Skyblade012 wrote...
I prefer honestly not knowing the Reaper's motivations.
Of all the questions I want answered, that one was not even on the list.
The Reapers are, essentially, space-C'thulu. They are supposed to be beyond us. Their technology, power, thoughts, and motivations are supposed to be something beyond our knowledge.
By explaining their logic, in a way we can understand it, you ruin them as villains. The Reapers are brought down to our level. This is furthered by humanizing them with a child avatar. They are no longer the big scary, unknowable death machines, they are just brainwashed tools of a logically broken computer.
I prefer to think that their motivation is literally something that we cannot cope with, that it doesn't fit in with our views and logic. It makes them more threatening, and makes destroying them more satisfying.
I couldn't have worded it any better. The Reapers were a fantastic antagonist right up until the point BioWare tried to give them a higher purpose, and it was because they were a terrifying unknown; alien to the player in every sense of the word. Giving them some sort of grand mission, whether it be to safeguard organic life (which still makes no sense given everything we've seen in the ME series) or stop the spread of dark matter, lessens them as the beautifully conceived villains that they are, which in turn lessens the story as a whole.
In essence, the Reapers go from this nightmarishly powerful race of "mechanical gods" that embodies the very states of fear, madness and despair to being yet another "misunderstood good guy" or, at best, just another villain fuelled by ego and self-interest.





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