Jestina wrote...
I just finished a maleshep run and could understand how some people would have problems with it. I felt like I was going through a minefield most of the time when doing conversations...between Kaidan and Cortez. The creepiest scene for me in the game was eating with Kaidan and he just kinda busts out with how he wants to get in your pants. My maleshep had been in a relationship with Liara since ME1, so that made the scene even creepier considering he knew that but was still hitting on me. I was wondering where the renegade option was to knock him out.
Your point makes me want to try out a gay shephard with kaiden alive (which btw, I just realized that brings the tally to 3 possible homosexuals on board the ship, so based off of the ratio of the Normandy of the known, squad-mateable, and interactable characters [this is important since anyone you don't interact with, for all intents and purposes don't really exist in the gamer's eye], the homosexual percentage on earth is 23% This just seems unlikely, and even if you justify that there will be that many gays in the future, how the hell did 3 of them end up on one ship? The probablity of that is.... sheez)
This is based off of the following characters: Joker, Edi (sort of doesn't count since she is synthetic), Liara, Kaiden, Traynor, Tali, 2 engineers on lower deck, Cortez, Vega, Shephard, Chakwaz, and Garrus. Let me know if I forgot any interactable, squad-mateable characters.
Now the reason I want to go and play this character this way isn't because I am gay, but because I am continuing to see people talk about gay ninjamancing going on, and I want to see this for myself. I know that being straight you are bombarded left and right with flirty dialogue options which just annoys me (great idea above poster to just eliminate romance all together in a toggle). People say this is happening, others say that it isn't. I should just see for myself how it is.
In regards to posts about it being "clear cut" options to let people know if you are gay for them is nice and all when it comes to the 1% of the time you are talking romance. The other 99% of the time, you are just chatting with them about random stuff. Yet the problem is that these numbers are not only exaggerated, but also a complete UNKNOWN variable on your FIRST playthrough. How am I suppose to know on my FIRST time, if this certain "dialogue option" doesn't flirt or is just a simple compliment? Like previous posters have said, Bioware left the strategy of EXACT dialogue options, because now you can click something, and it will be totally NOT what you wanted to say. All these tiny factors add up to feeling like the romance (both gay and not) is a minefield where you have to keep a minesweeper out at all times... My second time through I will know where these mines are (thanks to all you folks talking about where they are)
Character continuity was left in this game... People that you thought for sure were straight, are now "romanceable" because people complained about it.... In your case Jestina you are seen to be with a woman, so anyone in real life would automatically think, they are straight, not bi. So to have Kaiden do that to you is definitely creepy... Ironically, they will change the game for people when it comes to gay relationships, but won't change a horrible ending when they see one...
I have stated before that this option is NOT a censor, but purely a way to make a game more tailored to a player. This means that it doesn't cut out gay people from the game, or bi people, or anyone. All that it changes, is how much more romance dialogue you get with straight people vs other orientations (if you happened to choose straight). Again, I stress that this does NOT change who is in the game, but only your dialogue tree with these people. I would think that the gay community would love for a chance to have 6 options to talk with someone they love, vs 2 options that are "I love you" "I don't love you"