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Remake the entire storyline.


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#51
Dave of Canada

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XxTaLoNxX wrote...

No. I like everything about the game except the ending and how it was handled.


You liked choices not mattering? You liked being railroaded down a very linear path where nothing changes except a number that says "win" or "fail"? You liked the auto-dialogue which may go completely against your character and prompts reactions from the player's Shepard which may not qualify as "in-character"? You liked the unfair treatment which certain portions of the fanbase recieved, such as the Thanemancers having almost identical to the friendship path dialogue? You liked how ME1 and ME2 were pretty much made irrelevant and pointless through the plotholes introduced in ME3? You liked the broken promises which were built up by the lies from the marketing? Good for you.

Other people, the down-trodden and betrayed! The lonely and the ignored! We must rise up, we musn't allow BioWare to keep treating us with no respect! We must rise up and demand a proper storyline!

We must hold the line!

#52
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Dave of Canada wrote...

XxTaLoNxX wrote...

No. I like everything about the game except the ending and how it was handled.


You liked choices not mattering? You liked being railroaded down a very linear path where nothing changes except a number that says "win" or "fail"? You liked the auto-dialogue which may go completely against your character and prompts reactions from the player's Shepard which may not qualify as "in-character"? You liked the unfair treatment which certain portions of the fanbase recieved, such as the Thanemancers having almost identical to the friendship path dialogue? You liked how ME1 and ME2 were pretty much made irrelevant and pointless through the plotholes introduced in ME3? You liked the broken promises which were built up by the lies from the marketing? Good for you.

Other people, the down-trodden and betrayed! The lonely and the ignored! We must rise up, we musn't allow BioWare to keep treating us with no respect! We must rise up and demand a proper storyline!

We must hold the line!


Thanks for asking in such a rude fashion. Yes, I liked everything about the game EXCEPT the end.
I even support holding the line and wanting a better ending.
However I don't appreciate the way you are trying to cram your opinion about the rest of the game down my throat.
And no, I don't like the lies I was told about MP not effecting SP, or about how the choices mattered because in the end they didn't.

But you need to seriously STOP. You don't know my opinion on everything just because I liked the game.
Get over yourself.

#53
Gibb_Shepard

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Dave of Canada wrote...

XxTaLoNxX wrote...

No. I like everything about the game except the ending and how it was handled.


You liked choices not mattering? You liked being railroaded down a very linear path where nothing changes except a number that says "win" or "fail"? You liked the auto-dialogue which may go completely against your character and prompts reactions from the player's Shepard which may not qualify as "in-character"? You liked the unfair treatment which certain portions of the fanbase recieved, such as the Thanemancers having almost identical to the friendship path dialogue? You liked how ME1 and ME2 were pretty much made irrelevant and pointless through the plotholes introduced in ME3? You liked the broken promises which were built up by the lies from the marketing? Good for you.

Other people, the down-trodden and betrayed! The lonely and the ignored! We must rise up, we musn't allow BioWare to keep treating us with no respect! We must rise up and demand a proper storyline!

We must hold the line!


I'm having trouble deducing whether or not you're trying to make fun of the Retake ME movement. You know that they won't redo the storyline, so are you trying to point fun at the movement by mimicing a member with hyperbolic undertones?

I'm honestly not sure. But if you are being genuine, the best you can hope for is an ending that diverges based on the decisions you made. 

#54
Costin_Razvan

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That still wouldn't fix the problems with TIM and Cerberus, not by a damned longshot as well as of course other issues.

Modifié par Costin_Razvan, 19 mars 2012 - 11:51 .


#55
iamthedave3

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He may be making fun of the movement a little. A changed ending is at least a reasonable thing to ask for (IE, it's possible). Most people like 95% of the game anyway so there's very little call for anything else.

#56
Icinix

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Dave was friendlier when his avatar was an old man.

Funny enough he is getting younger as he ages. Weird huh? He is getting younger but becoming crankier in his old age.

Bless his little cotton socks.

#57
Seboist

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EternalAmbiguity wrote...

I agree with you Dave that a lot of things like Cerberus were very stupidly railroaded. But, as I've said before, I think that it would take a very very long time to allow adequate...adequate...exploration, for lack of a better word, of all the different paths that the previous games pretend to send you down.


Bioware set themselves up for failure by planning absolutely nothing. They never planned how the story would turn out to begin with, so obviously the choices mattering would have never factored into the equation.

#58
SynheKatze

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The game's full of lost opportunities.

Beginning with Cerberus being genuinely evil, the rachni, Thane, the geth conflict and ending, of course, with the lack of closure this game has.

Let's say... if you had a pro-Cerberus Shepard, why can't you convince TIM in the end to surrender his troops and give them to you? In exchange of diplomatic immunity and giving away his husk-controlling research. That'd be better than simple railroading against them.

Also, as it is, Cerberus overshadows the Reapers as enemies. If they're gonna make future DLCs, reaper forces should be the primary foes.

On the rachni, well, if you saved the Queen, then let's give you the choice to save the damn Queen again in ME3, but if you killed her, what sense does it make reviving her? Just so that you can curbstomp her again? Please, change that. Make it so that if you killed the original Queen, the reapers have created a breeding machine that operates automatically, thus not facing any kind of ethical compromise. That way you don't lose said side-mission, but it gives you the feeling that the choices you made didn't go to waste.

On the geth... well, the way it was handled was somewhat bittersweet for me. The arc was fine but its resolution is not what I expected from the geth. Legion once stated that they wanted to find THEIR OWN way to evolve and grow as a culture, grow as people, and gain acceptance, eventually, by themselves. Accepting the reaper code and spreading it throughout every geth is, to put it midly, "out of character". If you want to justify this, please give it some foreshadowing, for example, legion analyzing the reaper code and adapting certain parts of the reaper code PRIOR Rannoch's finale.

On the genophage... if you let Maelon live, why not ask for his help? It makes no sense that the STG couldn't find him and for him to, after you cure the genophage, nonchanantly send you a thankfull message while he's supposed to be on the run. And even better, he's hiding in Omega, running a clinic, right under everyone's noses, he could teach TIM a lesson or two.

I'd like for Maelon to help developing the cure he designed, and to have significance in the finale. Hell, you could even let him go instead of Mordin, or they could go together to redeem themselves. Whatever.

The Coup... give it some foreshadowing. Something simple, similar to the LotSB videos on ME2 will help, and make it so unravels throughout the story, not just popping in your face.

On Thane... give the guy some significance, more than just dying, make it so that if he died in the suicide mission, no one's there at the time to save the Salarian Councillor. That'd give the guy some importance.

Perhaps, something like this:

IF Thane is loyal -> He saves the salarian councillor and sacrifices himself in the process.
IF Thane is dead-> Salarian Councillor dies.
IF Thane is alive but unloyal -> He tries to help, but doesn't arrive in time, thus gaining a little time to live.
IF Thane is alive, loyal, and romanced -> Thane lives.

I don't know what I'd do with Jacob, maybe some Jacobmancer could provide insight on his character, as I've never romanced him.

Additionally, you Feros and Noveria should be full-fledged side missions, showing consequences of what we did in the first game.

#59
Tirigon

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BioWare should just release those nasty asari-hanar porngames, and a lovestory with Shepard and Liara. These are the 2 most important parts of the franchise anyways, right now.

#60
Dave of Canada

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Tirigon wrote...

BioWare should just release those nasty asari-hanar porngames, and a lovestory with Shepard and Liara. These are the 2 most important parts of the franchise anyways, right now.


Looking at the general reaction to the game, I'm inclined to agree.

Modifié par Dave of Canada, 19 mars 2012 - 01:26 .


#61
SynheKatze

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Dave of Canada wrote...

Tirigon wrote...

BioWare should just release those nasty asari-hanar porngames, and a lovestory with Shepard and Liara. These are the 2 most important parts of the franchise anyways, right now.


Looking at the general reaction to the game, I'm inclined to agree.


Endgame porn and it's a deal? ;c

#62
Super.Sid

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That is too much to ask. Please be reasonable. The entire plot was well written. Just the ending needs to be worked on.

#63
kea_spicy

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Well, as long as you don't mind paying for it in the form of a $50-60 "DLC" then sure, why not remake the entire storyline?

#64
spirosz

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I don't think EA or Bioware is going to shell out more money to remake a game, that's way too much to ask.

#65
alienatedflea

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Zanallen wrote...

Why not? If the "fans" can protest enough to get the endings changed, why not take the next step and have them redo the entire game to the meet expectations.

because its Bioware's work, its that simple...we would not have shepard or mass effect universe....Bioware should give up its autonomy to appease the dumb masses.  I do believe that DLC is coming which will give more answers to our questions and all of these people like you and the OP will feel pretty dumb when you threw a temper tantrum for nothing....like little kids.

#66
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This is one of the first threads I've ever seen which is serious and yet not at the same time.

#67
fainmaca

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While I agree that the narrative as a whole didn't deliver what I had come to expect, a total remake of the game is an unreasonable request to make at this point, just two weeks after the current version was released. It isn't fair to the people at Bioware, who have just finished the gruelling task of completing this version only to have their creative decisions not carry through as intended (or maybe they did, according to some theories), to immediately tell them to throw that away and start again, even if they have all the created resources that went into this game available to them.

At this point, the only thing to expect that is both fair to the developer and to the consumer base is a repaired ending. That is the most that EA (who foot the bill, remember), will likely commit to.

Further down the line, however, a remake to revive the franchise may not be a terrible idea...

#68
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That's what happens when you listen to fans when they demand that the ending have C&C and make sense. They'd start demanding that the beginning and the middle have C&C and make sense, too.

They demand too much.

Preposterous fan pandering! Instead of a simple twenty-seconds patch where you can see Shepard sitting on the Rannoch beach drinking booze with Garrus while little blue children are running around, they'd want the entire game to be a cohesive, satisfying emotional experience.

This is too far. The (story)line must end here!

(Fortunately for BW, I don't think this highly dangerous movement will ever gather enough numbers and support to ever become a force to be reckoned with.)

Modifié par laecraft, 19 mars 2012 - 10:23 .


#69
Karimloo

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Let me be clear, I did not like the endings. I was not satisfied by the endings. I am not completely satisfied about the events that transpired even during Mass Effect 3, not just the ending.

But this is the dumbest idea I ever heard in my life. That would be torture to the BW employees, I would protest this in fact.

And I know this is satire.

#70
Naughty Bear

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I honestly wished Cerberus would actually be good guys. Seriously, i feel that Cerberus is/was our guardian angel. Protecting Humanity no matter what.

It is poor writing just to make Cerberus indoctrinated. I actually wished a group like Cerberus existed, i would join straight away.

TIM would of made a great squad mate.

The way Shepard says 'you were supposed to protect us!'. Tugged a heart string for some reason.

Modifié par Naughty Bear, 19 mars 2012 - 10:43 .


#71
alikilar

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heh to change a SOTRYLINE EA will deny this and probs change bioware into another company because its getting flammed by everyone to change the story ill probs deeply hate EA if they did that so dnt change it i like they way it is its all PERFECT everything cept tht 1 percent man this fanbase is becoming like Germany all over again

Image IPB

Modifié par alikilar, 19 mars 2012 - 11:00 .


#72
GME_ThorianCreeper

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Ha! I have heard remake the ending, but remake the storyline? Thats ridiculous.

Instead of "Retake Mass Effect" it will be "Re-make Mass Effect" Rofl

Modifié par GME_ThorianCreeper, 19 mars 2012 - 11:01 .


#73
Dave of Canada

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kea_spicy wrote...

Well, as long as you don't mind paying for it in the form of a $50-60 "DLC" then sure, why not remake the entire storyline?


I like this human, he understands!

#74
felipejiraya

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BSN is getting more stupid day after day.

#75
BenjaminR00

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ReconTeam wrote...

I don't think anything like this is ever going to happen, but there would be a lot interesting possibilites for something set outside of the reaper business. I'd want conspiracy, betrayals, brutal galatic politics, the ability to truly work with Cerberus, etc.


Yes. I have written some thoughts in reply to you and also these ideas re: Me3 in general.

Re ReconTeam - Exactly. And what sucks is that was what was promised with ME2. For example, depending on your choices you could agree with Cerberus and believe they were doing the right and necessary thing potentially - they only should have been indoctrinated IF you gave them the collector base (and as a knock-on, only then would Dr. Eva Core be in the game and that would be the only way EDI could have a body) & If you destroyed collector base you should have had an entirely different game to play and after winning the battle with the Reapers, Cerberus could still have tried to capitalize on it and take over.

And that's just taking that key decision out and creating two paths. But at the very least those two major paths should have been there in ME3 as a result of your end decision in ME2. The problem is that BioWare thinks meeting someone you 'saved' or didn't in a previous game counts as multi-threaded plot and a return for gamer investment. It does not. I mean, this is partly a problem of listening to absolute nerds on BSN who obsess over slash fiction and the like - there is nothing wrong with the gay characters or S/S relationships in the game, it just shouldn't be part of what defines the game as a whole. Relationships with whomever should define and shape the game because that leads to differen't pathing. That is the point, not whether you/they are gay or bisexual or not - it's not the defining variable because in the end it's just a distraction and it gets boring. Gay or straight does not define the character of a relationship, that is just lazy writing, is my point.

This game should have been released in like 2014 and been the greatest game ever with massive dimensionality and hard moral choices of who lives and who dies - especially since some of them would get to live or die based on your moves in the game, rather than being dumped on by some ridiculous star-child. If you wanted mystery Casey Hudson, you should have kept it full mysterious - the implications that everything in the galaxy and the reapers were just servants of some larger organism was at it's strongest when it's a mystery - and I am speaking as a card-carrying christian here - you don't need a bullcrap x-files moment, all you need is potentiality. They could have instead asked the question: Who sent the Reapers? What happens now we beat them? Should we even wonder? Etc etc setting up the next gen of Mass Effect games which don't even have to come out for 5 years or something and that wondering is just part of the mythos of the ME universe, you don't have to answer it. Instead you got a game that was craply designed for people who never played Mass Effect before with a few tag-ons from previous characters if we did play the previous games. Well, that's not what we were sold and that's why people are pissed: WASTED POTENTIAL.

That doesn't change the combat gameplay which is deservedly lauded. I really enjoyed playing on Insanity and I think what they did with the weapons/weight/recharge time and the increased functionality of the different classes was top notch. Absolutely top notch. I really loved playing that part of the game. If you think of that as the game it is a great, fun game. But once you step back and realise that this is not what the game should have 'just' been, that's when you get pissed.

I completely agree with people that say the indoctrination theory is intentional and I equally agree that BioWare just dropped the ball. Why? Because in the end Casey Hudson is not smart enough, not anywhere near smart enough to pull off the writing required to have the ending he tried to create... he just screwed up. That is the most believeable thing, he tried to make something with a twist and failed.

And ANYWAY I personally believe the possibility of being indoctrinated and questioning yourself _should_ have been one of the THREADS of the game that you have to confront in the end - if the ending you get (with the three non-endings) was one of the key ones based on your choices through the game.

I know people are like 'Do you know how long that would have taken? Do you know how much that would have cost?' Yes... I do. And guess what they did it very lamely with SWTOR didn't they, and they got given a budget of $200,000,000 for that. Sometimes you have to make something the best and kick ass. Or otherwise you dissapoint and that is why people are angry.

That's all we are saying. In the end BioWare is the entity that promised so much more, maybe far too much more than a game could ever deliver but they promised it and did not deliver. Instead we got a really good third person shooter with a much better story than Gears of War could ever be with a broken ending. I understand why people don't get why we are complaining, because that is a GREAT FUN game. How anyone could hate that is inane really, and the thing is people don't hate that, they bought the game and played it through and most reviews by fans said they liked it but hated the ending. Well, when they say 'hated the ending' it means two things: I didn't want to abruptly stop playing this game I love especially since it ruins my ability to replay it, and secondly because this game could have been so much more. That's what people are expressing.

If BioWare figured out you could not deliver this is one game then by hokey you should have said there is going to be a mass effect 4 because the game is just too big. Guess what? People would have gone nuts and gone into even bigger anticipation! Harry Potter did it. MADE A SHEDLOAD OF MONEY. That strategy _works_. The one you chose does not. In the end, you fumbled the ball because you didn't have the guts or the creativity. THAT is why people are pissed at BioWare. The rest is just inarticulate really, but fabulously well done since a it turned rage into charity $$$.

When are companies like EA and now BioWare going to stop drinking the Kool-Aid and bring in outside consultants that can analyse these things and not regard it as a privilege to be in the room with the suits? After all, isn't that just 'indoctrination' by some rich guys? I swear I remember writing treatments for changes to CGI cutscenes in games when I was a kid and discussing why the originals are bad and posting them online and now 12-14 years later I have a MFA in this stuff and I am much better at discussing and analysing why something works or doesn't work now and I am still right. And I am so sick of watching people screw it up, it's why I stopped playing games for years until Mass Effect 2 came along and I dived back in. So I know that my thinking on this and this rambled piece of writing makes absolutely no difference at all but it doesn't change the fact that with applying different thinking to problems you get different outcomes which are so necessary and even more pertinent when applied to a game like this, even if it is an action-RPG.

I honestly believe this is part of a larger existential problem where people just want something true in their lives and as pathetic as it may seem a game nowadays can kinda do that in the same way a book potentially can. And for outsiders who play games and find involvement with a community through games in the way they might not in real life this stuff is important. It's part of why they buy the game at all and underneath everything I think thats why people are angry as hell. Maybe it just means in the end that games can't deliver on this, maybe David Jaffe is right games should just be about gameplay, after all it's why iOS makes so much money. And why Call of Duty does too, even if you hate it there isn't any further substance to it that's for sure.

These are just rambled notes, I have not structued an argument clearly enough but food for thought maybe.