-Anderson quitting the Council and the only way we are informed of this is via the Codex
-First Mass Effect game with no Krogan as a squadmate..which brings me to
-EDI and James Vega taking space for more worthy crew members. I liked EDI fine as a talkative ship and James is ok, but Grunt > James, or Wrex > James and Legion > EDI, Mordin > EDI, Miranda > EDI, hell even Jacob > EDI
-LI not quite affectionate enough. I mean seriously, pretty much end of the world...expected to get down more, at least it seems people in that situation would not waste any opportunites. At least sleep in the same bed...?
-I wasn't exactly happy about how the Rachni were treated. I had been expecting this to be a huge plot changer depending on your choice in ME1 but it doesn't end up making much difference.
-Same for blowing up vs saving the collector base...it amounts to what, 10 readiness points and whether or not you get the "green" ending?
-I think Javik should have been included in the original game because I can't imagine playing ME3 without him. His dialogue was done very well and should be mandatory for some missions, like Priority: Thessia.
-I was hoping they'd being back the gambling machines from ME1
So I can verify that NG+ does not provide a better ending, if anyone still thinks that. It was satisfying from an OCD point of view, getting some of the things I missed in my first playthrough, but the ending has got me just as bummed as the first playthrough...I don't plan on playing it again until some sort of DLC or changes to the ending are made.
Modifié par chriseggroll, 18 mars 2012 - 08:52 .





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