Why should Bioware make a ending DLC?
#201
Posté 19 mars 2012 - 12:26
#202
Posté 19 mars 2012 - 12:26
Someone With Mass wrote...
Considering that you're dooming billions of lives in all the endings by destroying all the mass relays (you killed millions by blowing up the Citadel too), cutting off several worlds that were ravaged by the Reapers (Earth, Palaven, Thessia) from much needed supplies and overall support to rebuild? Not to mention the thousands of ships in Earth's orbit, consisting mostly of alien ships that'll never see their own homeworlds again? Yeah. Some choice.
Do I need to mention how the ending completely ignores how or what you acquired and did to gain those war assets and is just looking at the score to decide whenever it should give you a 30 second clip of Shepard taking a breath after surviving what I'd assume would be another orbital drop?
Or how you're effectively doing the Reapers' job for them, when the goal of the entire game was to stop the Reapers, not shake hands with them and in some weird and twisted way try to justify the destruction of thousands of civilizations in the previous cycles?
It must be fun, knowing that Mordin's, Thane's and Legion's sacrifices were for no good reason whatsoever as well.
/everything
#203
Posté 19 mars 2012 - 12:27
Victory comes at cost. Citadel doesn't have to be destroyed. Mass Relays don't necessarily kill anyone. Trillions on colonies and homeworlds are probably alive,which they wouldn't have been without Shepard. You suffer terrible losses,but you stop the cycle of destruction. Stargazer tells stories about Shepard.Life continues.Someone With Mass wrote...
Considering that you're dooming billions of lives in all the endings by destroying all the mass relays (you killed millions by blowing up the Citadel too), cutting off several worlds that were ravaged by the Reapers (Earth, Palaven, Thessia) from much needed supplies and overall support to rebuild? Not to mention the thousands of ships in Earth's orbit, consisting mostly of alien ships that'll never see their own homeworlds again? Yeah. Some choice.
Do I need to mention how the ending completely ignores how or what you acquired and did to gain those war assets and is just looking at the score to decide whenever it should give you a 30 second clip of Shepard taking a breath after surviving what I'd assume would be another orbital drop?
Or how you're effectively doing the Reapers' job for them, when the goal of the entire game was to stop the Reapers, not shake hands with them and in some weird and twisted way try to justify the destruction of thousands of civilizations in the previous cycles?
It must be fun, knowing that Mordin's, Thane's and Legion's sacrifices were for no good reason whatsoever as well.
#204
Posté 19 mars 2012 - 12:27
As for a DLC, I think with a bit of jiggery-pokery, the current endings could work, in conjunction with a less bleak option and a Reapers win option. Just from reading around, it feels like the backlash is against the lack of options and closure, rather than the actual content itself (plotholes/Starchild not withstanding). ME has always let the player earn a happy ending or a crappy one, and it would be nice to see that carried through right to the end.
#205
Posté 19 mars 2012 - 12:27
AgitatedLemon wrote...
Someone With Mass wrote...
Considering that you're dooming billions of lives in all the endings by destroying all the mass relays (you killed millions by blowing up the Citadel too), cutting off several worlds that were ravaged by the Reapers (Earth, Palaven, Thessia) from much needed supplies and overall support to rebuild? Not to mention the thousands of ships in Earth's orbit, consisting mostly of alien ships that'll never see their own homeworlds again? Yeah. Some choice.
Do I need to mention how the ending completely ignores how or what you acquired and did to gain those war assets and is just looking at the score to decide whenever it should give you a 30 second clip of Shepard taking a breath after surviving what I'd assume would be another orbital drop?
Or how you're effectively doing the Reapers' job for them, when the goal of the entire game was to stop the Reapers, not shake hands with them and in some weird and twisted way try to justify the destruction of thousands of civilizations in the previous cycles?
It must be fun, knowing that Mordin's, Thane's and Legion's sacrifices were for no good reason whatsoever as well.
/everything
This.
#206
Posté 19 mars 2012 - 12:27
#207
Posté 19 mars 2012 - 12:28
Looks like the situation is worse then i thought :-/
#208
Posté 19 mars 2012 - 12:29
Ghost Warrior wrote...
Victory comes at cost. Citadel doesn't have to be destroyed. Mass Relays don't necessarily kill anyone. Trillions on colonies and homeworlds are probably alive,which they wouldn't have been without Shepard. You suffer terrible losses,but you stop the cycle of destruction. Stargazer tells stories about Shepard.Life continues.
The Lore says when a mass relays goes boom...it destroys everything around it like a super nova....
They just forgot about that.
#209
Posté 19 mars 2012 - 12:31
Mr vas normandy wrote...
Ok, thanks. Been a while since i've see the site and now its been burned to the ground by Giant Squids as well. Damn Reapers, screwing up everyone.
Looks like the situation is worse then i thought :-/
Everyone is indoctrinated.
And no one seems to want to take into account the sources that people use to back up their disappointment.
Did you see Colin's opinion video at IGN? Unbelievable. The amount of ignorance was staggering.
#210
Posté 19 mars 2012 - 12:31
WRONG and prooved many times, they are objectivly bad and make you hurt.Captian Cornhole wrote...
Besides making moar money, gimme a reason why. A reason why besides saying it "sucked" cause that is a matter of preference, and preferences are not fact.
Watch this (visual stimulus is important)
Or read this http://www.gamefront...fans-are-right/
Or else this http://calitreview.com/24673 (literary review)
So yeah they SUXXX is teh valid reason. Hell, we have a right to file an official complain if we want, but that's an ass way to do it over a video game.
If you really really want an insigh on how many people feel instead of just mindly trolling im gonna quote that last article.
"A few nights ago, I finished Mass Effect 3. As the credits scrolled I again sat silent in the dark, dumbstruck by what I had beheld. Not out of the bittersweet satisfaction that comes with the conclusion to any story, but in the confusion and anger that occurs when you’ve witnessed a crime you could do nothing to stop."
If this doesn't help you ... it's really pointless to try, give up and move on. It'll make your life easier.
#211
Guest_slyguy200_*
Posté 19 mars 2012 - 12:31
Guest_slyguy200_*
Mr vas normandy wrote...
AgitatedLemon wrote...
Mr vas normandy wrote...
If i were you guys, i would stop hating on Ghost Whatever over here. (which i would too, but i mean, c'mon, cyberbullying? LOLZ) Instead, put ME3 BACK in your xbox or PS3 or whatever you played it on, and GO GET ALL THE WAR ASSETS. It will make the ending to the game THAT much better.
You only need 5000 EMS for Shepard to "live".
(Lawl @ "live". Citadel just exploded on top of him, and he took Harbinger's death-beam. He may be alive, but not for long)
I don't see the issue then! As far as we know, Shepard is alive. He's had the Citadel fall on him before, he preformed a "suicide" mission and survived. The hell he/she can't survive this? Sure, if BioWare bulit something on from THAT, wouldn't that be fine?
Also, thanks for correcting me on how many War Assets needed.
so freaking many things are wrong with the ending but i don't want to type ALL OF IT but i am sure someone will
#212
Posté 19 mars 2012 - 12:31
MissMaster_2 wrote...
Ghost Warrior wrote...
Victory comes at cost. Citadel doesn't have to be destroyed. Mass Relays don't necessarily kill anyone. Trillions on colonies and homeworlds are probably alive,which they wouldn't have been without Shepard. You suffer terrible losses,but you stop the cycle of destruction. Stargazer tells stories about Shepard.Life continues.
The Lore says when a mass relays goes boom...it destroys everything around it like a super nova....
They just forgot about that.
If you played Arrival in Mass Effect 2, when the relay blows up at the end, it takes out the entire system, killing hundreds of thousands of Batarians.
#213
Posté 19 mars 2012 - 12:32
slyguy200 wrote...
Well, maybe not trolling but either way you have really not been "civil" most of the time and have ultimatly Ddisrespected almost everybody who has for this whole forum and others. So i hereby label you a troll in my book(DON'T ASK ABOUT THE BOOK UNLESS YOU WANT ME RO MAKE A 2 HOUR TEXT WALL)
I'm sorry to say it,but being civil doesn't seem to work around here. And don't worry,I don't care about the book.
And I respect people fighting for their beliefs,but when I find those beliefs ridiculous,it's a little hard to remain respectful. Don't hate me,I'm only human.
#214
Posté 19 mars 2012 - 12:32
Ghost Warrior wrote...
Citadel doesn't have to be destroyed.
Except it is.
Mass Relays don't necessarily kill anyone.
Did you play Arrival?
Trillions on colonies and homeworlds are probably alive,which they wouldn't have been without Shepard.
No colony has a population numbering in the trillions, nor do any of the homeworlds. Even with Shepard's help, every major species' homeworld (sans salarians, I think) fall victim to the Reapers and are either destroyed or conquered.
You suffer terrible losses,but you stop the cycle of destruction. Life continues.
You basically did the Reapers' job for them, just much flashier and with enough theatrics to make Michael Bay blush.
"Life continues"... Tell that to the remainder of Hammer, or the Normandy's crew, or the recovering (If they weren't exterminated already) colony worlds.
Modifié par AgitatedLemon, 19 mars 2012 - 12:32 .
#215
Posté 19 mars 2012 - 12:33
Here you go.slyguy200 wrote...
Mr vas normandy wrote...
AgitatedLemon wrote...
Mr vas normandy wrote...
If i were you guys, i would stop hating on Ghost Whatever over here. (which i would too, but i mean, c'mon, cyberbullying? LOLZ) Instead, put ME3 BACK in your xbox or PS3 or whatever you played it on, and GO GET ALL THE WAR ASSETS. It will make the ending to the game THAT much better.
You only need 5000 EMS for Shepard to "live".
(Lawl @ "live". Citadel just exploded on top of him, and he took Harbinger's death-beam. He may be alive, but not for long)
I don't see the issue then! As far as we know, Shepard is alive. He's had the Citadel fall on him before, he preformed a "suicide" mission and survived. The hell he/she can't survive this? Sure, if BioWare bulit something on from THAT, wouldn't that be fine?
Also, thanks for correcting me on how many War Assets needed.
so freaking many things are wrong with the ending but i don't want to type ALL OF IT but i am sure someone will
I like this because he lists out the discrepancies.
And this. http://www.gamefront...fans-are-right/
And this. http://kotaku.com/58...tag=mass-effect
And this, at 10:29.
And this. http://www.forbes.co...ass-effect-3/2/
#216
Posté 19 mars 2012 - 12:33
Ghost Warrior wrote...
slyguy200 wrote...
Well, maybe not trolling but either way you have really not been "civil" most of the time and have ultimatly Ddisrespected almost everybody who has for this whole forum and others. So i hereby label you a troll in my book(DON'T ASK ABOUT THE BOOK UNLESS YOU WANT ME RO MAKE A 2 HOUR TEXT WALL)
I'm sorry to say it,but being civil doesn't seem to work around here. And don't worry,I don't care about the book.
And I respect people fighting for their beliefs,but when I find those beliefs ridiculous,it's a little hard to remain respectful. Don't hate me,I'm only human.
Civility is only an illusion to them. They think they're actually being that way but they're not.
#217
Posté 19 mars 2012 - 12:33
That's because you slammed an asteroid into it.FatalX7.0 wrote...
If you played Arrival in Mass Effect 2, when the relay blows up at the end, it takes out the entire system, killing hundreds of thousands of Batarians.
#218
Posté 19 mars 2012 - 12:33
FatalX7.0 wrote...
MissMaster_2 wrote...
Ghost Warrior wrote...
Victory comes at cost. Citadel doesn't have to be destroyed. Mass Relays don't necessarily kill anyone. Trillions on colonies and homeworlds are probably alive,which they wouldn't have been without Shepard. You suffer terrible losses,but you stop the cycle of destruction. Stargazer tells stories about Shepard.Life continues.
The Lore says when a mass relays goes boom...it destroys everything around it like a super nova....
They just forgot about that.
If you played Arrival in Mass Effect 2, when the relay blows up at the end, it takes out the entire system, killing hundreds of thousands of Batarians.
"But this time its different- this time there is :wizard:"
#219
Guest_wastelander75_*
Posté 19 mars 2012 - 12:33
Guest_wastelander75_*
Ghost Warrior wrote...
Victory comes at cost. Citadel doesn't have to be destroyed. Mass Relays don't necessarily kill anyone. Trillions on colonies and homeworlds are probably alive,which they wouldn't have been without Shepard. You suffer terrible losses,but you stop the cycle of destruction. Stargazer tells stories about Shepard.Life continues.
How can you say that the Mass Relays don't kill anyone when it's been shown, proven even, that when you destroy a Mass Relay the blast is so huge and so devastating that it wipes out the entire solar system that they're tethered to? So imagine what it's like when they ALL go boom.
#220
Posté 19 mars 2012 - 12:34
Hell, any company does.
http://community.eve...=blog&nbid=2672
#221
Posté 19 mars 2012 - 12:35
Ghost Warrior wrote...
That's because you slammed an asteroid into it.FatalX7.0 wrote...
If you played Arrival in Mass Effect 2, when the relay blows up at the end, it takes out the entire system, killing hundreds of thousands of Batarians.
They just went back on the lore, DON'T YOU SEE!
God the ending to Twilight was better then the ending ot Mass Effect, just typing that makes me feel dirty.
#222
Posté 19 mars 2012 - 12:35
Ghost Warrior wrote...
That's because you slammed an asteroid into it.FatalX7.0 wrote...
If you played Arrival in Mass Effect 2, when the relay blows up at the end, it takes out the entire system, killing hundreds of thousands of Batarians.
And you know for certain that this actually makes a difference?
#223
Posté 19 mars 2012 - 12:36
#224
Posté 19 mars 2012 - 12:36
Ghost Warrior wrote...
I'm sorry to say it,but being civil doesn't seem to work around here. And don't worry,I don't care about the book.
And I respect people fighting for their beliefs,but when I find those beliefs ridiculous,it's a little hard to remain respectful. Don't hate me,I'm only human.
-Then I presume you allow others to be "only human"? And getting a bit frustrated when they percieve they were sold a product that did not live up to their expectations ? Or is "only human" restricted to some?
#225
Posté 19 mars 2012 - 12:37
- Citadel remains in Control endingAgitatedLemon wrote...
Ghost Warrior wrote...
Citadel doesn't have to be destroyed.
Except it is.
Mass Relays don't necessarily kill anyone.
Did you play Arrival?Trillions on colonies and homeworlds are probably alive,which they wouldn't have been without Shepard.
No colony has a population numbering in the trillions, nor do any of the homeworlds. Even with Shepard's help, every major species' homeworld (sans salarians, I think) fall victim to the Reapers and are either destroyed or conquered.
You suffer terrible losses,but you stop the cycle of destruction. Life continues.
You basically did the Reapers' job for them, just much flashier and with enough theatrics to make Michael Bay blush.
"Life continues"... Tell that to the remainder of Hammer, or the Normandy's crew, or the recovering (If they weren't exterminated already) colony worlds.
- In reality,how you activate a bomb can affect the size of explosion
- I meant trillions alltogether
- The losses are huge (like I already said),but not everything is lost





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