Am I The Only Person Who Thinks ME2 Was Better?
#101
Posté 19 mars 2012 - 06:33
#102
Posté 19 mars 2012 - 06:46
While I generally loved the game up to a point, (the quest log was sloppy and the amount of side quests seemed to drag me away from the true problem at hand) - Ultimately,the feeling I was left with at the end of ME3 was hollow... and I am having a hard time wanting to play it again.
Games may be art, if so then they are a new breed of art - "interactive entertainement art" if you will...I don't need a real world or a metaphysical lesson about that, I just want to enjoy it.
#103
Posté 19 mars 2012 - 06:47
#104
Posté 19 mars 2012 - 06:47
Modifié par GME_ThorianCreeper, 19 mars 2012 - 06:48 .
#105
Posté 19 mars 2012 - 06:48
#106
Posté 19 mars 2012 - 06:54
If you look at it technically it was the best of the series.
Camera direction was better,animations where better,lip sync was better,texture quality was more consistent,characters where more fleshed and betterly developed...
And it also had mystery.Not ME3 kind of mystery which is "we show you things that doesn't make sense or are appropriate to the lore" but nice mystery,like "with full respect to already estabilished lore,we introduce you to some new persons and organization that you get to know what they are after,but you don't know how far they can take it".
#107
Posté 19 mars 2012 - 07:03
#108
Posté 19 mars 2012 - 07:09
#109
Posté 19 mars 2012 - 07:24
#110
Posté 19 mars 2012 - 07:27
People complain about the story but I loved the idea of recruiting the dealiest people i nthe galaxy to face enemies unknown in a suicide mission, where you didnt know who would survive and who wouldnt. And the loyalty missions were great as well.
#111
Posté 19 mars 2012 - 07:33
ME3 has taken ME2;'s gameplay and made some major improvements ( and ME2 was a great game ), it has also fixed alot of ME2's faults ( shooting gallery style levels, lack of rpg features, the main story ).
Despite these improvements I prefer how things in ME2 play out, ME3 feels very linear in the way you approach missions and sidequests. I really hate the fetch quests on the Citadel in ME3, I miss ME2's hub worlds and ME3 lacks the feeling of exploration. The Reaper evasion mini game is just as bad as ME2's planet scanning and then there is ME3's ending.
I had more fun playing ME2. ME3 was great but it felt too scripted and too much like a GOW game.
#112
Posté 19 mars 2012 - 07:42
#113
Posté 19 mars 2012 - 07:44
I am not sure how long i have got to go yet and i stupidly read the ending spoilers so have an idea of what is coming up, however as it stands just now, out of all 3 i prefer ME2
#114
Posté 19 mars 2012 - 07:57
Atmosphere & Setting: ME1
RPG Mechanics: ME1
Exploration: ME1
Characterization of Squad mates: ME2 & ME3
Squad mates: ME1 & ME2
Combat mechanics: ME3
Combat area design: ME1 & ME3
Ending & Resolution: ME1
UI: ME2 ? ME1 inventory is a pain and the journal in ME3 is unforgivably bad.
I enjoyed various aspects of all three games but I think ME1 is my favourite, even though it has some significant annoyances.
#115
Posté 19 mars 2012 - 08:00
#116
Posté 19 mars 2012 - 08:02
It took the best parts of ME1 and ME2 and combined it into one epic journey?? wow what version of mass effect 3 did you play??Merwanor wrote...
Mass Effect 3 is the best of the series, there is no question. It took the best parts of ME1 and ME2 and combined it into one epic journey.
#117
Posté 19 mars 2012 - 08:05
colouroflife wrote...
Excatly, ME2 was way better than ME3 in many aspects included animations and graphics. Most significantly we had full control over story and outcomes and there were not abundant amount of auto-dialogues like in ME3.
ME1 still stands the best of all three. Sadly it has gotten worse and worse with every installment, somehow.
LOL. No we didn't. If we did my Shepard would have been able to say "Screw you Cerberus I'm going back to the Alliance."
Or "Screw Joker. I'm getting on this escape pod."
Despite the auto-dialogue there were actually less times in ME3 that I was shaking my head because of moronic railroading that forced my Shepard to do and says things she wouldn't do or say.
#118
Posté 19 mars 2012 - 08:06
#119
Posté 19 mars 2012 - 08:19
#120
Posté 19 mars 2012 - 08:48
thestackshow wrote...
It was better, much more character development, you fell in love with all of your squad mates, and you all put it on the line at the end, the ending of ME2 was epic, if you played your best you got out with everyone alive and you felt the feeling of "oh man i cant wait for mass effect 3!"
THIS. You felt like you accomplished something at the end of ME2 and even (to a lesser extent) ME1. I certainly didn't feel that way at the end of "ME3". Let's face it, there's a difference between Woo-hoo! and WTF?
#121
Posté 19 mars 2012 - 08:49
#122
Posté 19 mars 2012 - 09:08
In hindsight I would have hoped that ME2 would feature mainly around exploring the reaper origins in further detail - past cycles, the nature of AI and organic intelligence, uncovering more about protheans (And dismiss the collector idea completely) and their civilisation, leviathan of dis, beings of light or seeders of life in the galaxies, and also the most important thing - uncovering the big ME3 device (avoiding name due to spoilers) before the end of it.
Essentially taking the load off ME3 and including a lot of what it covers without completing them.
Sub plots being the genophage, quarians/geth, shadow broker and cerberus (with the chance to fight or ally with either), and other things.
Ok Shepard nearly dying I understand the reason for, but not in the way it happened which required something silly like the lazarus project. But he/she should have been found an treated by the geth as originally intended, some conspiracy take place in which Shepard cannot show his/her face to the alliance or the council to begin with and so must act as alone to start with - maybe picking up Legion, Liara, Wrex/Tali and some new characters on the way, depending on how the plot progressed.
Characters like Kaidan/Ashley would be accessible in the last quarter once you've uncovered a lot of information of the main plot, and "the device" and can bring this news back to the alliance and the council.
No cerberus ally, get rid of half of the new squad members, no collectors, no suicide mission, none of it.
Because of that ME3 has to be how it is and squash everything in one game.
Modifié par Curunen, 19 mars 2012 - 09:15 .
#123
Posté 19 mars 2012 - 09:12
#124
Posté 19 mars 2012 - 09:13
why do all of these types of threads start with "Am I the only one..." <---anoying
ME1 > ME2 > ME3
#125
Posté 19 mars 2012 - 09:14
12 squadmates? Only liked five of them
Suicide mission? Way too easy and loses it's feel after the first pt
Combat? It's a lot better in ME3 with more weapons, weapon mods, weapons have levels, more powers and just more fun
ME and ME3 where fantastic, ME2 was ok.
Modifié par Mr.House, 19 mars 2012 - 09:15 .





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