Yeah, no. Bittersweet endings usually have some semblance of hope mixed in with their obligatory kick to the nuts. These endings were just a kick without any way to alleviate the pain.
"We always intended ... a bittersweet ending
Débuté par
Menalaos1971
, mars 18 2012 07:14
#26
Posté 18 mars 2012 - 07:26
#27
Posté 18 mars 2012 - 07:26
He did say that, and that's certainly not the problem. Lack of logic, consistency and detail is.
#28
Posté 18 mars 2012 - 07:27
I get the bitter parts, it's a war against galactic genocide.
So where is the sweet part?
So where is the sweet part?
#29
Posté 18 mars 2012 - 07:28
It's a little troubling to hear that they always intended only one tone for the ending ("bittersweet"). There's no reason with a game like this you can't have a bitter OR sweet OR bittersweet ending, depending on your choices.
#30
Posté 18 mars 2012 - 07:28
Sacrifice without choice isn't sacrifice. And the ending didn't suck because it was "bitter sweet" - it sucked because it was lazily done, and pasted on...
#31
Posté 18 mars 2012 - 07:30
Bittersweet like burnt coffee.
I love this.
Grasich wrote...
I love this.
#32
Posté 18 mars 2012 - 07:32
Someone should give them a dictionary with "bittersweet" bookmarked.
#33
Posté 18 mars 2012 - 07:40
Grasich wrote...
Garrus pillow boyfriend is amazing!
#34
Posté 18 mars 2012 - 07:43
byne wrote...
Sashimi_taco wrote...
I hope they do indoctrination theory because if they try to explain why starchild makes sense I am going to lose it.
You dont understand! Starchild has to kill you, or else you'll die!
It all makes sense, you see.
Right right, of course. It all makes sense now. You can either save everyone by making them exactly the same even though the entire series is how diversity is the best way, or you can kill everyone who is different from you, or you can be a slave master.
YAY WHITE MALE WRITERS!
#35
Posté 18 mars 2012 - 07:46
For me "Bittersweet" could still have ended up with "we stopped the Reapers and Shepard lives with LI but there was huge collateral dmg to all sides and many friends fell along the way".
Endings we got atm taste more like "Bitterass" than "Bittersweet".
Endings we got atm taste more like "Bitterass" than "Bittersweet".
#36
Posté 18 mars 2012 - 07:52
Yep, he lied in the interviews 2 months before launch. He flat out LIED.
#37
Posté 18 mars 2012 - 07:53
Bittersweet is fine. Its the fact that it doesn't make any logical sense thats the problem.
#38
Posté 18 mars 2012 - 07:53
I would have accepted bittersweet, gladly. However, what we ended up with was stupid, and undeserving of the Mass Effect franchise. :|
#39
Posté 18 mars 2012 - 07:54
Menalaos1971 wrote...
Casey Hudson said, "We always intended that the scale of the conflict and the underlying theme of sacrifice would lead to a bittersweet ending."
Too bad they never realized it. Would have been a great ending.
#40
Posté 18 mars 2012 - 07:55
Maybe the chef forgot to add the sugar, so all we got was bitter.
#41
Posté 18 mars 2012 - 07:56
There's a difference in "bittersweet" and "totally irrelevant and undermining to the entire series."
#42
Posté 18 mars 2012 - 07:57
Bittersweet is Shepard dying beside Anderson after firing some massive Reaper-killing-space-cannon.
Bittersweet is sacrificing the entire Sol system to stop the Reapers.
The ending is not bittersweet. It is just sour.
Bittersweet is sacrificing the entire Sol system to stop the Reapers.
The ending is not bittersweet. It is just sour.
Modifié par gmboy902, 18 mars 2012 - 07:57 .
#43
Posté 18 mars 2012 - 07:57
Hackett's big speech when you ask him 'Why me?' as well. He goes on and on about how you get things done, and no matter what people believe in you and will follow you. And that he knows with you at the lead you'll drag everyone through it and out the other side successful. Stuff like that doesn't scream "Starchild forces you to choose random colored death + screwing over galaxy in dark ending" to me.
Bittersweet is losing Mordin, Thane, seeing the dead Quarian as you rescue the Admiral. Kal'reegar dying, hearing about and feeling losses as you go. Turning Shepard into a beaten animal that just gives up at the end isn't bittersweet. It's just nasty.
Bittersweet is losing Mordin, Thane, seeing the dead Quarian as you rescue the Admiral. Kal'reegar dying, hearing about and feeling losses as you go. Turning Shepard into a beaten animal that just gives up at the end isn't bittersweet. It's just nasty.
#44
Posté 18 mars 2012 - 08:00
A totally tragic ending is approprate if you make the wrong choice and/or do not gather enough war assets. (A neat design feature obviously intended to kneecap all the nuts who rush directly through th main quest lin in 10 hours and then complain they did not get enough game for their money.) In the good ending, London ( and by implication the other galactic civilizations) survives, even if Shepard died, something not yet clear, it would to a completely appropriate Tale of Two Cities ending.( Hero sacrifices self for the greater good.)
Yes we need an epilogue, but the endings are fine.
Yes we need an epilogue, but the endings are fine.
#45
Posté 18 mars 2012 - 08:01
I wont call it bitter sweet
bitter sweet would have had closure and been cohesive
even just a bitter ending in a greek tragedy sort of way would have been complete
as it is now they took a epic novel, ripped out the last 5 chapters and replaced it with three chapters from the middle of a completely different book.
that is what I honestly feel like we got.
bitter sweet would have had closure and been cohesive
even just a bitter ending in a greek tragedy sort of way would have been complete
as it is now they took a epic novel, ripped out the last 5 chapters and replaced it with three chapters from the middle of a completely different book.
that is what I honestly feel like we got.
#46
Posté 18 mars 2012 - 08:01
VeryHappySloth wrote...
Yep, he lied in the interviews 2 months before launch. He flat out LIED.
I don't think he lied. I don't believe this current ending was ever really planned. They just didn't have the time to polish and finish the endings they planned. So they just took what they already produced and tried to salvage it and made the current endings. Now it resulted in a horrible ending though but it still salavage-able .
#47
Posté 18 mars 2012 - 08:02
Many people have noted that bitter sweet endings are more the deaths of Mordin, Miranda, Samaras daughter etc. No one is complaining about those, in fact those are some of peoples favourite moments in the game. They all had a powerful emotional effect.
The ending of the game didn't have any of that for me. Just a flatness followed by a wtf moment when your team mates appeared on the normandy. In fact the last two cutscenes (the normandy and stargazer) were just terrible, they needed to use those to add some soul to the ending and they didn't even come close.
The ending of the game didn't have any of that for me. Just a flatness followed by a wtf moment when your team mates appeared on the normandy. In fact the last two cutscenes (the normandy and stargazer) were just terrible, they needed to use those to add some soul to the ending and they didn't even come close.
Modifié par Malanek999, 18 mars 2012 - 08:02 .
#48
Posté 18 mars 2012 - 08:04
They failed. Can we move on?
#49
Posté 18 mars 2012 - 08:05
A bitter interpretation of their ending.
http://social.biowar.../index/10184746
http://social.biowar.../index/10184746
Modifié par MassFrank, 18 mars 2012 - 08:06 .
#50
Posté 18 mars 2012 - 08:06
There's a difference between 'bittersweet' and 'complete crap'
Bittersweet were the deaths of Mordin and Legion (if you sided with the Geth or called off the Quarian fleet)
ME3 ending was an example of 'complete crap'
Bittersweet were the deaths of Mordin and Legion (if you sided with the Geth or called off the Quarian fleet)
ME3 ending was an example of 'complete crap'





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