GGW KillerTiger wrote...
Then can you explain to me why it is when I snipe the head of an enemy with shields/barrier left it just takes away what is left of the shields/barrier but then someone else using the same build/weapon can get a headshot on a fully healthed and fully shielded/barriered enemy and they get a kill? I think shield gate mechanic is broken ....
Easy now ... (After extensive testing I would say it works as intended)
There are two ways that could happen (the third one I would call theoretical until I will test it later today)
1. Far the most common - Salarian Infiltrator specced for maximum Energy Drain Damage (ED has a *3 multiplier vs Shields&Barriers ) . When fired from cloak it also gets extra 90% cloak bonus damage ..This means enough damage to 1 shot most enemies Shield&Barrier protection and leave health exposed for the Sniper rifle kill ...
2. Ammo powers (disruptor vs Shields & barriers and Warp vs barriers)- their damage is applied before actual weapon damage -> if its enough to eliminate shield - Barrier protections - again health exposed for the kill ... Limitation here is that Ammo Powers are severely gimped in MP and 1 shoting full protections is impossible .. Still it can be combined with method 1 ...
3*. Raptor X - used vs target not immune to head shots - on an inflitrator speeced for maximum damage & HS damage it can down any non boss gold enemy max 2-6 shots to the head (trick is to click the fire button fast enough to get the cloak bonus on multiple shots and before monsters react to damage and move ...) ... Drawback - finger pain

and decreased effectivity vs armored targets ....(could be somewhat compensated with a backup weapon - Raptor is light...)
[will test today if//how this works]
Modifié par peddroelmz, 03 avril 2012 - 01:03 .