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To all you indoctrination theory deniers...


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#201
Paragon Auducan

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RLesueur wrote...

MrIllusion wrote...

And this bullet wound was shown where exactly?


Hey you're right. They never showed any Reapers on Palavan but they did show Reapers on Earth...obviously Earth was indoctrinated too!


This makes ZERO sense.

For one we see Palaven in fire, we see Anderson perfectly healthy.

#202
MrIllusion

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RLesueur wrote...

MrIllusion wrote...

And this bullet wound was shown where exactly?


Hey you're right. They never showed any Reapers on Palavan but they did show Reapers on Earth...obviously Earth was indoctrinated too!


That's pretty good straw grasping, I should know. I'm a theorist.

They showed Anderson sitting side by side with Shepard. At 8:37.

There's no wound.

Modifié par MrIllusion, 19 mars 2012 - 01:04 .


#203
CavScout

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Paragon Auducan wrote...

RLesueur wrote...

Paragon Auducan wrote...

Also 8:37 clearly shows you something, it's a lingering scene and shown for a reason. It's his hand bloodied where he shot Anderson on his own body JUST as Anderson dies.


That's just him realising he's badly injured and doesn't have long.

Give it up, indoctrination is nonsense.


He was NEVER shot there, that's where Anderson was shot -_-


Umm.. you do see that his armor is blasted off... right... he is wounded. He was wounded his whole walked to the where Anderson was.

#204
RLesueur

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Paragon Auducan wrote...

This makes ZERO sense.

For one we see Palaven in fire, we see Anderson perfectly healthy.


Your whole argument makes zero sense. They showed Anderson being shot, clutching his side and -dying-.

Last I checked dead people are not considered to be in perfect health.

#205
nullobject

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RLesueur wrote...

Last I checked dead people are not considered to be in perfect health.


Clearly you did not play Dragon Age 2 after defiling the urn.

#206
Paragon Auducan

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RLesueur wrote...

Paragon Auducan wrote...

This makes ZERO sense.

For one we see Palaven in fire, we see Anderson perfectly healthy.


Your whole argument makes zero sense. They showed Anderson being shot, clutching his side and -dying-.

Last I checked dead people are not considered to be in perfect health.


They show him shot, then magically he has no bullet hole and no blood. Shepard has said bullet hole and is leaking blood so much he has to crawl to the elevator.

#207
DraCZeQQ

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nullobject wrote...

RLesueur wrote...

Last I checked dead people are not considered to be in perfect health.


Clearly you did not play Dragon Age 2 after defiling the urn.


Omg Lelianna is indoctrinated too!!! Now it all makes sense!!!

#208
Capeo

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"We are aware that there are concerns about a recent post from this account regarding the ending of the game. In this post it was stated that at this time we do not have plans to change the ending.

We would like to clarify that we are actively and seriously taking all player feedback into consideration and have ruled nothing out. At this time we are still collecting and considering your feedback and have not made a decision regarding requests to change the ending."

From the Bioware FB page. Get over it conspiracy theorists. These are the endings they always intended. They originally stated that they aren't changing the endings then did a little PR backtracking but their intent is clear. The reason the endings match everything that has been leaked and everything in the app is because these are the real endings.

#209
RLesueur

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Paragon Auducan wrote...

They show him shot, then magically he has no bullet hole and no blood. Shepard has said bullet hole and is leaking blood so much he has to crawl to the elevator.


I shot a lot people in the game and left no bullet holes and no blood. I guess Shepard has been indoctrinated since Mass Effect1.

#210
DraCZeQQ

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Paragon Auducan wrote...

RLesueur wrote...

Paragon Auducan wrote...

This makes ZERO sense.

For one we see Palaven in fire, we see Anderson perfectly healthy.


Your whole argument makes zero sense. They showed Anderson being shot, clutching his side and -dying-.

Last I checked dead people are not considered to be in perfect health.


They show him shot, then magically he has no bullet hole and no blood. Shepard has said bullet hole and is leaking blood so much he has to crawl to the elevator.


Well you see perfectly healthy Anderson and Sheppard with bullet wound
I see shot Anderon that dies from that shot and wounded Sheppard hit with giant laser that just got shrapnel in gut

#211
DraCZeQQ

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RLesueur wrote...

Paragon Auducan wrote...

They show him shot, then magically he has no bullet hole and no blood. Shepard has said bullet hole and is leaking blood so much he has to crawl to the elevator.


I shot a lot people in the game and left no bullet holes and no blood.


Omg this so supports my Prothean VR in ME1 Beacon theory!

#212
Well

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nullobject wrote...

...I can't believe your small minds still refuse to face the truth of this.

Let me help you.

Let's just ignore all the evidence and hints contained throughout the game, there are plenty of threads and videos about that; let's just use simple logic to look at the situation from a writing and corporate culture perspective.

How can you actually think that the same writing team responsible for the great character interaction and mid game quests in this game could also be the team responsible for a totally broken finale? Since when have Bioware made games with that kind of extreme variation in writing quality?

Where do you get the idea that Bioware would deliberately put a stupid, infuriating, and lore-violating ending on a game from one of their most popular franchises, and seriously think it was a good idea? In fact, where do you get the idea that Bioware would be anything but ultra-careful with a best selling franchise?

We know what Bioware writers are capable of, and they've never made a game before where we get hints throughout the game of the final reveal, but when we get there it is disappointing and laughable. Why would they start doing that now?

Surely you can't beleive that a company with the talented employees that produced the story and gameplay of titles like Mass Effect 1, KOTOR, Baldurs Gate 2 and Dragon Age could seriously make this kind of mistake?

Clearly Bioware intended the Indoctrination ending all along, it is the simplest explanation. The "Final Hours" stuff is deliberately misleading, they just fed Jeff Keighley false information to help maintain the illusion. For now they are just patiently enduring enduring the bad press and potential sales losses from the ending, as they know that the wave of relief and gratitude from the fans when they make the big reveal will make it all worth it.


".I can't believe your small minds still refuse to face the truth of this."

Actually your attacking people who have a different opinion negates the "Let me help you" .Thanks but no thanks.

#213
Grand Wazoo

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nullobject wrote...

...I can't believe your small minds still refuse to face the truth of this.

Let me help you.

Let's just ignore all the evidence and hints contained throughout the game, there are plenty of threads and videos about that; let's just use simple logic to look at the situation from a writing and corporate culture perspective.

How can you actually think that the same writing team responsible for the great character interaction and mid game quests in this game could also be the team responsible for a totally broken finale? Since when have Bioware made games with that kind of extreme variation in writing quality?

Where do you get the idea that Bioware would deliberately put a stupid, infuriating, and lore-violating ending on a game from one of their most popular franchises, and seriously think it was a good idea? In fact, where do you get the idea that Bioware would be anything but ultra-careful with a best selling franchise?

We know what Bioware writers are capable of, and they've never made a game before where we get hints throughout the game of the final reveal, but when we get there it is disappointing and laughable. Why would they start doing that now?

Surely you can't beleive that a company with the talented employees that produced the story and gameplay of titles like Mass Effect 1, KOTOR, Baldurs Gate 2 and Dragon Age could seriously make this kind of mistake?

Clearly Bioware intended the Indoctrination ending all along, it is the simplest explanation. The "Final Hours" stuff is deliberately misleading, they just fed Jeff Keighley false information to help maintain the illusion. For now they are just patiently enduring enduring the bad press and potential sales losses from the ending, as they know that the wave of relief and gratitude from the fans when they make the big reveal will make it all worth it.


This here is the problem. People believe Bioware are immortal gods of game writing. They are not. It is starting to look more like a situation with a husband and wife where the husband beats his wife and the wife goes like "Oh , but he doesn't really mean it!".

Yes, terrible analogy. I am sorry.
Anyways, the indoctrination theory is not something that Bioware planned from the beginning, it is an interesting piece of fanfiction, nothing else and that's the bottom line.

#214
CavScout

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Paragon Auducan wrote...

RLesueur wrote...

Paragon Auducan wrote...

This makes ZERO sense.

For one we see Palaven in fire, we see Anderson perfectly healthy.


Your whole argument makes zero sense. They showed Anderson being shot, clutching his side and -dying-.

Last I checked dead people are not considered to be in perfect health.


They show him shot, then magically he has no bullet hole and no blood. Shepard has said bullet hole and is leaking blood so much he has to crawl to the elevator.


So you think Anderson was just taking a nap?

#215
nullobject

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Well wrote...

nullobject wrote...

...I can't believe your small minds still refuse to face the truth of this.

Let me help you.

Let's just ignore all the evidence and hints contained throughout the game, there are plenty of threads and videos about that; let's just use simple logic to look at the situation from a writing and corporate culture perspective.

How can you actually think that the same writing team responsible for the great character interaction and mid game quests in this game could also be the team responsible for a totally broken finale? Since when have Bioware made games with that kind of extreme variation in writing quality?

Where do you get the idea that Bioware would deliberately put a stupid, infuriating, and lore-violating ending on a game from one of their most popular franchises, and seriously think it was a good idea? In fact, where do you get the idea that Bioware would be anything but ultra-careful with a best selling franchise?

We know what Bioware writers are capable of, and they've never made a game before where we get hints throughout the game of the final reveal, but when we get there it is disappointing and laughable. Why would they start doing that now?

Surely you can't beleive that a company with the talented employees that produced the story and gameplay of titles like Mass Effect 1, KOTOR, Baldurs Gate 2 and Dragon Age could seriously make this kind of mistake?

Clearly Bioware intended the Indoctrination ending all along, it is the simplest explanation. The "Final Hours" stuff is deliberately misleading, they just fed Jeff Keighley false information to help maintain the illusion. For now they are just patiently enduring enduring the bad press and potential sales losses from the ending, as they know that the wave of relief and gratitude from the fans when they make the big reveal will make it all worth it.


".I can't believe your small minds still refuse to face the truth of this."

Actually your attacking people who have a different opinion negates the "Let me help you" .Thanks but no thanks.


Thanks, you've convinced me to edit the OP a little, as that line seems to be preventing access to the more important information within. Apologies for any offence.

#216
Capeo

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Capeo wrote...

"We are aware that there are concerns about a recent post from this account regarding the ending of the game. In this post it was stated that at this time we do not have plans to change the ending.

We would like to clarify that we are actively and seriously taking all player feedback into consideration and have ruled nothing out. At this time we are still collecting and considering your feedback and have not made a decision regarding requests to change the ending."

From the Bioware FB page. Get over it conspiracy theorists. These are the endings they always intended. They originally stated that they aren't changing the endings then did a little PR backtracking but their intent is clear. The reason the endings match everything that has been leaked and everything in the app is because these are the real endings.


I'm just going to quote myself so in the conspiracy theorists actually read this.  These are the endings they intend.  When this was posted without the caveat last night the BSN exploded and tons of threads were getting locked down.  They added this caveat but the truth is clear.  These are the endings BW intended.  

#217
RLesueur

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Capeo wrote...

Capeo wrote...

"We are aware that there are concerns about a recent post from this account regarding the ending of the game. In this post it was stated that at this time we do not have plans to change the ending.

We would like to clarify that we are actively and seriously taking all player feedback into consideration and have ruled nothing out. At this time we are still collecting and considering your feedback and have not made a decision regarding requests to change the ending."

From the Bioware FB page. Get over it conspiracy theorists. These are the endings they always intended. They originally stated that they aren't changing the endings then did a little PR backtracking but their intent is clear. The reason the endings match everything that has been leaked and everything in the app is because these are the real endings.


I'm just going to quote myself so in the conspiracy theorists actually read this.  These are the endings they intend.  When this was posted without the caveat last night the BSN exploded and tons of threads were getting locked down.  They added this caveat but the truth is clear.  These are the endings BW intended.  


Clearly Bioware is also indoctrinated. We can tell because they all have no bullet wounds. Just like Anderson!

#218
Promchek

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human mind is always looking for pattern, even if there are none. And sometimes, we find them. It doesn't change the fact, what Bioware haven't thought about it, it's all just coincidence.

It's not the first time such things happen, there are bad movies, where people have found a reason and meaning, behind some totally random things.

#219
nullobject

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Promchek wrote...

It's not the first time such things happen, there are bad movies, where people have found a reason and meaning, behind some totally random things.


Previously, someone linked to these:

http://www.cracked.c...than-movie.html 
http://www.cracked.c...-movies-better/ 

But surely Bioware writing is not on a level with George Lucas in the Star Wars prequels?

Modifié par nullobject, 19 mars 2012 - 01:32 .


#220
soundhole

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Grand Wazoo wrote...

This here is the problem. People believe Bioware are immortal gods of game writing. They are not.  


I have to agree.  While their games have had some of the most epic and memorable stories, there's always some part of the game that I felt falls flat on its face.  I mean, am I the only one who played through the Fade in DA?  It just so happens that ME3's faux pas occurred at the very end of a series.

#221
Rulycar

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Nope ... you will not indoctrinate me.

#222
sH0tgUn jUliA

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If one has to think this long, and analyze the ending of a fraking video game to validate this indoctrination theory it fell off the wagon like a load of horse sh**. The story utterly failed to tell it correctly. It failed to convince the player. See the gamer would have to become indoctrinated, and that failed because that won't happen.

It's like the 20 minute ending for "2001: A Space Idiocy" that after 40 years I still can't figure out what happened other than the ship crashed and he died. Could they have done that? No. They had to go all post modern and mysterious on us because they had extra reels of film, so they filmed the most boring sequence in motion picture history. It doesn't even make sense if you're on LSD where you go "wow, man, trippy!" Only the "hip spiritual" people "got it" and there is no universal consensus about it so guess what that means -- it didn't work.

That's what this indoctrination theory is. It's letting the writers off the hook. It's saying, "it's okay that you dropped a turd in the punch bowl."

HOLD THE LINE.

#223
Aganerral

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I've said it before, but even if indoctrination is the correct interpretation, the ending still sucks. Why? Because if the entire last sequence is shepard being indoctrinated, we have no idea how the battle turned out, what happened to our squadmates, etc.

Granted, we don't know a lot of that even if the endings are taken at face value :)

#224
Gyroscopic_Trout

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Grand Wazoo wrote...
This here is the problem. People believe Bioware are immortal gods of game writing. They are not. It is starting to look more like a situation with a husband and wife where the husband beats his wife and the wife goes like "Oh , but he doesn't really mean it!".

Yes, terrible analogy. I am sorry.
Anyways, the indoctrination theory is not something that Bioware planned from the beginning, it is an interesting piece of fanfiction, nothing else and that's the bottom line.


They're certainly better than any other developer.  Bioware's strength has always been looking at their subject matter and asking "what do people like about this?" and just giving the fans more of that.  There's nothing particularly original about Knights of the Old Republic, but it manages to please Star Wars fans more than the damned prequel trilogy.  Dragon Age: Origins is a generic fantasy where you gather the armies of elves,dwarves & men to defeat the evil dark lord and his army of goblins...but they've polished that cliché to a damn near mirror shine.

But then, this is why the ending doesn't make sense.  Bioware are masters of fanservice.  They should have known this ending would upset people; it doesn't take an 'immortal god of game writing' to see that.  Why would they choose to end an epic space opera with a poorly written hard science fiction atrocity that is directly at odds with everything else in the series.  Think about it; they could have ended it with a straightforward "Shepard fights a boss monster, saves the galaxy, gets the girl, everyone lives happily ever after" and it would still have been better received than this.  If people would have been happy with a merely satisfactory ending, why instead did they go for the worst possible ending they could have made?

#225
harrier25699

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CRISIS1717 wrote...

Indoctrination supporters are clutching at Emergency Induction Ports.


BW claims to have wanted a bitter-sweet ending but instead they give us disapppointment and three colours to choose it in.  Ater all that great writing, story telling and adventure the game just ends, it doesn't tie up the main story but what it does do is make you ask more questions and create frustration from not being able to find answers.  That's not an ending in any sense of the word, that's a continuation, even if it is unintentional.  However this is BW/EA we are dealing with here so it's a fool's hope to expect anything more. 

I read somewhere that said BW can't give away what they have planned, but they did say that once the DLC is out fans will want to keep their copy of ME3 forever.  For that to happen after this debacle, the ending must be addressed.