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You hate the ending because it's not a happy ending or because it doesn't make any sense?


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#76
Motherlander

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Baronesa wrote...

I will repeat here what I put on other topics:

1.- Defeat: If you don't have enough EMS (rushed only the main missions without preparing, etc) The Reapers should win, plain and simple.

2.- Success: Reapers are defeated. Now, this one have a lot of nuance:
a.- Pyrrhic victory: Shepard, Normandy and team are wiped out, most of the fleet and ground forces are wiped out, but they win.
b.- Sacrifice: Shepard and crew die, but the Fleet and ground troops are in better shape.
c.- Heroic Sacrifice: Shepard dies, but the Normandy and crew survive, fleets and ground troops are in a generally good shape (Above 50% of survival)
d.- Total triumph, against all odds, whatever you want to call it. Shepard and crew survive.


I agree with what you have said here. This is precisely the sort of thing we should have had. And it is what i expected.

If they did the above and avoided the obvious ploy holes, ME would probably be known as the best gaming experience ever.

Unfortunately, I am sure we will never get the above. It is a tradgedy and a missed opportunity.

#77
christrek1982

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both

#78
Llames

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Glad there isn't a happy ending, want a ending without plot holes though.

Go watch my little pony for happy endings

#79
Arthorius

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 That's why. 

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Modifié par Arthorius, 18 mars 2012 - 02:01 .


#80
BigEvil

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Motherlander wrote...

Baronesa wrote...

I will repeat here what I put on other topics:

1.- Defeat: If you don't have enough EMS (rushed only the main missions without preparing, etc) The Reapers should win, plain and simple.

2.- Success: Reapers are defeated. Now, this one have a lot of nuance:
a.- Pyrrhic victory: Shepard, Normandy and team are wiped out, most of the fleet and ground forces are wiped out, but they win.
b.- Sacrifice: Shepard and crew die, but the Fleet and ground troops are in better shape.
c.- Heroic Sacrifice: Shepard dies, but the Normandy and crew survive, fleets and ground troops are in a generally good shape (Above 50% of survival)
d.- Total triumph, against all odds, whatever you want to call it. Shepard and crew survive.


I agree with what you have said here. This is precisely the sort of thing we should have had. And it is what i expected.

If they did the above and avoided the obvious ploy holes, ME would probably be known as the best gaming experience ever.

Unfortunately, I am sure we will never get the above. It is a tradgedy and a missed opportunity.


I also agree. All I wanted from the ending was for it to make sense, avoid plot holes/lore inconsistancies, and have some variety. I don't care about happy, sad, bittersweet or any other emotional word people might come out with, as long as it made sense I would be just as good with everyone dying as with everyone living. Three endings based on three choices would have been fine for me, if the endings were actually different and had some proper follow-up.

#81
Klijpope

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I really hope any 'ending fix' does not include a 'happy ending' where Shep lives and the Relay network remains intact. That would be an appalling way to end the trilogy.

This victory needs to cost dear - has any other hero in videogames (or in scifi on TV or in film) ever faced a threat so massive and near omnipotent? I can't think of any right now...

Shep surviving and growing old with blue babies literally makes me want to vomit - it is not true to the story. Leaving the Relay system in place makes the Reaper threat seem like a routine pest infestation; in this case, you should have to knock down the house in order the get rid of 'em.

All I'd like from any 'fix' would to be shown that everyone does not starve to death and that the relays detonations do not take out solar systems, and some explanation as to how Joker rescued everyone and escaped.

If we were to get bells on top, a last radio conversation with LI would be much more poignant than meeting up and having a party with the Ewoks.

Modifié par Klijpope, 18 mars 2012 - 02:08 .


#82
Samuel1323

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Shepard could have been brutally killed along with the whole normandy crew. I DONT CARE WHAT HAPPENED TO THE CREW (except for garrus, tali, and liara ofcourse) but destroying the citadel and mass relays........

Destroying the mass relays is equivalent to the destruction the reapers would have caused. If you cant do something right then dont do it at all, if i was faced with the option of destroy/stop the reapers at the cost of losing the mass relays (which when explode are equivalent to a super nova) I would have let the reapers complete the cycle and let the next organisms create a better weapon that would dominate or destroy the reapers and keep the technology intact.
The destruction of the relays crossed the line, it made everything you did in me1, me2, and me3 irrelevant, more death will follow from that act than the reapers ever intended from 1 cycle.
Not to mention the ending plot was ridiculous the catalyst said that the reapers killed organics to preserve organic life from the destruction synthetic life would cause. so the reapers killed organics to save organics. They should not have changed the story, the reapers were originally harvesting dark energy and organics got in the way or were part dark energy and were being harvested for it.

The ending better be an indoctrination, I will be so disappointed if it isnt.

We shall see in the next month or two how things turn out, I hope Bioware does the smart thing.

#83
Egonne

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I disliked the ending because it wasn't happy, but that is just personal taste and I would not feel 'ripped off'. In fighting something as malevolent and powerful as the reapers losses will happen.

I disapproved of the ending because it lacked choices. This seemed to me to be false advertising. Not the first time a company has done that though.

I was disappointed with the ending because of the star child. But I saw that as a possible twist so no big surprise. It wouldn't be the first Deus Ex ending.

I hated the ending because it didn't make any sense. The Normandy in the mass relay system? Random companions who were dying on earth magically exit with Joker on an unknown planet? Shepard breathing under a pile of rubble? This isn't even a story just chaotic nonsense.

Either the indoctrination theory is true or Bioware gave us crayola when we were expecting the Mona Lisa. It is not that I mind crayola; just not in an art museum.

#84
animadpig

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I hate it because the ending simplify or ignore what you have done in ME1, ME2 and ME3. That is why I do not like the ending.

#85
dreman9999

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RafaelBRms wrote...

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.

No wonder the reaper thought we wouldn't get there reasons for doing what they aredoing if we told them. Take some time to really think about and you'll get it.

#86
Joeliya

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both.
my femshep deserves to be happy. I don't care if we had this already in thoudans of different stories..
and about the sense of the end.. well there's been said enough in hundreds of threads.. no need to repeat all that.

#87
WarBaby2

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Both, and more.

Because it's a sloppy afterthought, insulting the players intelligence... sold as artsy and "thought provoking".

#88
ElectronicPostingInterface

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I don't have a problem with Shepard dying (I'd like an option to save him) so much as I have a problem with the death of the relays and how grimdark the fate of the universe is.

Modifié par PKchu, 18 mars 2012 - 02:10 .


#89
Fair34

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Pretty much both.

#90
SaladinDheonqar

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Because it doesn't make sense. I'm perfectly fine with bleak & bitter endings, as long as it makes sense.

#91
Samuel1323

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Klijpope wrote...

I really hope any 'ending fix' does not include a 'happy ending' where Shep lives and the Relay network remains intact. That would be an appalling way to end the trilogy.

This victory needs to cost dear - has any other hero in videogames (or in scifi on TV or in film) ever faced a threat so massive and near omnipotent? I can't think of any right now...

Shep surviving and growing old with blue babies literally makes me want to vomit - it is not true to the story. Leaving the Relay system in place makes the Reaper threat seem like a routine pest infestation; in this case, you should have to knock down the house in order the get rid of 'em.

All I'd like from any 'fix' would to be shown that everyone does not starve to death and that the relays detonations do not take out solar systems, and some explanation as to how Joker rescued everyone and escaped.

If we were to get bells on top, a last radio conversation with LI would be much more poignant than meeting up and having a party with the Ewoks.



Shepard can die, just not the mass relays. if they destroy the mass relays I will be dissatisfied completely.
or maybe they should send different type of dark energy schematics for building new mass relays or something, if interstellar travel is impaired, then my actions of making the geth and quarians allies, the korgan and turians allies, and every species getting friendly... it will all be pointless.

#92
Darman

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Both

#93
Nefelius

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Both.

#94
Malevolence65

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Why are some people so against the OPTION of having a happy ending? Some people like happy endings. Maybe you don't, but you don't need to ruin their fun.

#95
Baronesa

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Klijpope wrote...

I really hope any 'ending fix' does not include a 'happy ending' where Shep lives and the Relay network remains intact. That would be an appalling way to end the trilogy.

This victory needs to cost dear - has any other hero in videogames (or in scifi on TV or in film) ever faced a threat so massive and near omnipotent? I can't think of any right now...

Shep surviving and growing old with blue babies literally makes me want to vomit - it is not true to the story. Leaving the Relay system in place makes the Reaper threat seem like a routine pest infestation; in this case, you should have to knock down the house in order the get rid of 'em.

All I'd like from any 'fix' would to be shown that everyone does not starve to death and that the relays detonations do not take out solar systems, and some explanation as to how Joker rescued everyone and escaped.

If we were to get bells on top, a last radio conversation with LI would be much more poignant than meeting up and having a party with the Ewoks.



Any new ending that is made should have these variables, otherwise it would be just as flawed, if no matter what actions you take, everyone ends on a happy ending, it will be just as bad.

I see this in the same way as what happened on Dragon Age: Origins. We had a sacrifice ending and others on which you could send a friend or an enemy to death, or one on which everyone survives but at the cost of not knowing what Morrigan wanted. That adds replayability, because not all my Wardens did the same in the end, and the funeral scene was very rewarding. Trying to limit the ending of ME3 to only one possibility will be a big mistake, does not matter if all endings are good or all endings are bad or all are in the middle, the fact that the choice is not there is one of the
biggest flaws


If there are many options and among all of them 1 offers a happy ending, that does not devalue the others. I know people who only consider sacrifice Warden as canon, and others prefer dark ritual,  etc. The beauty of any RPG is that we have choices.

Saying: "All endings should be happy" or "All endings should be sad and x should die" is equally negative. Endiings should reflect decisions and different criteria. What matters here, are the options.

If any new ending shoehorn happiness to everyone, regardless of their actions, it will be just as bad as the current ones.

Modifié par Baronesa, 18 mars 2012 - 02:14 .


#96
Killer3000ad

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I wouldn't mind a happy ending if there was one, but I'd prefer any ending to make sense, give closure, show what happened after the end, and doesn't magically teleport characters onto fleeing ships, which are fleeing.... why?

Modifié par Killer3000ad, 18 mars 2012 - 02:14 .


#97
Samuel_Valkyrie

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Both.

There was an article on ME3 that explained why Shepard, from a storytelling perspective, isn't a tragic hero, but a hero defined by optimism, the idea that there is no problem that one cannot deal with. So, from a storytelling perspective, the end makes no sense, and is completely disconnected from the rest of the trilogy.

So, I want the option of a happy end, simply BECAUSE it makes sense.



And, yes, I want the end to make sense beyond mere survival as well.

#98
Laughing_Man

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Both.

ME-3 is angsty and dark enough as it is, add a dark ending to it, and instead of a game that offers entertainment
and a good story, you get a tragedy, which is certainly not my cup of tea.

Add a dark ending that dosn't make sense...
Well, you can see the outcome in all the angry threads here.

#99
Joykilledme

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Both and for the record you saying 95% of games ending in happy endings is bull****

#100
LilyasAvalon

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Both.

I dislike the lack of choice in regards to the ME3 ending, there's nothing wrong with sacrifice, there is something wrong when that sacrifice is forced upon you in a game that's supposed to be about choice.

Space Magic was also poorly executed.