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To all you indoctrination theory deniers...


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#26
Liquoid

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Hudathan wrote...

Just because the endings aren't what they seem doesn't mean that indoctrination theory is automatically true. It will remain a theory until Bioware confirms or denies it.


"Shepard Lives" cutscene is proof for the indoctrination interpretation.
But ofc you haven't seen the cutscene because your Shep got indoctrinated.

Too bad you don't have access to YouTube (evidently), otherwise any confusion would be cleared up.

#27
Claym0re

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Liquoid wrote... "Shepard Lives" cutscene is proof for the indoctrination interpretation.


Its an easter egg.

#28
Leeloo Multipass

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I'm sensing some sarcasm...

#29
Zing Freelancer

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People will see what they wish to see.

#30
Liquoid

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It's a cutscene you get only if you choose Destroy option with sufficient EMS (4-5k, depending on how Anderson left the building).

Not an easter egg, it's a legit segment of the ending sequence.

#31
MrPuschel

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Not sure if troll or...



Posted Image

#32
Guest_Arcian_*

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The indoctination theory proving true would be an even worse insult to the fans than the endings we got.

"Lol it was all a dream actually, now buy the DLC to get the real ending."

Yeah no, I want them to admit they dropped the ball. They can't hide behind fan theories crafted by desperate people in denial.

#33
Su13perfitz

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nullobject wrote...

...I can't believe your small minds still refuse to face the truth of this.

Let me help you.

Let's just ignore all the evidence and hints contained throughout the game, there are plenty of threads and videos about that; let's just use simple logic to look at the situation from a writing and corporate culture perspective.

How can you actually think that the same writing team responsible for the great character interaction and mid game quests in this game could also be the team responsible for a totally broken finale? Since when have Bioware made games with that kind of extreme variation in writing quality?

Where do you get the idea that Bioware would deliberately put a stupid, infuriating, and lore-violating ending on a game from one of their most popular franchises, and seriously think it was a good idea? In fact, where do you get the idea that Bioware would be anything but ultra-careful with a best selling franchise?

We know what Bioware writers are capable of, and they've never made a game before where we get hints throughout the game of the final reveal, but when we get there it is disappointing and laughable. Why would they start doing that now?

Surely you can't beleive that a company with the talented employees that produced the story and gameplay of titles like Mass Effect 1, KOTOR, Baldurs Gate 2 and Dragon Age could seriously make this kind of mistake?

Clearly Bioware intended the Indoctrination ending all along, it is the simplest explanation. The "Final Hours" stuff is deliberately misleading, they just fed Jeff Keighley false information to help maintain the illusion. For now they are just patiently enduring enduring the bad press and potential sales losses from the ending, as they know that the wave of relief and gratitude from the fans when they make the big reveal will make it all worth it.


I see what you did there....:bandit:

#34
Aduro

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O_o
Ok, as much as I love the Indoctrination Theory (it will be my headcanon from which to build on in all future play throughs... if I can get the will to even do them XD). you really should loosen up on trying to force it onto people XD.
There are counter arguments for it. For instance, they could have lost sight of their goals. They could have ran out of time near the end and rushed through things.
Also, from a business perspective the only incentive for doing it is to incorporate the players into it on a meta-level, before releasing a continuation that builds off of it. Unfortunately, the time in which Bioware could have done this (which would suggest it was their intended action) has long since passed =/.

The biggest evidence, outside the game of course, for Indoctrination Theory not being their intended canon is in fact the "Final Hours" app. Had they made people pay for an app that falsely describes the last part of their games (assuming Indoctrination buildup is their true ending), well that's asking for a tsunami of awful, awful things =/.

Now, it may be possible for Bioware to grasp onto the Indoctrination Theory and use it to repair the damage of the current ending. That would be awesome. Yet, the argument that it was their original idea no longer seems strong to me =/

#35
Claym0re

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Liquoid wrote...

It's a cutscene you get only if you choose Destroy option with sufficient EMS (4-5k, depending on how Anderson left the building).

Not an easter egg, it's a legit segment of the ending sequence.


The indoc theory would be great if the ME franchise was originally intended to be a quadrology. Man that would be a real badass apetizer for ME4.

I know  its hard to accept, but they simply screwed it up...badly.

Modifié par Claym0re, 19 mars 2012 - 09:16 .


#36
Guest_SwobyJ_*

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OhManTFE wrote...

Why would their game not have the proper ending then... why would they save it for a patch that is just as bad. Or worse, if they are going to charge you for the actual ending.

Also what is the narrative point of that entire dream sequence, joker running away, the epilogue with stargazer, the whole confrontation with TIM. All that **** was just meaningless filler?

And why would Harbinger try to indoctrinate Shepard, why not finish him off with a final blast of his laser?


None of it adds up. Fact is Bioware screwed up with the ending, no-one knows how they screwed it up, but they did. Don't let cognitive dissonance cloud your judgement. The only way we are going to get an ending this series deserves is if we all beg for it.


Actually, there are ways to explain all of this.

1)They would be trying to go all 'meta' (and obviously they are failing, looking at the reaction), going with a tactic to not just indoctrinate Shepard, but to indoctrinate YOU. As such, we make our other theories, and discuss what would happen to the galaxy with the 3 choices etc etc... when really, they're trying to get players to contemplate how Saren and others feel when indoctrination reaches our minds. When all regions of the world get 2-3 weeks to play at minimum, they send the news out.

2)If the real ending costs $, I'll be protesting right alongside you. However, they could just as well attach it to the Alliance Network like Zaeed did with Cerberus Network, and *most* players would be at least OK with that.

3)Dream would not be filler. It would be Shepard facing the strongest weapon that the Reapers even have, and he would be the first organic..possibly ever, to completely resist indoctrination, and continue to insist on the Reapers' destruction.

4)Joker running away, the Normandy crash... those would simply be images given to placate Shepard into his delusion. It's 'bright' for him, yet has a hint of malace. Shepard himself would never accept an ending with the mass relays destroyed and his friends abandoned, but an indoctrinated Shepard would accept this as long as 'everything is ok'. The final scenes are to show 'everything is ok', when its really not. Stargazer might be real though, as an easter egg, to show us that Shepard isn't quite finished yet. The 'Shepard Alive' snippet would be to tease this even more, as he appears to actually be on Earth.

5)He could be indoctrinated for two reasons-
a)Control - become the next Harbinger intelligence of a new Human-Reaper. We know that Harbinger REALLY REALLY wants him. And the cycle continues, because while 'Shepard' might be able to 'control' the Reapers, nobody said anything about controlling the cycle ;)
b)Synthesis - with enough points, this option is available. I see this as Shepard 'proving himself' to the Reapers. They then take him and use him as an agent to use the Crucible. We still don't know what the thing does (if the IndocTheory is right), but it could play right into the Reapers' hands. The Crucible plans themselves may very well be an original Reaper creation.

#37
meteng

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I thought the Final Hours whatsit indicated that indoctrination was initially a plot line but dropped due to time constraints. If so, the hints throughout could be due to this but not actually leading anywhere any more.

#38
Captain Shakespeare

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Most people don't seem to realize that this whole thread is a subtle troll. Follow the links in the original post.

#39
sAxMoNkI

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Sneaky OP, very sneaky :P. Nice links.

#40
Tsantilas

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10/10 well played.

#41
Reptilian Rob

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Arcian wrote...

The indoctination theory proving true would be an even worse insult to the fans than the endings we got.

"Lol it was all a dream actually, now buy the DLC to get the real ending."

Yeah no, I want them to admit they dropped the ball. They can't hide behind fan theories crafted by desperate people in denial.

MFW it turns out to be true.

#42
Sal86

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I'd love to believe in indoc theory, I *really* would but I have to agree with those saying that BW just dropped the ball. Doesn't mean we have to give up hope though, playing their cards right could turn this into a 'New Coke'.


EDIT: Heh, those links, nice. I tip my hat to you.

Modifié par Sal86, 19 mars 2012 - 09:20 .


#43
Guest_SwobyJ_*

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Su13perfitz wrote...

nullobject wrote...

...I can't believe your small minds still refuse to face the truth of this.

Let me help you.

Let's just ignore all the evidence and hints contained throughout the game, there are plenty of threads and videos about that; let's just use simple logic to look at the situation from a writing and corporate culture perspective.

How can you actually think that the same writing team responsible for the great character interaction and mid game quests in this game could also be the team responsible for a totally broken finale? Since when have Bioware made games with that kind of extreme variation in writing quality?

Where do you get the idea that Bioware would deliberately put a stupid, infuriating, and lore-violating ending on a game from one of their most popular franchises, and seriously think it was a good idea? In fact, where do you get the idea that Bioware would be anything but ultra-careful with a best selling franchise?

We know what Bioware writers are capable of, and they've never made a game before where we get hints throughout the game of the final reveal, but when we get there it is disappointing and laughable. Why would they start doing that now?

Surely you can't beleive that a company with the talented employees that produced the story and gameplay of titles like Mass Effect 1, KOTOR, Baldurs Gate 2 and Dragon Age could seriously make this kind of mistake?

Clearly Bioware intended the Indoctrination ending all along, it is the simplest explanation. The "Final Hours" stuff is deliberately misleading, they just fed Jeff Keighley false information to help maintain the illusion. For now they are just patiently enduring enduring the bad press and potential sales losses from the ending, as they know that the wave of relief and gratitude from the fans when they make the big reveal will make it all worth it.


I see what you did there....:bandit:

Yeah I just noticed 5 mins ago :P WELL PLAYED OP

#44
shadey

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i'll tell you why. indoc. theory isn't possible

having shep. wake up after he was hit by harbringer and him just imagine the end answers nothing, this was the last in the series. They aren't going to write an ending that would need a whole other game to answer.

#45
Sellara

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OP, yesterday I would have agreed wholeheartedly. Today, I am pretty sure they really did perform this poorly. You will come to terms with it soon, just watch them fumble around. These are not the actions of a company with an ace up its sleeve.

#46
Axolotl Shepard

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Nevermind, I get it.

Modifié par Axolotl Shepard, 19 mars 2012 - 09:23 .


#47
ElementL09

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Idocturnation theory makes the most sense, unless Bioware says or explains in depth otherwise.

#48
Liquoid

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Claym0re wrote...

Liquoid wrote...

It's a cutscene you get only if you choose Destroy option with sufficient EMS (4-5k, depending on how Anderson left the building).

Not an easter egg, it's a legit segment of the ending sequence.


The indoc theory would be great if the ME franchise was originally intended to be a quadrology. Man that would be a real badass apetizer for ME4.

I know  its hard to accept, but they simply screwed it up...badly.


The biggest issue with indoctrination interpretation is the fact that it shows BioWare was rushed by the Reapers to meet the deadline, hence they cooked up a game without an actual ending (i.e. the ending sequence is supposed to be just an indoctrination induced dream).


At least they wrapped the "sry we were running outta time" package in a somewhat creative, 4th wall breaking way.

Modifié par Liquoid, 19 mars 2012 - 09:21 .


#49
Umbrellamage

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shadey wrote...
They aren't going to write an ending that would need a whole other game to answer.


But that's what they did.

#50
Claym0re

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In addition if they use the indoctrination theory right now...well that would be the cheapest move ever...