The good and the bad developers? I think they just put themselves in the Bad categorywtbusername wrote...
chairslayer wrote...
The fact they did it is still bad business. Trolling your fanbase is NOT the way to win them over.
No, but it is a way to turn the gaming industry on its head.
And seperate themselves from most of the developers out there.
Why I'm ultra convinced Bioware is planning something legendary
#101
Posté 19 mars 2012 - 10:07
#102
Posté 19 mars 2012 - 10:08
I don't know what to think yet. In the mean time I'll keep holding the line!
#103
Posté 19 mars 2012 - 10:13
#104
Posté 19 mars 2012 - 10:14
SomeoneStoleMyName wrote...
Peete wrote...
I think you're in denial (no offense) and that nothing is coming.
It sucks.
Then I will lose hope in humanity and turn into a bitter old spitefull cynic at the age of 27 -.-
Why did it take you so long?
Seriously.
On another note. Have you played ME 1? How about DA 1? Compare DA to DA 2... Now compare ME1 to ME 3. The game play. Slower paced tactical single player RPG that's ME 1. ME 3? In fact has a sequence where it forces 3rd person shooter down your throat with fighting the reaper with the laser targeting garbage. So, in the middle of a tactical RPG you want a frustrating ACTION intense sequence? Of course not. Do those single player RPG lovers want to play a 3rd person multiplayer COD/Gears for WAR game when they put in their single player RPG? Of course not. If I wanted that I'd play COD or Gears. See the trend?
Apparently you haven't listend to the REAL conversation Anderson has with Shepherd that was PULLED from the game, it happes at the end before he dies. It's a 2 minute long conversation. They cut it all out and left us with I'm proud of you. Why? Isn't it obvious?
Bioware is no longer interested in making games for the single player RPG lover. In fact ME 3 has more new casual shooter action fans buying it than RPG fans bought ME total. They added the multiplayer online, removed our choices, cut down the amount of dialoge to make it more... "Streamlined" so the shooter fans don't have to get bored with plot... Bioware/EA is after the casual shooter gamer. They gave us all the SAME endings, so those new casual player wouldn't feel cheated.
For your single player RPG fix, you're going to have to move on. Companies change, and it's clear bioware has. Unless they gave us the FREE expansion that explains all of this and that isn't going to happen.
You champions of I'll pay for the real ending are realy ruining gaming. All other companies will hold back endings from here on out if you PAY for it from Bioware. You're $59.99 games just became $75 games if you want the endings.
#105
Guest_BringBackNihlus_*
Posté 19 mars 2012 - 10:15
Guest_BringBackNihlus_*
#106
Posté 19 mars 2012 - 10:19
What they didn't account for is that due to all the hype & marketing, a lot of newcomers to the franchise are eating up the lore. People simply can't deal with the amount of info thrown at them during the ending sequence to actually realise that they're inside a lucid dream throughout the culmination.
That, and the average gamer is too arrogant to fathom the possibility of losing his Shepard to indoctrination.
#107
Posté 19 mars 2012 - 10:26
The BioWare reaction pretty clearly shows they're circling the wagons while they figure out what to do. They know they've botched it, artistic integrity or not. But all their options are bad and most are costly, either in development or loss of future sales. So they have to analyze what their options are: what do they have the development staff available to do, what will it cost them, and how will that balance against mitigating damage to the brand. It's a tough spot and I don't envy them, but they brought it on themselves.
#108
Posté 19 mars 2012 - 10:27
Liquoid wrote...
I think the reason this ****storm is getting out of hand is because BioWare expected a larger portion of the playerbase to accept the indoctrination interpretation.
What they didn't account for is that due to all the hype & marketing, a lot of newcomers to the franchise are eating up the lore. People simply can't deal with the amount of info thrown at them during the ending sequence to actually realise that they're inside a lucid dream throughout the culmination.
That, and the average gamer is too arrogant to fathom the possibility of losing his Shepard to indoctrination.
This is a commonly raised issue, that those not accepting Indoc haven't really thought this through; or don't have the experience, or - dare I say - mental capacity, to truly "get" it.
We also touched on that in the companion thread to this one.
#109
Posté 19 mars 2012 - 10:29
#110
Posté 19 mars 2012 - 10:30
SomeoneStoleMyName wrote...
Therefore, there is a trick. Bioware is planning something legendary, something they KNOW will redeem them infinitely.
I think you've lost it, man. I can't help but picture a crazy guy rocking back and forth repeating this to himself.
This is really sad to see. He's not the only one either. I've noticed posts by other people so obviously in denial.
DO YOU SEE WHAT YOU'VE DONE TO US EA AND BIOWARE!?!?!
Modifié par thoreauscabin, 19 mars 2012 - 10:30 .
#111
Posté 19 mars 2012 - 10:31
#112
Posté 19 mars 2012 - 10:31
nullobject wrote...
Liquoid wrote...
I think the reason this ****storm is getting out of hand is because BioWare expected a larger portion of the playerbase to accept the indoctrination interpretation.
What they didn't account for is that due to all the hype & marketing, a lot of newcomers to the franchise are eating up the lore. People simply can't deal with the amount of info thrown at them during the ending sequence to actually realise that they're inside a lucid dream throughout the culmination.
That, and the average gamer is too arrogant to fathom the possibility of losing his Shepard to indoctrination.
This is a commonly raised issue, that those not accepting Indoc haven't really thought this through; or don't have the experience, or - dare I say - mental capacity, to truly "get" it.
We also touched on that in the companion thread to this one.
Troll harder.
I'm referring to humans having double standards. It's basically "no way my Shep's indocc'd, the theory must be wrong!1111!"
#113
Posté 19 mars 2012 - 10:34
#114
Posté 19 mars 2012 - 10:34
#115
Posté 19 mars 2012 - 10:34
Tyrzun wrote...
SomeoneStoleMyName wrote...
Peete wrote...
I think you're in denial (no offense) and that nothing is coming.
It sucks.
Then I will lose hope in humanity and turn into a bitter old spitefull cynic at the age of 27 -.-
Why did it take you so long?
Seriously.
On another note. Have you played ME 1? How about DA 1? Compare DA to DA 2... Now compare ME1 to ME 3. The game play. Slower paced tactical single player RPG that's ME 1. ME 3? In fact has a sequence where it forces 3rd person shooter down your throat with fighting the reaper with the laser targeting garbage. So, in the middle of a tactical RPG you want a frustrating ACTION intense sequence? Of course not. Do those single player RPG lovers want to play a 3rd person multiplayer COD/Gears for WAR game when they put in their single player RPG? Of course not. If I wanted that I'd play COD or Gears. See the trend?
Apparently you haven't listend to the REAL conversation Anderson has with Shepherd that was PULLED from the game, it happes at the end before he dies. It's a 2 minute long conversation. They cut it all out and left us with I'm proud of you. Why? Isn't it obvious?
Bioware is no longer interested in making games for the single player RPG lover. In fact ME 3 has more new casual shooter action fans buying it than RPG fans bought ME total. They added the multiplayer online, removed our choices, cut down the amount of dialoge to make it more... "Streamlined" so the shooter fans don't have to get bored with plot... Bioware/EA is after the casual shooter gamer. They gave us all the SAME endings, so those new casual player wouldn't feel cheated.
For your single player RPG fix, you're going to have to move on. Companies change, and it's clear bioware has. Unless they gave us the FREE expansion that explains all of this and that isn't going to happen.
You champions of I'll pay for the real ending are realy ruining gaming. All other companies will hold back endings from here on out if you PAY for it from Bioware. You're $59.99 games just became $75 games if you want the endings.
I'm sorry, but that's a biased conclusion based on your subjective tastes. ME1 was a buggy, inconsistent game that was easily twinked to strip it of all challenge. Most of its rich and fulfilling dialogue options which have supposedly been stripped from its sequels amounted to a giant hill of "tell me about the culture and history of x." Most of your dialogue options were exactly the same, with the only difference being that you got paragon or renegade points. And as for for the reaper fight, then by your logic KotOR wasn't a real rpg either, because it had rail shooter and racing minigames.
The fact is, a lot of us actually genuinely enjoyed ME2 and yes, most of ME3. We wouldn't be so upset about this if it were simply a matter of moving on and supporting another developer; because there really isn't another developer quite like Bioware. If this were just another shooter that got ruined, I doubt anyone would raise this much trouble.
As for the OP, you're just voicing the best case scenario we're all secretly hoping for. Maybe they charged us for day 1 dlc so they could justify a free ending dlc. Maybe they were trying to draw out the shock and surprise of the 'hallucination ending' as a marketing or storytelling gimmick and it went horribly awry.
#116
Posté 19 mars 2012 - 10:35
Liquoid wrote...
nullobject wrote...
Liquoid wrote...
I think the reason this ****storm is getting out of hand is because BioWare expected a larger portion of the playerbase to accept the indoctrination interpretation.
What they didn't account for is that due to all the hype & marketing, a lot of newcomers to the franchise are eating up the lore. People simply can't deal with the amount of info thrown at them during the ending sequence to actually realise that they're inside a lucid dream throughout the culmination.
That, and the average gamer is too arrogant to fathom the possibility of losing his Shepard to indoctrination.
This is a commonly raised issue, that those not accepting Indoc haven't really thought this through; or don't have the experience, or - dare I say - mental capacity, to truly "get" it.
We also touched on that in the companion thread to this one.
Troll harder.
I'm referring to humans having double standards. It's basically "no way my Shep's indocc'd, the theory must be wrong!1111!"
Of course you were. I am wholly at fault for reading the implication that you were smarter and more perceptive than the average gamer into your response.
#117
Posté 19 mars 2012 - 10:35
But the odds of them laying the biggest Pr stunt in history.. is low.
So we have to hold the line until they get their asses back in gear.
#118
Posté 19 mars 2012 - 10:36
Sparse wrote...
SomeoneStoleMyName wrote...
Isnt it strange:
...that Bioware doesent seem concerned that the ending was so bad that even if 99% of the game was fantastic... the only thing their game will ever be remembered for was its horrible ending?
... that the now-standing ending is actually so bad that 1% of the game completely overshadows the other 99% combined?
No. it doesn't seem strange at all that they don't care when we've already given them our money.
It will seem strange if in the fullness of time they don't grasp that they can make money out of providing an alternate ending and that they then will be able to sell more of their planned DLC.
You know the Devs don't really care about our money right? Only the people who run the company does.
If screwing up the ending so royaly was NOT planned but just in fact bad writting there would be devs who have left the company by now - there are always a few when something is messed up - and spilled the beans, or at least spilled some of them. There however is nothing like that going on here. Expansions and DLC come under the 'mass effect 3' saga.
#119
Posté 19 mars 2012 - 10:36
Never attribute to genius that which is adequately explained by stupidity.
#120
Posté 19 mars 2012 - 10:37
nullobject wrote...
Liquoid wrote...
I think the reason this ****storm is getting out of hand is because BioWare expected a larger portion of the playerbase to accept the indoctrination interpretation.
What they didn't account for is that due to all the hype & marketing, a lot of newcomers to the franchise are eating up the lore. People simply can't deal with the amount of info thrown at them during the ending sequence to actually realise that they're inside a lucid dream throughout the culmination.
That, and the average gamer is too arrogant to fathom the possibility of losing his Shepard to indoctrination.
This is a commonly raised issue, that those not accepting Indoc haven't really thought this through; or don't have the experience, or - dare I say - mental capacity, to truly "get" it.
We also touched on that in the companion thread to this one.
I dare say this is rather humorous. Saying the average gamer isn't smarth enough etc...
When you apparently miss the point of the "ending" issue. MANY people have qouted the producers as promising there wouldn't be A, B, C generic endings in ME 3. Chris and Mike both, producers confirmed this. They said all of your choices from ME 1 and ME 2 would be represented in the endings and that is not the case. They also promised to tie up all loose ends. Again, many people have gone through the trouble of posting the articles with quotes of these 2 producers saying this stuff prior to the release of ME3.
2 of the endings are clearly you accepting indoctrination endings, and the RED is obviously the good ending. However, that is NOT the point at all. Try understand what the issue is. Then once you do, look at your comments again. I'd recommend an edit if I were you. These fans were mislead over and over and stabbed in the back. THAT is the issue and it's a fact and clearly stated with tons of evidence to back it up.
What is true of many people is jumping into a discussion with limited knowledge of the subject. This appears to be a classic example of that.
Modifié par Tyrzun, 19 mars 2012 - 10:40 .
#121
Posté 19 mars 2012 - 10:38
Tyrzun wrote...
nullobject wrote...
Liquoid wrote...
I think the reason this ****storm is getting out of hand is because BioWare expected a larger portion of the playerbase to accept the indoctrination interpretation.
What they didn't account for is that due to all the hype & marketing, a lot of newcomers to the franchise are eating up the lore. People simply can't deal with the amount of info thrown at them during the ending sequence to actually realise that they're inside a lucid dream throughout the culmination.
That, and the average gamer is too arrogant to fathom the possibility of losing his Shepard to indoctrination.
This is a commonly raised issue, that those not accepting Indoc haven't really thought this through; or don't have the experience, or - dare I say - mental capacity, to truly "get" it.
We also touched on that in the companion thread to this one.
I dare say this is rather humorous.
So do I.
You should check it out, was a lively discussion.
#122
Posté 19 mars 2012 - 10:38
The way it is now.... Not epic, just annoying
#123
Posté 19 mars 2012 - 10:40
nullobject wrote...
Liquoid wrote...
nullobject wrote...
Liquoid wrote...
I think the reason this ****storm is getting out of hand is because BioWare expected a larger portion of the playerbase to accept the indoctrination interpretation.
What they didn't account for is that due to all the hype & marketing, a lot of newcomers to the franchise are eating up the lore. People simply can't deal with the amount of info thrown at them during the ending sequence to actually realise that they're inside a lucid dream throughout the culmination.
That, and the average gamer is too arrogant to fathom the possibility of losing his Shepard to indoctrination.
This is a commonly raised issue, that those not accepting Indoc haven't really thought this through; or don't have the experience, or - dare I say - mental capacity, to truly "get" it.
We also touched on that in the companion thread to this one.
Troll harder.
I'm referring to humans having double standards. It's basically "no way my Shep's indocc'd, the theory must be wrong!1111!"
Of course you were. I am wholly at fault for reading the implication that you were smarter and more perceptive than the average gamer into your response.
Arrogance =/= stupidity, I simply referred to the notion that all people have double standards. It's what makes us human.
#124
Posté 19 mars 2012 - 10:41
kidbd15 wrote...
It would have been epic if the game and ending continued after the credits rolled... That would have been epic.
The way it is now.... Not epic, just annoying
Has anyone actually gone back to the cerberus base on a game that they have finished or just started a new one?
#125
Posté 19 mars 2012 - 10:42





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