Black Widow - 25
Widow - 50
Javelin - 100
After finally getting the Javelin, I'm assuming the 100 is in relation to it being able to shoot through walls, this would also make sense with the Widow and Black Widow as you can shoot through light cover/thin walls as well. Some weapons have an attachement which also allows you penetration and a bonus damage to armor. In addition, when leveling up Armor Piercing Ammo in campaign, there's evolutions which impact the ability to fire through walls.
My question is does Distance Penetration also included a bonus damage to Armor on enemies. In theory, since the Javelin can shoot directly through walls, it should have an passive damage bonus when shooting an enemy such as a Brute. In just testing this however, I found if I hit a Brute on one of its armored plates, I still did reduced damage as I would hitting the plate with any other sniper rifle.
Furthermore, is distance penetrated affected at all by Armor Piercing Equipment I, II, or III. In the campaign we can level up
Armor Piercing Ammo to include this but how is this mechanic implimented through equipping one of the 3 Armor Piercing ammo bonuses in multiplayer and to what extent.
If you wouldn't mind explaining, I'm actually curious what the damage bonus statistics are when equipping level I,II,or III of each of the various ammo types for multiplayer since we don't see statistics for them.
My final question involves Distance Penetrated when coupled with Armor Piercing Rounds in multiplayer. Take the Javelin or Widow in this example. Since they each have a respective Distance Penetrated of 100 and 50, how would these bonuses be enchanced or what impact would having Armor Piercing Rounds added to one of these weapons do against an armored enemy such as the Brute. Would using an Armor Piercing III along with a Javelin have any affect or would the bonus do nothing since it already has a Distance Penetrated of 100?
I really hope one of the devs has the answers to this as I'm sure the community could benefit from knowing exactly what % bonuses they are getting from ammo types in multiplayer.





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