Modifié par lady_v23, 19 mars 2012 - 01:17 .
The endings aren't just bad. They hurt.
#51
Posté 19 mars 2012 - 01:15
#52
Posté 19 mars 2012 - 01:15
Ajosraa wrote...
I dont care what any of you say, I DO want a happier ending. Where is my fullfillment of Fantasy for my space fantasy hero? Another forced Martyr story, again? Boring! These seem to be the trend these days...a new cliche. I like the old cliche more, at least if made me feel good.
I remember a few months ago when I was complaining about this... the whole ultimate sacrifice thing has been so overdone. If normal folks like us can see this, you'd think a lead writer for a major game developer would see it as well. Apparently not...
I too want a happy ending. Mass Effect 3 deserved an ending a la KOTOR.
#53
Posté 19 mars 2012 - 01:21
I'm willing to work to earn it. I've seen people saying they're willing to replay the entire trilogy to earn it. It would certainly go a long way to redeeming the game's replay value. Also, I fail to see how adding this as a possible outcome in an optional DLC does anything to harm those who like the endings as they are now.JL81 wrote...
Ajosraa wrote...
I dont care what any of you say, I DO want a happier ending. Where is my fullfillment of Fantasy for my space fantasy hero? Another forced Martyr story, again? Boring! These seem to be the trend these days...a new cliche. I like the old cliche more, at least if made me feel good.
I remember a few months ago when I was complaining about this... the whole ultimate sacrifice thing has been so overdone. If normal folks like us can see this, you'd think a lead writer for a major game developer would see it as well. Apparently not...
I too want a happy ending. Mass Effect 3 deserved an ending a la KOTOR.
#54
Posté 19 mars 2012 - 01:22
hawat333 wrote...
Again, as usual, if you feel depressed for three days or more over a video game, I really recommend to make a visit to a medical professional.
The thing is, that could mean something is not entirely right, something that they can easily fix.
Days of depression is not a normal reaction to any entertainment media.
No, I'm not mocking, I mean it, check it out.
I wasn't going to respond to this, but since it's my personal integrity being called into question here, I figure it may be worth the moment of time invested to dispell any misconceptions.
No I am not crying myself to sleep at night because Mass Effect 3 ended badly. You took that too literally. Besides, there's different degrees of depression. In this case, it's more of the "How can they do this? What's wrong with them? I can't believe I spent all that money..." kind of depression. Buyer's remorse. Crushing disappointment. Call it what you will.
And maybe it's different for men, but I do get emotionally involved with the characters in any media I consume. It's like sitting down and reading a good book series; I'm going to care what happens to the characters as they grow and develop. If I didn't, why would I bother reading it? People are supposed to be affected by their entertainment. Fiction exists as a genre for the sole purpose of presenting an audience with a situation that does not exist, and then making them care about it. Why is it so many people pretend that games don't count in this respect? It's okay for a book or a movie to draw an emotional response, but if a game does it, then you need Prozac? Really?
I only cared about this series because Shepard broke with the industry mold and presented me with a character that I could not only relate to, but that I could look up to. Everyone needs heroes, real or not. So, with all due respect, pardon me if I get a little upset about the fact that her story was entirely ruined.
This game provoked emotions, all right. The bad ones.
#55
Posté 19 mars 2012 - 01:31
Faust1979 wrote...
if you're this hurt over a games ending you seriously need a life to let something bother you this much
Games are a way of escaping the harsh realities of life for some time. Like with anything good, people get attached to it. This is not tetris, this is a story driven game that many of us have spend hundreds of hours in. Players are supposed to get attached to this kind of game.
Dragon Age: Origins had a satisfying while somewhat cliche ending that made sense and didn't leave giant plot holes, a violated lore and questionmarks. This is why I really don't care abou DA2. I never intend to buy it, or play it even as a gift and there is no hole in the story without it.
With ME you spend an entire trillogy building up to a moment that rips everything appart and leaves you feeling bad for investing in this series in the first place. Replaying ME3 would be like seeing a slap in the face coming at you in slow motion but you are unable to avoid it.
#56
Posté 19 mars 2012 - 01:33
#57
Posté 19 mars 2012 - 01:35
Ceira wrote...
I wasn't going to respond to this, but since it's my personal integrity being called into question here, I figure it may be worth the moment of time invested to dispell any misconceptions.
No I am not crying myself to sleep at night because Mass Effect 3 ended badly. You took that too literally. Besides, there's different degrees of depression. In this case, it's more of the "How can they do this? What's wrong with them? I can't believe I spent all that money..." kind of depression. Buyer's remorse. Crushing disappointment. Call it what you will.
And maybe it's different for men, but I do get emotionally involved with the characters in any media I consume. It's like sitting down and reading a good book series; I'm going to care what happens to the characters as they grow and develop. If I didn't, why would I bother reading it? People are supposed to be affected by their entertainment. Fiction exists as a genre for the sole purpose of presenting an audience with a situation that does not exist, and then making them care about it. Why is it so many people pretend that games don't count in this respect? It's okay for a book or a movie to draw an emotional response, but if a game does it, then you need Prozac? Really?
I only cared about this series because Shepard broke with the industry mold and presented me with a character that I could not only relate to, but that I could look up to. Everyone needs heroes, real or not. So, with all due respect, pardon me if I get a little upset about the fact that her story was entirely ruined.
This game provoked emotions, all right. The bad ones.
See, now that I can respect now that you've put it that way.
I think the problem is a lot of people have a flair for melodrama and hamming up their disappointment making it sound like a five minute ending ruined their lives and they're devastated and can't go on and all that. At best it's emotional blackmail, at worst it's harmful if it affects you to that extent.
#58
Posté 19 mars 2012 - 02:19
They wanted the ending to be unforgetable. They just forgot sad things which are unforgetable are called psychological trauma.
#59
Posté 19 mars 2012 - 02:22
#60
Posté 19 mars 2012 - 02:23
#61
Posté 19 mars 2012 - 02:40
#62
Posté 19 mars 2012 - 02:41
I think it's important to be able to relate to and emotionally invest in characters - counter balancing the other posts in here - I think to be unable to do so would be concerning.
To the OP, I would like to point you towards Final Fantasy 6. If you can stomach the old-school gameplay, there is a real story to that game. If it's not quite your thing, best I can offer is e-hugs...
#63
Posté 19 mars 2012 - 02:47
#64
Posté 19 mars 2012 - 02:53
#65
Posté 19 mars 2012 - 02:56
You're assuming everyone has your stance, they don't.DaJe wrote...
Faust1979 wrote...
if you're this hurt over a games ending you seriously need a life to let something bother you this much
Games are a way of escaping the harsh realities of life for some time. Like with anything good, people get attached to it. This is not tetris, this is a story driven game that many of us have spend hundreds of hours in. Players are supposed to get attached to this kind of game.
Dragon Age: Origins had a satisfying while somewhat cliche ending that made sense and didn't leave giant plot holes, a violated lore and questionmarks. This is why I really don't care abou DA2. I never intend to buy it, or play it even as a gift and there is no hole in the story without it.
With ME you spend an entire trillogy building up to a moment that rips everything appart and leaves you feeling bad for investing in this series in the first place. Replaying ME3 would be like seeing a slap in the face coming at you in slow motion but you are unable to avoid it.
I'm well into my second playthrough and having fun.
Oh wait, according to people like you I can't do that.
I have to shed tears and write posts about how my life is ending instead.
I find it just fine you don't like the endings, but don't assume you think for other people.
Modifié par Crusina, 19 mars 2012 - 02:57 .
#66
Posté 19 mars 2012 - 03:06
Y'know, it would be easier to take your opinion a bit more seriously if you didn't have to drown your posts in condescension for anyone who disagrees. You like it as-is. We don't. A DLC solution wouldn't have any effect on your ME3 experience, because it would be completely optional. You could refuse it if you wanted. All it would mean is that Bioware placated the rest of its customer base, additionally securing our business in the future, and you wouldn't have complaints in the boards to poke fun at anymore. Everyone wins.Crusina wrote...
You're assuming everyone has your stance, they don't.DaJe wrote...
Faust1979 wrote...
if you're this hurt over a games ending you seriously need a life to let something bother you this much
Games are a way of escaping the harsh realities of life for some time. Like with anything good, people get attached to it. This is not tetris, this is a story driven game that many of us have spend hundreds of hours in. Players are supposed to get attached to this kind of game.
Dragon Age: Origins had a satisfying while somewhat cliche ending that made sense and didn't leave giant plot holes, a violated lore and questionmarks. This is why I really don't care abou DA2. I never intend to buy it, or play it even as a gift and there is no hole in the story without it.
With ME you spend an entire trillogy building up to a moment that rips everything appart and leaves you feeling bad for investing in this series in the first place. Replaying ME3 would be like seeing a slap in the face coming at you in slow motion but you are unable to avoid it.
I'm well into my second playthrough and having fun.
Oh wait, according to people like you I can't do that.
I have to shed tears and write posts about how my life is ending instead.
I find it just fine you don't like the endings, but don't assume you think for other people.
Modifié par DeinonSlayer, 19 mars 2012 - 03:07 .
#67
Posté 19 mars 2012 - 03:06
#68
Posté 19 mars 2012 - 03:17
Modifié par felipejiraya, 19 mars 2012 - 03:18 .
#70
Posté 19 mars 2012 - 03:29
#71
Posté 19 mars 2012 - 03:30
#72
Posté 19 mars 2012 - 03:39
Hopefully Bioware is just trolling us pretty hardcore because how can the company that gave us KOTOR, Jade Empire, Mass Effect, and Dragon Age give us this? It just doesn't make sense to me.
Edit: After Mass Effect 2 came out I played the game 3 or 4 times in a row. I have played Mass Effect 3 once even though I like the game more. Its just that damn ending.
Modifié par deadshame, 19 mars 2012 - 03:43 .
#73
Posté 19 mars 2012 - 04:12
#74
Posté 19 mars 2012 - 04:25
And maybe it's different for men, but I do get emotionally involved with the characters in any media I consume. It's like sitting down and reading a good book series; I'm going to care what happens to the characters as they grow and develop. If I didn't, why would I bother reading it? People are supposed to be affected by their entertainment. Fiction exists as a genre for the sole purpose of presenting an audience with a situation that does not exist, and then making them care about it. Why is it so many people pretend that games don't count in this respect? It's okay for a book or a movie to draw an emotional response, but if a game does it, then you need Prozac? Really?
Nope, not different, atleast not for me and it's silly being accused of such. If anything, emotional envolvment adds more meaning to expirience, i enjoy it, and it is such a jerk move to make you care and than force you sacrifice it all. If i wanted to be Hitler ... well ... i don't.
#75
Posté 19 mars 2012 - 04:46
Super happy is great, very satisfying, especially on a second playthrough going for perfect completionist.
However tragic endings are also cool. If I CHOOSE to sacrifice.





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