You hate the ending because it's not a happy ending or because it doesn't make any sense?
#26
Posté 18 mars 2012 - 01:32
#27
Posté 18 mars 2012 - 01:32
#28
Posté 18 mars 2012 - 01:33
#29
Posté 18 mars 2012 - 01:33
Sparatus wrote...
I hate it because the ending doesn't make sense. I wasn't expecting a happy ending. But I was expecting endings that weren't riddled with space magic and plotholes.
This
#30
Posté 18 mars 2012 - 01:33
Endings didn't make sense and it was sad.
#31
Posté 18 mars 2012 - 01:34
I want to have a choice (happy ending and an ending where the Reapers win).
#32
Posté 18 mars 2012 - 01:34
Nothing affected anything.
Done a playthrough where quarians live and one where they don't...it affected nothing.
And the whole, die by doing this, die by doing this or die like this was absolute bulls**t! Come on, we've spent 5 years with this character building them up to be able to take on the Reaper forces only for them to die in 3 different pathetic ways.
It just seemed like a GIANT cop out, and something that makes me a little nervous about where Bioware will be going from now on. KotOR all the way through to Mass Effect 2 were incredible. But DA 2 was alright and ME 3 was great until they killed it at the end.
Why did they not have drew karpyshyn writing this one? He did a fine job with the 2 previous games as well as the novels. Instead they got some ****got who knows f**k all about the universe finishing it up.
#33
Posté 18 mars 2012 - 01:35
Modifié par RedMike512, 18 mars 2012 - 01:35 .
#34
Posté 18 mars 2012 - 01:35
#35
Posté 18 mars 2012 - 01:35
#36
Posté 18 mars 2012 - 01:35
Modifié par Robhuzz, 18 mars 2012 - 01:36 .
#37
Posté 18 mars 2012 - 01:35
Doctor Uburian wrote...
Hyrule_Gal wrote...
We want a choice of endings that range from good to bad so everyone can end their game how they want to.
Just this.
Yup!
#38
Posté 18 mars 2012 - 01:35
With ME3, regardless of preparation you can´t come out on top. You always lose. And I´m okay with losing something at the end, but the people claiming that it fits in the `dark` context of the series need to check the definition of dark. ME2´s ending is the biggest counter to this. The crew spends the entire game talking about how your mission is suicide and they probably won´t come back, and what happened? We went in, accomplished the mission flawlessly and everyone came out without a scratch. Dark my butt.
#39
Posté 18 mars 2012 - 01:35
I thought there was supposed to be an ending where they win?sanmar wrote...
I want to have a choice (happy ending and an ending where the Reapers win).
They said it prior to the games release.
Yeah, http://www.nowgamer....ware.html ]here is the article saying so[/url]
Modifié par VLJ, 18 mars 2012 - 01:37 .
#40
Posté 18 mars 2012 - 01:36
There's a difference between an ending that makes you feel sad and an ending that makes you feel empty. If I'm playing through a character driven story with high stakes and bloated emotions all the way through, then I want the ending to match that. This ending fails to make me feel ANYTHING besides just 'meh'.
#41
Posté 18 mars 2012 - 01:36
A selection of endings, including the happy ones that were foreshadowed right up to the last conversations with your crew, as well as loosing, and everything in between was what we'd been expecting and promised. Happy endings aren't unrealistic, or unpopular and they're certainly not badly written unless you write them badly.
Misery does not equal better stories.
But the endings we got, sorry, ENDING, is not only unrelentingly miserable, but also completely nonsensical and totally impossible in several places. It is appallingly badly written and totally out of keeping with the rest of the game, throwing realism and intelligence out the window.
The fact that it'd make far more sense to just be in Shepards head then really happening speaks volumes.
Modifié par Total Biscuit, 18 mars 2012 - 01:38 .
#42
Posté 18 mars 2012 - 01:36
#43
Posté 18 mars 2012 - 01:36
Modifié par AlectoIra, 18 mars 2012 - 01:38 .
#44
Posté 18 mars 2012 - 01:37
Blind2Society wrote...
This is an honest question. Who seriously wasn't expecting a happy ending? I would think that everyone who had played Mass Effect was expecting to able to choose no? Maybe your choices throughout the series and at the end wouldn't have led to a happy ending but did you honestly expect there not to be an option for one?
I thought about it. Then I figured with all the fanservice BioWare has given there was no way they'd make all the endings suck equally hard and remove any ending that can even remotely be called 'happy'. Shows you what I know:mellow:
Modifié par Robhuzz, 18 mars 2012 - 01:37 .
#45
Posté 18 mars 2012 - 01:37
Technically some of the things make sense, but they just feel cheesy/retarded and forced.
I dont need a happy ending, but I do need one thats satisfying that made my journey really feel like it mattered.
#46
Posté 18 mars 2012 - 01:37
I don't mind if my Shep dies since her LI was Thane anyway. But that doesn't mean I don't want to see what Mordin or Grunt are doing in some sort of epilogue. A much more concrete and definitive ending would have been better in general. Not this open-ended interpretive BS that doesn't even make any GD sense.
#47
Posté 18 mars 2012 - 01:37
#48
Posté 18 mars 2012 - 01:38
I just want an ending that makes sense and feels right. Something like Mordin or Legion got.
#49
Posté 18 mars 2012 - 01:38
VLJ wrote...
I thought there was supposed to be an ending where they win?sanmar wrote...
I want to have a choice (happy ending and an ending where the Reapers win).
They said it prior to the games release.
Yeah, here it is:
http://www.nowgamer....in_bioware.html
#50
Posté 18 mars 2012 - 01:38
A happy ending would be a nice option, but for me it is not required as long as we can feel a sense of hope for the future.





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