Just watched it. I'm so, so glad that there's now an established video out there which puts all of the complaints which people have about there being plotholes into one concise place so we can examine them and see if they're true. Because I've heard all kind of baloney from "Mass relays destroy everything in the galaxy I thought" to "Joker could never survive that crash!".
3) Mass relays cause a massive explosion when they're destroyed because of the massive amount of energy coming out when you just shove an asteroid into one of them. So sorry, Angry Guy, different kind of explosion
is the explanation.
4) How is them being stranded a "plothole"? That doesn't even make sense.
5) Legitimate complaint regarding the gameplay.
6) You saw what happened to the people you cared about for (long drawn out voice)
fiiiive yeeeeears. You spent the entire game catching up with pretty much every single character in the Mass Effect universe to date. Hell, you even decide the fate/future of a few of them. Their stories have all finished. Anyone who's pissed that they didn't get some kind of epilogue showing them all having babies or settling down or whatever they were expecting ... suck it up, stories don't always tell you everything like that.
7) He just pissed me off at this point. "Why can't we see Liara doing Shadow Broker things or Tali on her home world or Jack with her students??" ... um, hello? YOU SAW ALL OF THAT IN THE GAME.
Wanting a happy ending isn't a legitimate complaint.8) As soon as he put up that "Yo Dawg" pic, I simply shut my eyes in despair. Anyone who uses that photo is simply proving they haven't understood it. I don't mind people not liking it ... but not liking it because you haven't understood it? No. It's a funny line, but it's based on flawed logic. And also "Why did the Illusive Man suddenly end up on the Citadel?" ... *facepalm* You were told he went there earlier in the game. Wasn't paying attention, then?
9) I never get this. People say "I wanted an option to reject the Starchild's crap". Um ... what's that going to gain you? You say "No. I don't wanna believe you. Lalalalalala not listening lalalalala *Crucible blows up, Reapers harvest galaxy, everyone dies*. Way to go, Sheperd. In fact, there's actually an option for this anyway ... stick around long enough on the final decision ... you get an ending screen saying the Crucible was destroyed. So there, you do have the option. Yay.
10) Nobody ever promised anything. People built up expectations, and now that the game hasn't met them ... they're saying Bioware broke a promise. The game reflected your choices across the whole series in almost every single mission that you undertook. And then when the ending is a different choice ... suddenly "none of your choices mattered"?.
Please.
The reason he led with 1) and 2) is because those
are legitimate complaints for plotholes. I don't agree with them, given that they rely on idealistic assumptions about Joker and how he "wouldn't run", and an assumption that after the attack force on the Citadel beam fell back and re-grouped that they wouldn't just evac out of the area where Harbinger was decimating everything ... but it does rely on an assumption of omission of information, and I can see how people would be confused about them.
But ultimately, it just wasn't a big enough of a jump to disrupt the emotion of the ending. And Gabe of Penny Arcade said it best for me:
What I do know is that you can let yourself get bogged down by details like how long a Star Destroyer is or how many innocent people Luke murdered when he destroyed the Death Star, or you can try and enjoy it knowing that it all doesn’t match up perfectly.
If you honestly let that minor plothole, if it is one, spoil the entire game for you ... then I don't know that that's what you're upset about. Seems to me that you're upset about other parts of the ending, and focusing on the plotholes is just a convenient target.
Modifié par The Razman, 18 mars 2012 - 11:57 .