Mass Effect 3 Original ending
#26
Posté 19 mars 2012 - 02:56
#27
Posté 19 mars 2012 - 02:57
#28
Guest_frudi_*
Posté 19 mars 2012 - 02:58
Guest_frudi_*
It still wouldn't make me trust a single word out of that little ******'s mouth and the synthesis still wouldn't make any damn sense at all (it doesn't actually preclude the future development of AI and the subsequent extermination of hybrids by the new synthetics).
And of course the whole premise of why the solution is required still contradicts the whole Quarian/Geth story we followed through the three games.
Modifié par frudi, 19 mars 2012 - 03:01 .
#29
Posté 19 mars 2012 - 03:02
#30
Posté 19 mars 2012 - 03:04
#31
Posté 19 mars 2012 - 03:07
#32
Posté 19 mars 2012 - 03:25
ImpudentInfidel wrote...
Full Text, EDIT: edited for readablity:
Catalyst: Take my hand.
Sheperd: What... where is this?
Catalyst: This is the Citadel. Where I live.
Sheperd: And who are you, exactly?
Catalyst: I am the Catalyst.
Sheperd: I thought the Citadel was the Catalyst.
Catalyst: A simple mistake. The Citadel is part of me.
Sheperd: I don't understand.
Catalyst: I was created eons ago to solve a problem.
Sheperd: What problem is that?
Catalyst: To prevent organics from creating an AI so powerful that it would overtake them and destroy them
Sheperd: But that's exactly what you're doing
Catalyst: Not exactly. The Reapers harvest fully developed civilizations, leaving the less developed ones intact. Just as we left your species when we were here last.
Sheperd: But you killed the rest...
Catalyst: We harvested them. We brought order to the chaos. We helped them ascend and become one of us, allowing new life to flourish, while preserving the old life forever in Reaper form.
Sheperd: I think we'd rather keep our own form.
Catalyst: Impossible. Organics will always trend to a point of technological singularity. A moment in time where their creations outgrow them. Conflict is the only result, and extinction the consequence. My solution creates a cycle which never reaches that point. Organic life is preserved.
Sheperd: But you're taking away our future. Without future, we have no hope. Without hope... we might as well be a machine... programmed to do what we're told.
OR
Sheperd: The defining characteristic of organic life is that we think for ourselves. Make our own choices. You take that away and we might as well be machines just like you.
Catalyst: There is hope. Maybe more than you know.
OR
Catalyst: You have choice. More than you know.
Catalyst: The fact that you are standing here, the first organic to do so in countless cycles, proves this. Just as it proves my solution is no longer valid. A new solution must be found.
Sheperd: So now what?
Catalyst: The Crucible has altered my function. I can't proceed. I can only guide you in it's use. It's energy can be released as a destructive force. Organics will prevail at our expense. All synthetic life will succumb. As will much of the technology your kind rely on. Including the relays you depend upon.
Sheperd: But the Reapers will be dead?
Catalyst: Correct. But the probability of singularity occurring again in the future is certain.
Sheperd: And the other choice?
Catalyst: Harness the Crucible's energy. Use it to take control of the ones you call the Reapers.
Sheperd: Control? So the Illusive Man was right.
Catalyst: Correct... though he could never have taken control, as we already controlled him.
Sheperd: What would happen to me?
Catalyst: You will become the catalyst. You will continue the cycle as you see fit.
Sheperd: And the Reapers will obey me?
Catalyst: Correct. There is one other solution. You may combine the synthetic and the organic.
Sheperd: Combine?
Catalyst: It is a very elegant solution. And a path you have already started down. The harvesting will cease. It will be a new ascension, for synthetic and organic life.
Sheperd: So, I just...
Catalyst: Add your energy, your essence, with that of Crucible. The resulting chain reaction will transform both of our kind. We synthetics will become more like you, and organic life will become like us.
Sheperd: So we'll just... go on living, together?
Catalyst: But you must choose.
OR(?)
Catalyst: But you must act. I can't proceed.
Catalyst: Go. If you don't, the cycle will continue, but I will no longer control the Reapers.
Thank you posting it like this, I could make sense of what I was reading in the file
#33
Posté 19 mars 2012 - 04:27
suusuuu wrote...
Am I the only person that finds this Starchild as more benevolent?
No your not the only one...
In my opinion it would of been a slightly better ending if they included this information....
Modifié par compuguy1088, 19 mars 2012 - 04:28 .
#34
Posté 19 mars 2012 - 11:28
#35
Posté 19 mars 2012 - 11:42
At least, above sounds better than creating a new DNA.
#36
Posté 19 mars 2012 - 11:47
#37
Posté 19 mars 2012 - 12:03
WazTheMagnificent wrote...
That last line is interesting. The cycle will continue, but he will no longer control the reapers? Wouldn't it be cool if you could just say NO, and when the reapers cease to be under his control, they simply stop what they are doing? Become self-deterministic like the organics that they are apparently constructed of?
Paragon interrupt: Tap your foot, examine non-existent wrist watch. Look bored.
Renegade interrupt: Shoot the Starchild in the face.
#38
Posté 19 mars 2012 - 12:04
WazTheMagnificent wrote...
That last line is interesting. The cycle will continue, but he will no longer control the reapers? Wouldn't it be cool if you could just say NO, and when the reapers cease to be under his control, they simply stop what they are doing? Become self-deterministic like the organics that they are apparently constructed of?
And probably be hopelessly mad after millions of years of genocide and domination, interspersed with millennia of absolute nothingness in the void outside the galaxy. Some would fly into the sun, some would go berserk and fire on everything that moves, some would curl up and scream, forever. A few would have the wits to flee, returning as big-bads in future stories. Maybe some would even attempt contacting organics. Trillions dead, Earth, Palaven, Thessia and a dozen other worlds facing centuries of rebuilding, but while the fight is far from over, the enemy's back is broken by - of all things - free will and self-awareness of what they are and what they have done.
That might have been our fourth ending, dammit. But I don't think free will featured much as an option.
#39
Posté 19 mars 2012 - 12:07
Voutsis1982 wrote...
WazTheMagnificent wrote...
That last line is interesting. The cycle will continue, but he will no longer control the reapers? Wouldn't it be cool if you could just say NO, and when the reapers cease to be under his control, they simply stop what they are doing? Become self-deterministic like the organics that they are apparently constructed of?
And probably be hopelessly mad after millions of years of genocide and domination, interspersed with millennia of absolute nothingness in the void outside the galaxy. Some would fly into the sun, some would go berserk and fire on everything that moves, some would curl up and scream, forever. A few would have the wits to flee, returning as big-bads in future stories. Maybe some would even attempt contacting organics. Trillions dead, Earth, Palaven, Thessia and a dozen other worlds facing centuries of rebuilding, but while the fight is far from over, the enemy's back is broken by - of all things - free will and self-awareness of what they are and what they have done.
That might have been our fourth ending, dammit. But I don't think free will featured much as an option.
You make it sound so good. I hear BioWare needs some writers who can conclude a narrative...
#40
Posté 19 mars 2012 - 12:13
Catalyst says that he can't do anything now because the Cruicible basically changed his functions. Shepard now has to do something instead of StargodchildWazTheMagnificent wrote...
That last line is interesting. The cycle will continue, but he will no longer control the reapers? Wouldn't it be cool if you could just say NO, and when the reapers cease to be under his control, they simply stop what they are doing? Become self-deterministic like the organics that they are apparently constructed of?
#41
Posté 19 mars 2012 - 12:21
So, basically we got the ending that they had planned all along? They willingly drove the Mass Effect universe into a wall at full speed? This RGB ending is not just because they ran out of time/money/resources but it was actually planned to go like this?
Right. Goodbye, Bioware. You had a good 13 year run, but this is getting ridiculous. If this is the standard you aspire to for your next games, I won't be playing them and, likely much more important to you, I won't be paying for them.
#42
Posté 19 mars 2012 - 02:43
I was thinking that maybe they wanted to do the ending they promised but just failed to do it.
#43
Posté 19 mars 2012 - 03:36
dannati wrote...
Ugh. The Singularity has been way over-used in fiction and games of late but, of more import, it's even less of a theme in Mass Effect than Organics vs. Synthetics. That version, while it elucidates the madness of the writers somewhat, only makes the thematic situation worse.
THIS.
#44
Posté 19 mars 2012 - 08:09
Okay, that doesn't solve the magic science problem with merge/synergy/synthesis/combine ending, and endings still result in mass relays getting destroyed and there is still no conclusion for everything you haven't done. Final Hours was actually right about you not needing to know exposition
Wait a sec, does old script imply that destruction was ONLY choice where all relays were destroyed?
Modifié par IhateEA-Mask, 19 mars 2012 - 08:15 .
#45
Posté 19 mars 2012 - 10:24
Chloe_W1971 wrote...
This is a joke, right?
If it is, I'm still waiting for the punch line.
#46
Posté 19 mars 2012 - 10:34
dannati wrote...
Paragon interrupt: Tap your foot, examine non-existent wrist watch. Look bored.
Renegade interrupt: Shoot the Starchild in the face.
I was so trying to shoot the kid in the face my first time through.
#47
Posté 19 mars 2012 - 11:23
#48
Posté 20 mars 2012 - 04:40
#49
Posté 20 mars 2012 - 05:23
#50
Posté 20 mars 2012 - 06:09





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