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Adept damage too high


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#101
BaeBunni

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You all must be stoned right? I snipe so crazy with infiltrator or hold hall ways as soldiers on gold. Biotic explosives are great because they are idiot proof. Hell most people I see snipe with asari char's. Krogans and Turians do best with weaponry and it shows in the improved damage. Don't look at one side of the page and make an opinion before checking out the other side.

#102
nukular power

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Averas13 wrote...

Adepts are very easy to kill if you aren't careful.


Adepts are just as easy to kill as anyone else...  There is no "-50% HP FOR BEING A MAGE" in this game.

#103
Currylaksa

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phos4us wrote...

Most of those in favor of merging biotic explosions haven't played with those that have level X rare/n7 weapons. Played with a soldier with a falcon X. That's was "OP" compared to my biotic explosions. Imagine 8 mini biotic explosions every 5 seconds. Cerberus gold with 2 engineers with Falcon Level V and VII were lulz. Should that be nerfed too, even though it probably took them ton of credits (or bioware points) to earn?

Played with a salarian Infiltrator with a level X black widow that would take down an atlas single handedly in seconds. (cloak, energy drain, unload BW, repeat). Should I petition for that to be nerfed too?

It would take some major grind (and MMO-style luck) to get X in Falcon. That OP-ness is well-deserved because the power level is a reward for the luck/grind/cash you put into the game. I know because I have unlocked a ton of spectre packs but all I got to show for it is Falcon II and the privilege to pink-stripe the Drell Vanguard which I don't even use.

#104
RaikonHawke

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Your just hating on my super saiyan swagger

#105
phos4us

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Currylaksa wrote...
It would take some major grind (and MMO-style luck) to get X in Falcon. That OP-ness is well-deserved because the power level is a reward for the luck/grind/cash you put into the game. I know because I have unlocked a ton of spectre packs but all I got to show for it is Falcon II and the privilege to pink-stripe the Drell Vanguard which I don't even use.


So why nerf a powers based class that helps with the grind? I play as asari adept or Salarian engineer on gold to get credits to hopefully one day get some of those weapons so I can play as a super soldier one day. If Adept is nerfed again, Salarian engineer is next on the chopping block.

A better solution is to buff weapons based classes on Gold. Scale their increased weapon damage powers like biotic explosions currently scale. Everyone can be happy and we can all continue to buy Spectre packs and hopefully get a weapon that fits our personal play styles.

#106
Currylaksa

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social.bioware.com/forum/1/topic/343/index/10125216

Modifié par Currylaksa, 19 mars 2012 - 08:09 .


#107
Yosuke

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Really, any class should be able to beat the reapers on gold. If there's anything I don't like about the adept, it's that there's very little aiming needed to get that massive damage output, but as a pure "caster" class I don't begrudge them the DPS at all.

I would support buffs for other classes, just not necessarily in damage. Engineers -> utility, sentinels -> hp/shields, soldiers -> some in damage and some in survivability, vanguards -> brains (jk vanguards, maybe just brain cells... oh, and not glitching out of the map).

Modifié par Yosuke, 19 mars 2012 - 09:02 .


#108
Kemor

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Asari are really good because their statis works on pretty much everything but big guys, which are overall easy to handle anyway.
Damage wise, I'm not sure. Their combo is nice, but honestly, I play Turian soldier almost 90% of the time (and I play that a LOT, always on Silver), and there's not much out there that seem to be able to out do it, with just some good engineers being close sometimes and the rest way behind. Biotic combos need to be set up and while it's being set up, I can down 3-6 guys with my soldier.

That said, Asari to me are not there for damage, but for Stasis. That ability alone is insanely good. Soldier on the other hand, is not as useful especially in Gold runs.

#109
niko20

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Another thing to note here is I played at least 5 games before going to bed last night, and never in one game did I see people using equipment.

The artillery classes have equipment for this very reason, to help buff up their weapons even more. My very last game I played as a vanguard with a Eviscerator shotgun. Because of pack unlocks I have that shotgun up to level 7. Once your weapon is that high or higher, it becomes VERY effective (I have a Avenger at level 10 and it really kicks ass now). NOW you take that weapon and put armor piercing bullets in it, and add a weapon bonus like Rail Amp 3, and I was one shotting everything after charging it as a Vanguard.

That's where people go wrong, they don't even bother to use equipment, etc.

I actually was thinking about this yesterday, because I never saw a silver Reaper match I was in be able to pull all the way through until we went all biotic explosions, then it was easy as hell. I thought "why are weapons so crap". But you know what, it's because people are running around with level 2 and 3 weapons and not using any equipment either. That's just plain stupid.

#110
astheoceansblue

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Aside from the fact that Adepts are too easy for me to enjoy playing them, I have two builds that out DPS every Adept I meet. I don't play Adept any more, I play gold exclusively unless levelling, I often have to solo the end of a wave, and I'm usually top.

I don't rambo, I revive every time I can, etc...

I know how to play, and while it's clear Adepts can dish the DPS, my GPS Infiltrator and Carnifax Marksman drop mobs faster than Adepts can.

The only reason people think Adepts are so godly is because they're so easy to get max potential from relative to other classes.

Modifié par astheoceansblue, 19 mars 2012 - 09:17 .


#111
Yosuke

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niko20 wrote...

Another thing to note here is I played at least 5 games before going to bed last night, and never in one game did I see people using equipment.

The artillery classes have equipment for this very reason, to help buff up their weapons even more. My very last game I played as a vanguard with a Eviscerator shotgun. Because of pack unlocks I have that shotgun up to level 7. Once your weapon is that high or higher, it becomes VERY effective (I have a Avenger at level 10 and it really kicks ass now). NOW you take that weapon and put armor piercing bullets in it, and add a weapon bonus like Rail Amp 3, and I was one shotting everything after charging it as a Vanguard.

That's where people go wrong, they don't even bother to use equipment, etc.

I actually was thinking about this yesterday, because I never saw a silver Reaper match I was in be able to pull all the way through until we went all biotic explosions, then it was easy as hell. I thought "why are weapons so crap". But you know what, it's because people are running around with level 2 and 3 weapons and not using any equipment either. That's just plain stupid.


I would venture to say that using equipment on silver is a bit of a waste for a lot of people. Many people can beat silver consistently without it, and many more people will still fail even with equipment. Positioning, teamwork and individual skill typically decide matches on silver, while straight up DPS or a little extra survivability is more critical for gold because gold players are more likely to be better about the aforementioned three things and enemies are tougher/more numerous. There are more credits at stake in gold, and your equipment is less likely to be wasted on a group that may fail regardless.

Modifié par Yosuke, 19 mars 2012 - 09:22 .


#112
Vherokior

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 Go fight the Reapers on Gold and try to get past Wave 8 without Adepts and come tell me how it worked out for you.

#113
astheoceansblue

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Vherokior wrote...

 Go fight the Reapers on Gold and try to get past Wave 8 without Adepts and come tell me how it worked out for you.


Full extraction, no Adepts, multiple times.

I know this is common, too. Adepts are great damage dealers, but far from essential.

#114
Vherokior

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astheoceansblue wrote...

Vherokior wrote...

 Go fight the Reapers on Gold and try to get past Wave 8 without Adepts and come tell me how it worked out for you.


Full extraction, no Adepts, multiple times.

I know this is common, too. Adepts are great damage dealers, but far from essential.


Nerf the Adepts Biotic Explosion, Nerf the Vanguard's Charge, Nerf the Krogan Soldier's Melee/Carnage, Nerf the Quarian's Sabotage, Nerf the Salarian's Decoy

AND JUST FOR ****S AND GIGGLES

Nerf the Missile Launchers.

Maybe then we'll have a proper game. -Flagrant trolling-

#115
tvih

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Well, I must say the for Reapers the Adepts certainly feel damn powerful. With a Vanguard I could make do, but certainly was weaker than with an Adept. Especially now with the Carnifex, simple enemies like the Cannibals either go with a Biotic Explosion, or if there's only one, Stasis + headshot. And even stuff like Marauders are a piece of cake with Stasis + Carnifex if you're too bored to explode them to death. By comparison Vanguard really, really sucks against armor and shields (and barriers) and is only better against multiple unprotected enemies if they're grouped so tightly that Charge + Nova can deal with all of them at once so that you don't get wasted by enemies beyond the Nova's reach.

Well, this from a Human Vanguard point of view, Asari Vanguard with Stasis is something I'm looking forward to trying... if I ever get the damn unlock for it.

#116
InsanityVoid

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The op isn't making a good argument.
linking to one video where 4 adepts beat reaper gold doesn't really demonstrate how "op" adepts are.
There was a video a few pages back about 4 krogan claymore soldiers beating gold cerberus, are you going to tell everyone that krogan soldiers are op as well?

adepts are very squishy and do next to no damage to shields. 4 adepts chain exploding their abilities requires TEAMWORK, something this gamemode is about.
Furthermore 4 adepts aren't a well rounded team. For reapers I'd personally want an engineer and an infiltrator to make life easier.

#117
Twisted Mind

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tvih wrote...

Well, I must say the for Reapers the Adepts certainly feel damn powerful. With a Vanguard I could make do, but certainly was weaker than with an Adept. Especially now with the Carnifex, simple enemies like the Cannibals either go with a Biotic Explosion, or if there's only one, Stasis + headshot. And even stuff like Marauders are a piece of cake with Stasis + Carnifex if you're too bored to explode them to death. By comparison Vanguard really, really sucks against armor and shields (and barriers) and is only better against multiple unprotected enemies if they're grouped so tightly that Charge + Nova can deal with all of them at once so that you don't get wasted by enemies beyond the Nova's reach.

Well, this from a Human Vanguard point of view, Asari Vanguard with Stasis is something I'm looking forward to trying... if I ever get the damn unlock for it.


Charge on armored units is fine if you can explode something. So you need biotic and some team play. Mindless charge only works on bronze.

#118
TeamLexana

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Currylaksa wrote...

Basically biotic explosions are way too powerful. 

There is no reason to use weapon-dependent classes in Silver/Gold when you can spam biotic explosions that hit like an AOE widow.


Lolz. Considering adepts don't use really use guns... yeah... topic fail.

#119
Kakaw

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What kinda ****ty weapons are you guys using, that you get outperformed by adepts? I mean, it is pretty even, or even better, to run around with a upgraded rare weapon.

Modifié par Kakaw, 19 mars 2012 - 10:52 .


#120
Autochthon

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The good weapons are so rare you're not going to get to the point where you'll be doing amazing damage without massive amounts of time.

An adept reaches full damage potential simply by being ~lvl10

#121
TeamLexana

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Kakaw wrote...

What kinda ****ty weapons are you guys using, that you get outperformed by adepts? I mean, it is pretty even, or even better, to run around with a upgraded rare weapon.


My Turian Solider using a Falcon can outpreform most adepts easily. But I have to host the game to make it work, otherwise most shots won't register. I've had the same happen with my Widow. I think that's probably more of what's going on as opposed to adepts are too powerful. It's the guns aren't preforming as well as they should do to lag glitches when you're not the host.

#122
molecularman

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The main thing is that adepts are OP especially on the high difficulties - because biotic combos scale in damage. Think about it, it really doesn't make sense that combos get scaling when nothing else does. Thanks to this adepts are generally less effective on bronze and OP on gold. It's not hard to spam powers behind cover so I can't justify them being the class with the highest damage output.

FACTS:
1. People saying biotic explosions aren't OP probably only use adepts and don't want their fav class nerfed
2. The 'there's no need for balance in co-op' argument is old and stupid
3. Adepts have just the same amount of shields as any other class if you take fitness, they aren't squishy

Edit: adepts also use their god-like pistols while in cooldown

Modifié par molecularman, 19 mars 2012 - 11:44 .


#123
TeamLexana

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molecularman wrote...

The main thing is that adepts are OP especially on the high difficulties - because biotic combos scale in damage. Think about it, it really doesn't make sense that combos get scaling when nothing else does. Thanks to this adepts are generally less effective on bronze and OP on gold. It's not hard to spam powers behind cover so I can't justify them being the class with the highest damage output.

FACTS:
1. People saying biotic explosions aren't OP probably only use adepts and don't want their fav class nerfed
2. The 'there's no need for balance in co-op' argument is old and stupid
3. Adepts have just the same amount of shields as any other class if you take fitness, they aren't squishy

Edit: adepts also use their god-like pistols while in cooldown


LOLZ.

#124
wilzoon

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molecularman wrote...

The main thing is that adepts are OP especially on the high difficulties - because biotic combos scale in damage. Think about it, it really doesn't make sense that combos get scaling when nothing else does. Thanks to this adepts are generally less effective on bronze and OP on gold. It's not hard to spam powers behind cover so I can't justify them being the class with the highest damage output.

FACTS:
1. People saying biotic explosions aren't OP probably only use adepts and don't want their fav class nerfed
2. The 'there's no need for balance in co-op' argument is old and stupid
3. Adepts have just the same amount of shields as any other class if you take fitness, they aren't squishy

Edit: adepts also use their god-like pistols while in cooldown


I dont even... nvm, you are either this or that

#125
molecularman

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wilzoon wrote...

molecularman wrote...

The main thing is that adepts are OP especially on the high difficulties - because biotic combos scale in damage. Think about it, it really doesn't make sense that combos get scaling when nothing else does. Thanks to this adepts are generally less effective on bronze and OP on gold. It's not hard to spam powers behind cover so I can't justify them being the class with the highest damage output.

FACTS:
1. People saying biotic explosions aren't OP probably only use adepts and don't want their fav class nerfed
2. The 'there's no need for balance in co-op' argument is old and stupid
3. Adepts have just the same amount of shields as any other class if you take fitness, they aren't squishy

Edit: adepts also use their god-like pistols while in cooldown


I dont even... nvm, you are either this or that


You guys that ignorant? Have you ever even looked at the stats? 500/500 starting health and shield. Sames as human soldier. A freaking soldier (also vanguard). Fitness provides just the same bonuses for both.

Modifié par molecularman, 19 mars 2012 - 12:02 .