California Literary Review gives ME3 2.5/5 stars, due to the ending
#326
Posté 19 mars 2012 - 12:01
Hoping more take the time to read this review.
#327
Guest_Vurculac_*
Posté 19 mars 2012 - 12:03
Guest_Vurculac_*
#328
Posté 19 mars 2012 - 12:05
Modifié par ticklefist, 19 mars 2012 - 12:10 .
#329
Posté 19 mars 2012 - 12:05
Killer3000ad wrote...
Yes Bioware, even the experts on literature and ARTS think your artsy and deep ending was crap.
This.
#330
Posté 19 mars 2012 - 12:10
dreaming_raithe wrote...
Yep, from a literary standpoint, it's absolutely atrocious. Glad to see others picking up on that. I think the disconnect with the themes of the rest of the games is really my biggest problem at this point.
Definitely. This, this, this. Nice post, OP. It's what a lot of us in English, Writing, and Communication fields have been saying about the ending - the themes and rhetoric of the last 10 minutes flies in the face of all of the themes and rhetoric the game had established up until that point. The only way to resolve it if they make ending DLC, really, is to turn the star-child in to a devil figure (rather than a god figure) and re-establish the focus of the narrative on the characters.
#331
Posté 19 mars 2012 - 12:13
#332
Posté 19 mars 2012 - 12:13
I'm a fan of this review.
#333
Posté 19 mars 2012 - 12:20
#334
Posté 19 mars 2012 - 04:52
Even other artistes think your ending is crap, Bioware!
#335
Posté 19 mars 2012 - 05:09
#336
Posté 19 mars 2012 - 05:10
#337
Posté 19 mars 2012 - 05:12
#338
Posté 19 mars 2012 - 05:14
Absolute trash.
#339
Posté 19 mars 2012 - 06:42
#340
Posté 19 mars 2012 - 06:47
#341
Posté 19 mars 2012 - 08:19
But it's nice to see that the non-gaming press also recognize that the ME3 ending is garbage.
#342
Posté 19 mars 2012 - 08:26
Nexis7 wrote...
>20+ hour game
>last 5-10mins are bad
>2.5/5
stay classy
this would be true if it were a movie as well. think about it. as a story alone.
meaning take away the walking around the citadel, the loading screens (lots of those), and the gunplay. simply focus on story elements, character interactions and cut scenes. The game i would say is perhaps 5 or little more of talking.
You can literally kill a story with it's ending.
If you end it on an amazing note people will cherish and remember it, if you screw up the ending people may defend it, a lot of people will criticize it, and it will go down as either forgotten or as a lesson of "don't do that".
#343
Posté 19 mars 2012 - 08:39
#344
Posté 19 mars 2012 - 04:48
Lendorien wrote...
But it's nice to see that the non-gaming press also recognize that the ME3 ending is garbage.
Yes I think the endings trascent the gaming world. they are bad in any reality
#345
Posté 19 mars 2012 - 05:01
#346
Posté 19 mars 2012 - 05:08
#347
Posté 19 mars 2012 - 05:09
This.dahilla wrote...
Killer3000ad wrote...
Yes Bioware, even the experts on literature and ARTS think your artsy and deep ending was crap.
This.
#348
Posté 19 mars 2012 - 07:55
Modifié par Subject M, 19 mars 2012 - 07:56 .
#349
Posté 19 mars 2012 - 10:38
Subject M wrote...
Excellent war-asset. 100 points, at least.
Indeed.
I want this to come across as a sting to their pride at Bioware, so they'll make a better ending as a statement "We can do better".
#350
Posté 25 mars 2012 - 08:26
The reviewer says, "[the ending] has the gall to add an advertisement by the producers at the end of the credits, which is frankly insulting. " Damn! Exactly! I too felt it was insulting. As in - the ending wasn't bad enough - here's the topping.
I particularly liked the discussion pertaining to it's failure (as art). Here are two quotes:
"If you have to ask what it symbolizes, it didn’t.” - Roger Ebert
"- the inability to convey intent is the definition of failed art." - the review's author, Adam Robert Thomas





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