Bioware CANNOT change the endings.
#51
Posté 18 mars 2012 - 05:32
You might like the endings, but you're a minority, and game developers don't survive by majorities in order to cater to minorities.
#52
Posté 18 mars 2012 - 05:33
#53
Posté 18 mars 2012 - 05:34
What we wanted was closure and explanations. What we GOT was transhumanist philosophy at the end of a military space opera.
A proper ending answers questions and leaves the player satisfied. This was NOT a proper ending. It raised more questions than it answered. It was a lazy attempt to avoid writing an ending. And the recently released "Making Of ME 3 app" developers notes and interviews show that Casey Hudson *deliberately* directed his writing team away from writing a proper conclusion to the series.
#54
Posté 18 mars 2012 - 05:34
SNascimento wrote...
First, I need to say why the endings are good.
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Let's focus on the big picture and not be short sighted. Shepard gave the galaxy for the first time in millions of years a change to develop again in its own way, more than that, with the destruction of the mass relays, each species will evolve in a more unique way. And this for me is the beauty of the endings. Actually, if you take the green ending, life will develop in a way that not even the creator of the reapers could have fallowed.
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Think about the Krogans, for example. They will be able to rebuild themselves with minimum interference from other species, a chance they never had. Same thing for the quarians and geth... depending ony your actions, they will try to live on peace together... and alone. The success of it will depend on the creators and the created, no one else. And so on.
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And it's not like the galaxy will be isolated. From the codex we know ships in ME can travel something like 10 light years per day, that is very fast. Maybe not fast enough to the wide galaxy travels, but enough for most people go back to their homeworld from Earth if they want (Wrex, for example) and enough for space travel and colonization to be viable.
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In this part, I don't think the game lacked any closure of made our decisions meaninless. They do matter, but in a context different from the one in which they were made. A better one, if you will.
So the choices matter in your own mind. That is what you are saying. The choices didn't actually matter in the game but in your own story, in your head about what happens next everything plays out nicely.
It's fair enough, but I think you should be able to understand the issue many people have with the game from that.
ME3 was not a sandbox where you have to make everything up yourself, it was supposed to be a story and character driven rpg.
#55
Posté 18 mars 2012 - 05:34
And Bioware (as well as any game developer) caters to the majority (for better or worse). Considering 90% of the population on this website hated the ending, it would not be a crime to change the ending, it would be a crime to keep it as it is.
#56
Posté 18 mars 2012 - 05:34
Right.
That's not a good arguement mate. it really isnt.
Firstly DLC is optional. So if you want the original ending you can keep the original ending.
Secondly even if you did download the DLC, what we are asking for is the ending to be rewritten to accomodate more choices, so your preferred ending wouldnt necessarily be written out.
So no offence but your arguement fails.
#57
Posté 18 mars 2012 - 05:35
Catroi wrote...
This is why we should have got:
http://i.imgur.com/JhtqY.jpg
What we got is a bad joke

See? This is a well-developed ending outline. Why the hell do we have what we have?
Modifié par The Real Bowser, 18 mars 2012 - 05:36 .
#58
Posté 18 mars 2012 - 05:35
#59
Posté 18 mars 2012 - 05:36
Simply cut cgi with mass relay explodes and normandy crushing. Add a few scenes on game engines.
Relatevly cheap and effective.
#60
Posté 18 mars 2012 - 05:36
Silent Rage wrote...
KaeserZen wrote...
SNascimento wrote...
First, I need to say why the endings are good.
I'm sorry man, not to be disrepectful, but I stopped reading here.
#61
Posté 18 mars 2012 - 05:37
Even if you liked the ending, I would be excited about there being more endings coming.
#62
Posté 18 mars 2012 - 05:38
It's not an This or That situation You want a nonsensical ending(And with all respect to your new found spirituality- Any creative writing teacher would fail this story so hard the kickback would shatter teeth) that's your business, but in all fairness, what you see as a crime IF, I see, and many others as well, see it as a crime now.
Frankly, I'm a selfish bastard. I can live quite happily knowing you're discomforted if my own is lessened.
Perhaps you should look at it as follows: The attempt is not to get the ending changed, but expanded upon. You want your day-glo dose of daily nihilism, go for it. We'll take a bit more than that.
Thanks.
#63
Posté 18 mars 2012 - 05:39
But what you should understand that adding stuff does not automatically means removing the current endings. Although they also need some work and finish. You should be able to get your endings you like, but so should we as long as it stays true to the story as it has been presented and chosen up untill the finale.
Modifié par Subject M, 18 mars 2012 - 05:40 .
#64
Posté 18 mars 2012 - 05:39
#65
Posté 18 mars 2012 - 05:39
Mass Effect is about options, all we are asking for is more of them.
#66
Posté 18 mars 2012 - 05:39
BUT:
I know an artist would rather lose an arm, that just change his work, so i would understand if the ending will stay as it is. At least the whole conclusion. But I think, that it is possible that we get
A) An Ending could be changed that it allows you to keep the relays intact.
@OP
10LY/Day?
That sounds kinda promising. It just hurts me, to think that every afford i put into uniting krogan and turians, geth and quarians, is only there, to have more cannon fodder and blasting all of them back into a "dark age".
#67
Posté 18 mars 2012 - 05:39
GiBBsBoT05 wrote...
Keep old endings, add new ones.
Even if you liked the ending, I would be excited about there being more endings coming.
This. You can always craft them into the bad/neutral endings.
#68
Posté 18 mars 2012 - 05:39
SNascimento wrote...
(snip)
Without intent to cause offense, there's really nothing new in your argument - these have all been discussed elsewhere. Bioware has the right to decide what the ending is (and currently the ending is as you prefer), but given that they are a business dependent on fan goodwill, I think it's unlikely that they'll elect *not* to revise the ending somehow. If a change is made, I will sympathize with you since you liked the original (even if I fail to see how you could possibly do so), but I'm not going to support your argument, as I believe revising the endings is important.
Ultimately, your argument boils down to: "it can't be changed because I like it." That's entirely subjective, and not particularly compelling.
#69
Posté 18 mars 2012 - 05:40
Hold the line.
Keelah se'lai
#70
Posté 18 mars 2012 - 05:40
Now, that is inside single cluster. Try flying trough an empty space with no fueling stations anywhere or any other infrastructure. Krogan DMZ are closest to Local Cluster where Sol is located.
So no. They are here to say, unless they like to die in space.
#71
Posté 18 mars 2012 - 05:40
#72
Posté 18 mars 2012 - 05:41
1. Open mouthed astonishment (not in a good way) and a long silence...
2. ...Immediately followed by words I cannot use here.
x
#73
Posté 18 mars 2012 - 05:42
Now please stop bumping this thread people, it does not deserve to be on top.
#74
Posté 18 mars 2012 - 05:42
#75
Posté 18 mars 2012 - 05:42
The Real Bowser wrote...
Catroi wrote...
This is why we should have got:
http://i.imgur.com/JhtqY.jpg
What we got is a bad joke
See? This is a well-developed ending outline. Why the hell do we have what we have?
It's much better than original. And still I'd like to have something more complicated
Modifié par Mixxer5, 18 mars 2012 - 05:42 .





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