California Literary Review gives ME3 2.5/5 stars, due to the ending
#51
Posté 18 mars 2012 - 02:24
The last 10 minutes of the game are making the war asset system completly pointless. Never heard this argument before, but it's true.
#52
Posté 18 mars 2012 - 02:25
Can't agree more. Hold the line!
#53
Posté 18 mars 2012 - 02:27
VAIOMANIAC wrote...
tweeted this to mac walters wonder if he responds
He is probably in full denial mode at the moment, I would be if I wrote that anyway.
#54
Posté 18 mars 2012 - 02:27
We all know art is subjective, and blah di blah. Personally, I think the ending is akin to someone taping over a something significant (such as the moon landing, for example) with WWE, and then trying to argue it's perfect. Maybe slithly OTT, but considering how most of us were likely viewing ME 3 until the end, it's a fair comparison. The game is, until those last moments as close as gaming has gotten to art. And not just a game mimicing another medium, a la LA Noir, or Heavy Rain. Throughout the series, ME worked on what makes gaming unique as a potential artform: participation and the art reacting. To me, the ending undid that.
#55
Posté 18 mars 2012 - 02:27
superduperkoala wrote...
"Mass Effect 3 is easily the worst finale I’ve seen compared to the preceding quality that came before it – in any medium. At literally every level, it’s objectively terrible."
Can't agree more. Hold the line!
Indeed!
#56
Posté 18 mars 2012 - 02:28
#57
Posté 18 mars 2012 - 02:29
#58
Posté 18 mars 2012 - 02:30
#59
Posté 18 mars 2012 - 02:30
Lichtgestaltt wrote...
superduperkoala wrote...
"Mass Effect 3 is easily the worst finale I’ve seen compared to the preceding quality that came before it – in any medium. At literally every level, it’s objectively terrible."
Can't agree more. Hold the line!
Indeed!
#60
Posté 18 mars 2012 - 02:30
tobito113 wrote...
This was clearly written by a biased hater, how i know this? Because i disagree with it.
The fact that you disagree with it only shows that this was clearly written by a person that has an opinion different to your own, not that this person was a biased hater....
#61
Posté 18 mars 2012 - 02:31
joe1852 wrote...
this hurts bioware a great deal
I read that in harbingers voice... it was beautiful.
#62
Posté 18 mars 2012 - 02:31
Read it Bioware.
#63
Posté 18 mars 2012 - 02:31
#64
Posté 18 mars 2012 - 02:32
superduperkoala wrote...
"Mass Effect 3 is easily the worst finale I’ve seen compared to the preceding quality that came before it – in any medium. At literally every level, it’s objectively terrible."
Can't agree more. Hold the line!
Exactly how I feel. A great game freaked up by a horrible ending
#65
Posté 18 mars 2012 - 02:33
suntzuxi wrote...
wow, in the meantime they gave Dragon Age 2 a 4/5. LoL
From a literary standpoint DA2 didn't implode in the last ten minutes. Many people didn't like what happens but what happens at least makes sense in the context of the plot.
#66
Posté 18 mars 2012 - 02:34
#67
Posté 18 mars 2012 - 02:36
"just because nobody understands you doesn't mean you're an artist"
For all those calling this conclusion to an overall stellar production 'artful'. Its in the same vein as '****** in my ear and say it's raining' to quote the game itself I think.
For effective storytelling the target audience needs to connect effectively with the piece in itself/the direction it takes/and consistency, not necessarily requiring a dogmatically predictable story, but something that actually fits within the same themes, ideas, and the like with the express purpose of keeping the audience immersed rather than breaking that immersion, usually resulting in a rejection of the story and produces more criticisms than praises.
I think many would agree with me in saying that the ending of this series serves few other purposes than to disconnect the audience from the universe in itself, and encourages a complete and utter rejection.
Unless this is the intended effect, I would beg to call Mass Effect 3's final minutes an utter failure to effectively convey its narrative and underlying messages.
It simply does not do the quality of the series justice at any level.
attention is not always good attention
press is not always good press.
Dissatisfaction does not a cup of tea make!
Nor happy customers either, a certain level of expectation needs to be met (AND I'M NOT TALKING ABOUT A STORIES PREDICTABILITY, this is an audience choice driven game and it should at the least, at some level reflect that, the ending does not give that effect)
Comb the threads for developer statements, and then notice the flipside change upon release trying to justify the endings seems to be close to the antithesis of what was said beforehand.
I hate doing this, I love the series.
But if you expect me to develope a care, a real concern for what goes on in this series - and then fail to act when you take what looks like a sledge hammer to it?
I'm sorry to say Bioware, Casey and Co.
You've got another thing coming.
I concure like many others, with the conclusion of this article
185th New Melbourne Marines
Holding the Line
#68
Posté 18 mars 2012 - 02:36
#69
Posté 18 mars 2012 - 02:37
Maias227 wrote...
Who on earth is the Califonia Literary Review? It sounds like a high school book club.
It's a literary journal. Most literary journals are a bit obscure.
#70
Posté 18 mars 2012 - 02:38
Maias227 wrote...
Who on earth is the Califonia Literary Review? It sounds like a high school book club.
It's an established academic peer-reviewed literary journal that has more weight in the critical arts scene than every gaming review site combined.
Their articles actually get quoted in academia.
#71
Posté 18 mars 2012 - 02:40
Characters disappointed me slightly. I preferred characters from ME2 (Jack, Zaeed, Grunt, Mordin) and they focused on characters from ME1. They are good too, especially Garrus and Tali, but there is lack of less "nice", rough characters like Zaeed, Jack or Wrex. I would prefer more variety in that matter.
Story was ok until the end. Story in whole series was based on solid facts and was logical (even tho there was some minor plot holes) and then suddenly they show us illogical, metaphysical ending without any solid facts. It's just like they mixed endings from Matrix and Deus Ex. I seriously believed that there is something more behind the story than conflict between synthetic and biological life forms. I always was think "nah, they won't make another Matrix". I guess I was wrong.
Before ending this game was for me 4/5. After ending it was 3-/5.
Modifié par Aver88, 18 mars 2012 - 02:40 .
#72
Posté 18 mars 2012 - 02:42
hckf2 wrote...
"Especially in the case of Mass Effect 3 since it redefines the entire experience . . . in about the same way being left at the altar by a spouse ditching you for your mom redefines a relationship."
Can we please use this picture from now on.
It made me laugh in a sad way^^
I've been heavy on analogy and metaphor in my own posts, but this one is very well constructed.
#73
Posté 18 mars 2012 - 02:42
#74
Posté 18 mars 2012 - 02:43
QuarianHIV wrote...
All we have to do now is wait for some BW drone like Eternal5 show up and call the review crap.
HAHAHAHA!!!! I can't Stand that guy!!! lol dude I love you!. Every time I see his posts I'm like.... "wtf?..."
#75
Posté 18 mars 2012 - 02:44
CJMissen wrote...
I'm really sorry, but I just need to say it again, someone's going to kill me for this but it bares repeating.
"just because nobody understands you doesn't mean you're an artist"
For all those calling this conclusion to an overall stellar production 'artful'. Its in the same vein as '****** in my ear and say it's raining' to quote the game itself I think.
For effective storytelling the target audience needs to connect effectively with the piece in itself/the direction it takes/and consistency, not necessarily requiring a dogmatically predictable story, but something that actually fits within the same themes, ideas, and the like with the express purpose of keeping the audience immersed rather than breaking that immersion, usually resulting in a rejection of the story and produces more criticisms than praises.
I think many would agree with me in saying that the ending of this series serves few other purposes than to disconnect the audience from the universe in itself, and encourages a complete and utter rejection.
Unless this is the intended effect, I would beg to call Mass Effect 3's final minutes an utter failure to effectively convey its narrative and underlying messages.
It simply does not do the quality of the series justice at any level.
attention is not always good attention
press is not always good press.
Dissatisfaction does not a cup of tea make!
Nor happy customers either, a certain level of expectation needs to be met (AND I'M NOT TALKING ABOUT A STORIES PREDICTABILITY, this is an audience choice driven game and it should at the least, at some level reflect that, the ending does not give that effect)
Comb the threads for developer statements, and then notice the flipside change upon release trying to justify the endings seems to be close to the antithesis of what was said beforehand.
I hate doing this, I love the series.
But if you expect me to develope a care, a real concern for what goes on in this series - and then fail to act when you take what looks like a sledge hammer to it?
I'm sorry to say Bioware, Casey and Co.
You've got another thing coming.
I concure like many others, with the conclusion of this article
185th New Melbourne Marines
Holding the Line
very well said btw





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