Farbautisonn wrote...
zambingo wrote...
BioWare can't tells us what they are working on. It's a no win scenario with fans. Reason being any number of factors could halt production on anything they are working on and if they told us they were working on something then the lack of production on it would be perceived as a broken promise.
-Then they should have shut up entirely in the first place and not let their mouths run in live interviews then. We are not expecting anything more than what was promised.
The entire Mass Effect 3 game is the series' ending. Our decisions are reflected in numerous ways throughout the story. We meet back up with past friends, we see loved ones again, we see the good and bad of past decisions. People begged for The Scientist, not the Science Experiment and that's what we got. People begged for more Wrexy and we got him. People begged for Paragon and Renegade decisions in past games to be displayed in both positive and negative ways and that's what we got.
The finale of ME3 became narrative and this understandably angered many. But as much as people can rage against BioWare for "lying" and "breaking promises" equally valid points can be made to the opposite.
Writers or staff defending their game, while perhaps a fruitless PR move, is understandable on an emotional level. Just as it is understandable for some gamers to be angry with ME3's narrative finale.
We don't own Mass Effect, we bought the right to play it. If we are dissatisfied that is the risk we take with entertainment. BioWare is not our enemy, they have not bent us over. They made a decision they thought would be exicting and for many it wasn't. That's life.
Bringing it back to anouncing new DLC, BioWare can't announce anything until they are certain it's coming. Up until then any reassurance or mention of it would only bring more heat on them in any number of ways due to any number of reasons.
BioWare is in a no win situation. Damned if they do, damned if they don't.
Modifié par zambingo, 18 mars 2012 - 07:20 .