DarkHod wrote...
Regardless of the awful endings in ME3, I thought ME2 was superior in so many other ways.
Nah. ME2 unfortunately suffers from the problem that each companion mission, either to recruit them or the loyality part feels out of place for the larger story.
But the end of ME2 was ten times better. I would have liked it if they had extended the development time for ME2 up until the release of ME3, and merged the two games... ending with the Suicide Mission, this time including even Liara and Ash/Kaidan.
And instead of killing the human reaper you basically do that to blow them up just as they make the transit. I could imagine instead of the base, Shepard to undergo a suicide mission to place some giant bomb on the mass relay. Destroying it and thus stranding the Reapers in the system for a couple thousand years, as they have to fly a couple thousand lightyears to the next Mass Relay system.
By the time they had arrived they had been prepared.
Something along the lines. In that case the Recruitment Missions from ME2 wouldn't have seemed as out of place as they did.
Overall... i have to admit, ME2 was the better game, just not superior. ME3 makes a lot of bonus points for being much closer in feel to ME1... and up until the end (which spoils about everything and bends you over after cheapshoting you in an attempt to take you hard and dirty from behind against your will), ME3 delivers, in my opinion, the more unified experiance. Besides ME3 feels like a real transition was going on in the Universe.
I can't believe how much the End spoiled this game, considering if the end had been providing closure and a sense of accomplishment i would probably laude the game.
The game has the equivalent of your lover turning you on and then, when you finally want to get going to the jucy parts, it gets up and gets dressed, wishing you a good day while it asks you to leave your money on the bedstand when you leave for an ending.