. Some say go to the place marked on the map but there isn't a place marked on the map.
There's always a place marked on the world map. In general it will actually have a glowing ring around it as well. Now, if you're talking about an x-marks-the-spot on the area map, that may be a different story. But major quest NPCs do have a symbol hovering over them unless you turn that option off (it should be on by default though, I believe).
some quests have mini-map pointers which works but most don't, even in a city.
I've noticed that some don't seem to show up as well, even if you make them active. This can be annoying, yes, but sometimes it's because you don't have enoughn of the quest components for your next destination to show up or the quest actually spans over a large part of the game and won't be updated until later. Some of the quests are far-reaching. As well, often you can get hints from your journal or related codex entries. But yes, some of them don't seem to want to show up.
Worse, the places on the map aren't named the same as the quest so it's impossible to find anything except by trial and error.
See above. I believe the far-spanning nature of some of them is part of the issue. I'd also dispute the claim that it's 'impossible to find anything except by trial and error'. I'm almost through the game now and have had little trouble finding what I need. There are occasions, as I noted above, but they're few.
Mostly I am mad because reviews don't actually tell you anything about a game or gameplay so i wasted my money on this steaming heap and I don't even get a complete or working game.
There are plenty of reviews out there, and plenty of gameplay videos available. Perhaps you didn't look hard enough. As to not getting a cmplete working game, can you be more specific as to what is missing?
I have been playing rpg's since before most of you were born and this kind of rpg wouldn't even rate a 1 on a scale of 10. It is incomplete, unplayable and it sucks. It wouldn't be so bad if the quest system worked and the combat system didn't suck but if they did this kind of game isn't fun.
The quest system
does work, with some minor exceptions. But there's no need to try to try to bolster your importance by brinigng age into it. I believe you'd be surprised at the wide range of ages of the players on these boards, actually. It's a shame you feel the game sucks, but if you don't like it, you don't like it. There's not a lot that can be done about that. I guess this game just isn't for you.