The endings aren't just bad. They hurt.
#101
Posté 19 mars 2012 - 11:49
Look what you made me do Bioware.
Your choices in life are meaningless to everyone except you. You have no idea how they will affect anyone else down the track, you can't know. So they only matter to you. Every decision you make you have to be satisfied with because it may not work out in the end.
Your choices are not meaningless personally because they got you up to that point, if you had not made them who knows where you would have gotten. Just because its not the big crescendo that ties everything up in a nice bow doesn't mean its bad. We have come to expect an awful lot out of our lives through our interaction with media that tells us over and over again that the things we do matter. They do but not in the literal sense where everyone seems to be taking the lesson from.
Life is a disappointment, you won't get closure, you will get pain. Its about time you faced that. Take solace in what you did to get there and not what you get out of it at the end or you will keep feeling like this again and again and again. Bioware didn't do this to you, you did it to yourself. You were owed nothing except an ending, you got one.
#102
Posté 19 mars 2012 - 11:50
#103
Posté 19 mars 2012 - 11:54
That was the crucible, hombre. The construct could do nothing on it's own.Traim Eisenblut wrote...
Yes, an advanced construct with the power to alter reality to the degree of shaping new life out of synthetic and organic lifeforms. Not godlike at all! My fridge could do this too!
#104
Posté 19 mars 2012 - 12:01
Lord Aesir wrote...
That was the crucible, hombre. The construct could do nothing on it's own.Traim Eisenblut wrote...
Yes, an advanced construct with the power to alter reality to the degree of shaping new life out of synthetic and organic lifeforms. Not godlike at all! My fridge could do this too!
***SPOILER ALERT***
<--- This is the whole ending. Major Spoiler!
About 17:59 "The cruicible changed me, created new possibilities, but I can make them happen!"
Modifié par Traim Eisenblut, 19 mars 2012 - 12:02 .
#105
Posté 19 mars 2012 - 12:03
Working so hard to save the galaxy (and the characters) during 3 games just to see it torn appart in the end, whatever you do...very harsh from Bioware
Modifié par SmellyMetal, 19 mars 2012 - 12:04 .
#106
Posté 19 mars 2012 - 12:04
#107
Posté 19 mars 2012 - 12:04
Stop complainig about those who want a happier ending. I know I know, to be cool these days you have to like "bittersweet" endings, just like everybody else. But there is a difference between bittersweet and the galactic mass genocide we get now in every ending.
Yes, in "every"ending all relays explode.
Yes Arrival DLC established that a exploding relay oblitterates a whole solar system.
No, the Normandy doesn't try to escape a harmles wave of friendship in the last scene.
Modifié par MDT1, 19 mars 2012 - 12:06 .
#108
Posté 19 mars 2012 - 12:05
#109
Posté 19 mars 2012 - 12:14
Heh they secretly dug themselves a grave coming up to the release of this.
#110
Posté 19 mars 2012 - 12:17
#111
Posté 19 mars 2012 - 12:17
i carefully tailored my choices in ME2
i carefully tailored my choi........WTF!?
Looking back on it, i carefully tailored my choices over all three games for colored lights and recycled normandy cuts. Money well spent, yea right!
#112
Posté 19 mars 2012 - 12:20
Before we get started, I'll say plainly that I am one of those people who would appreciate the option of a happy-ish ending, amongst one of several distinct ending possibilities. Unlike trilogy-ending films and books, which must have a linear definitive ending, video games are an incredible medium that can spawn multiple endings to the very same story.
This is why I love video games moreso than any other form of entertainment. This is why I grew to love the Mass Effect series and consider it as one of my all time favourite franchises. Because choices have mattered throughout almost the entire series. This love of the series is why so many fans have responded negatively to the ending we have been provided.
A game explicitly promoted as one of choice, as one where the player would not be corralled into a single ending. Instead that's almost exactly what we got, the same tired, linear ABC option ending. Its not what the Mass Effect series deserves.
To have the series end this way would not just be an injustice to all the fans out there. It would be an injustice to the series itself and all those people who have made such an amazing trilogy of games, barring the final 10 minutes.
A single linear ending, is fine for some games, even with the tonnes of glaring inconsistencies pointed out on other thread. But this is Mass Effect and this is the end of Shepard's story.
After 150 hours invested in this, is it really too much to ask for to be granted a good ending, complete with an epilogue to provide the closure the ending of tale should give. But not just a good ending, but endings fit for all playthorughs. There is just no replayability factor otherwise.
So please Bioware. I am not demading nor threatening to abadon you. But I am imploring, ney begging you to give the Mass Effect franchise the ENDINGS (plural) it deserves. Thank You.
Modifié par Altered Idol, 19 mars 2012 - 12:21 .
#113
Posté 19 mars 2012 - 12:21
geekeffect wrote...
vertigo72 wrote...
People thought that ME is a space soap opera with some sci-fi, turns out it's a hard sci-fi with some space soap opera. That hurts.
50 millions years old Reapers don't care about your character, your choices and if you are paragon or renegade. "Oh, I see that you helped Gianna Parisini and kicked that BlueSun out of the window, so here a special (happy) ending for you". He even don't know about this stuff. All that matters it that you made it to the Citadel. They always said that Reapers are invincible? They are, no plot-holes here. It's all very logical. Maybe sad, but logical.
Your reward is not a happy retirement on a beach and lot a blue children. Your reward is to decide the future of all life in the Galaxy. That's pretty big reward in my opinion.
Yeah, right. And maybe we should all "take the green pill"? Might as well have joined Saren at the end of ME1, I guess...
If we join Saren the Cycle will continue and nothing will change, don't you see that?
Modifié par vertigo72, 19 mars 2012 - 12:21 .
#114
Posté 19 mars 2012 - 12:37

Form Jokesonyou22
#115
Posté 19 mars 2012 - 12:48
#116
Posté 19 mars 2012 - 01:04
Good one. And it did actually.Jokesonyou22 wrote...
To Bioware
Form Jokesonyou22
#117
Posté 19 mars 2012 - 01:09
Teddie Sage wrote...
I really hate it how some people just troll Mass Effect's makers, saying it's the best story ever and etc. They just want to ****** off the fans even more. "Please, don't change the endings! THEY'RE PERFECT THEY WAY THEY ARE!" Wow... Just wow... I never knew some people were so masochists... or even worst, sadomasochists. I hope Bioware is aware by now that most of those "ending fans" are just people who want to troll the RetakeMassEffect crowd.
I'm not thrilled about the ending, but I don't hate it either. The people who LOVE THE GAME and those like you who seem to HATE THE GAME are two sides of the same coin. Just because they disagree with you doesn't make them masochists - by that same logic, one could just as easily call you a ... "hedonist.".... doesn't make a whole lot of sense, huh?
Modifié par Cadence of the Planes, 19 mars 2012 - 01:17 .
#118
Posté 19 mars 2012 - 01:22
#119
Posté 19 mars 2012 - 01:23
#120
Posté 19 mars 2012 - 01:25
#121
Posté 19 mars 2012 - 01:27
Ceira wrote...
I am a female gamer.
I know people's eyes gloss over when they see someone say that, and they probably think to themselves "Oh boy, here we go..." But I bring this up to make a point. Games in general do not typically have positive depictions of women. Heroines usually have really huge boobs, no personality, and spend the entire course of the game pining for men.
I'm a female gamer too and honestely I don't have any problem with the end, actually I was afraid to face some stupid soap opera happy end with a nice retirement, house and children. Instead I've got a nice sci-fi end.
I've played both male/female Shepard and I've more than 500 hours of gameplay of ME1 and ME2.
The end is in my opinion very logical. The Reapers exist since milion of years and since milion of years they control the world; I don't see how, actually, actions in the short Shepard life can make a big difference in the final battle, except that the more friends Shepard had, the easier would be to collect all forces together and arrive to the Citadel and the confroctation with the Reapers.
Also, I don't see possible a trivial ending: use a big gun, explose all reapers and live happily afterall, easily succeeding what several galactic civilization didn't. That's would be a
really bad sci-fi.
As all ME3 brings us in a war world with scene of distruction and desespairation much harder than in the 2 previous games and more concrete (Shepard doesn't fight only in some hypotetical far away colony, but on Earth and on all homeworld of his/her friends), I see the sacrifice ending one of the best possible.
What really makes me frustated and depressed in these days is to see how many people overeact to this choice of Bioware and invoque a consumist view of the world, that I would resume as "I've collected a lot of points, so now I deserve a happy end".
There are 2 points that disturb me in this: first a t all, the hero that dies to save the universe is not an unhappy end, second it's that the real life doesn't work like that: also good people die. One person can be a very good one, make peace with their neighbour, do a lot of good things and still can die in an earthquake, because of a problem in a nuclear plant, in a war they didn't want, etc.
To conclude, I will cite Commander Shepard: "Life is not about what you deserve"
Modifié par berguina, 19 mars 2012 - 01:27 .
#122
Posté 19 mars 2012 - 01:29
Cadence of the Planes wrote...
Look, I realize that making fun of the ending is the cool thing to do right now, but I really don't think it's that bad - and if you don't take it at face value (see: indoctrination theory) then it could be pretty clever.
Its not about being cool, its about believing the ending is a travesty that does the series no justice whatsoever.
I'm glad that you don't think the ending is that bad and I respect that. Please respect that some of us do not think the ending is good enough and its not jumping on a bandwagon. I felt they could have done so much better but waiting to see where they go from here.
#123
Posté 19 mars 2012 - 01:32
To your first point: Many people don`t want a happy ending. But we want an ending that is conclusive and coherent to the lore of the fiction introduced through 3 games, various comics and novels. The ending does not deliver this. Not at all.
To your second point: How is the way RL works of any matter to this subject? In Real Life there is no "element zero", there is no biotic powers and Faster-Than-Light travel. Cut it from the game aswell? The main reason of fiction is to distract from everydays life. If I wanted to see everyday life instead of Mass Effect, I would take a look out my window.
#124
Posté 19 mars 2012 - 01:32
Altered Idol wrote...
Cadence of the Planes wrote...
Look, I realize that making fun of the ending is the cool thing to do right now, but I really don't think it's that bad - and if you don't take it at face value (see: indoctrination theory) then it could be pretty clever.
Its not about being cool, its about believing the ending is a travesty that does the series no justice whatsoever.
I'm glad that you don't think the ending is that bad and I respect that. Please respect that some of us do not think the ending is good enough and its not jumping on a bandwagon. I felt they could have done so much better but waiting to see where they go from here.
Same here- I really hope that my theory about it being more than what it seems holds true.
#125
Posté 19 mars 2012 - 01:36
berguina wrote...
I'm a female gamer too and honestely I don't have any problem with the end, actually I was afraid to face some stupid soap opera happy end with a nice retirement, house and children. Instead I've got a nice sci-fi end.
I've played both male/female Shepard and I've more than 500 hours of gameplay of ME1 and ME2.
The end is in my opinion very logical. The Reapers exist since milion of years and since milion of years they control the world; I don't see how, actually, actions in the short Shepard life can make a big difference in the final battle, except that the more friends Shepard had, the easier would be to collect all forces together and arrive to the Citadel and the confroctation with the Reapers.
Also, I don't see possible a trivial ending: use a big gun, explose all reapers and live happily afterall, easily succeeding what several galactic civilization didn't. That's would be a
really bad sci-fi.
As all ME3 brings us in a war world with scene of distruction and desespairation much harder than in the 2 previous games and more concrete (Shepard doesn't fight only in some hypotetical far away colony, but on Earth and on all homeworld of his/her friends), I see the sacrifice ending one of the best possible.
What really makes me frustated and depressed in these days is to see how many people overeact to this choice of Bioware and invoque a consumist view of the world, that I would resume as "I've collected a lot of points, so now I deserve a happy end".
There are 2 points that disturb me in this: first a t all, the hero that dies to save the universe is not an unhappy end, second it's that the real life doesn't work like that: also good people die. One person can be a very good one, make peace with their neighbour, do a lot of good things and still can die in an earthquake, because of a problem in a nuclear plant, in a war they didn't want, etc.
To conclude, I will cite Commander Shepard: "Life is not about what you deserve"
So you think the end is logical because the reapers are old?
Things like consistency with the other two games don't matter? (wasn't ME1 about the reapers not being able to signal the citadel anymore?)
Things like people that died in your last mission suddenly reappering in the end cinematic is logical?
Did your Shepard always instantly give in if somebody had another opinion without questions?
Have you played arrival? Do you remeber what happend to the batarians on the planet in the system were arrival took place? Is there no room for a bittersweet ending without making the same with every major homeworld in ME universe?
Modifié par MDT1, 19 mars 2012 - 01:40 .





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