Balrogen4 wrote...
Thank you for explaining what you liked about the ending but the problem still persists of addressing the current issues that "haters" are bringing up.
1. Shepard completely changes character and takes everything Starchild has to say as facts even though it's responsible for the massacres of trillions.
2.Bioware made a bunch of promises regarding the ending like how each different ending would be unique and there would be 16 different versions of them when there are in reality only 6 > www.youtube.com/watch
3. Joker and teleporting crewmembers, All your squadmembers are on earth, how did they end up on the normandy? why is Joker fleeing the battle even though he had our backs during the Battle of the Citadel and the suicide mission?
Now my personal opinions of why the ending is also bad.
Not a single war assets show it's fruition (except Destiny Ascension) throughout the ending, the development for end game is seriously lacking.
There are so many missed opportunities to bring the player into awe and wonder during the last mission.
Seeing Wrex/Wreave Togheter with Grunt just massacring Husks and Cannibals.
Trying to survive the Banshee tagteam coupled with the Maraudeers and having a team of Geth Primes fall down from the sky and providing support.
Seeing waves upon waves of Rachni workers just overwhelm a Destroyer or the Reaper ground units.
There are certainly more opportunites but those were the most obvious to me.
You don't have to agree with me but you can't deny that more effort COULD have be put into the ending.
From what I saw, Shepard is in not a great position to do much of anything except listen, reason, and debate, and has little time to do that. In the face of overwhelming power, and being granted the possible choices available at that point, it ain't like he can simply make it out another way. It is moving forward with the best possible info he has available at hand, which is tempered with his past experiences.
While there may or may not be 16 endings (some may be based on prior choices from ME1; ME2, so perhaps nobody can see these unless replayed; dunno), there are by your count six. Six different conclusions! Have we become so spoiled that the gaming industry has to give us options at all? While I enjoyed having the options in DAO and the preceding ME games, we are not entitled to any but one. That said, multiple endings comprised on some choices have been granted. This is more than good enough for me.
Joker and others are at the mercy of power beyond their control, and I do not mean EA. I have no idea how they appeared in the final scene, but it does look similar to crash sites from previous games. This is a question for the future series, but for the most part, we know what happened to Shepard; much like what occured at the first of ME2, IMO.
When you mention war assets, do you mean those from ME3, the prequels, or both? I can offer this: if one does not save everyone in ME2, and that affects the outcome of ME3, that indirectly ties into the war assets from the previous game.
Again, I do not see the cake described as a lie; just a cake with a different frosting than some believe they are due.