This is the definition of “Indoctrination” and it’s taken from the in-game Codex.
Reaper "indoctrination" is an insidious means of corrupting organic minds, "reprogramming" the brain
through physical and psychological conditioning using electromagnetic fields, infrasonic and ultrasonic noise, and other subliminal methods. The Reaper's resulting control over the limbic system leaves the victim highly susceptible to its suggestions.
Organics undergoing indoctrination may complain of headaches and buzzing or ringing in their ears. As time passes, they have feelings of "being watched" and hallucinations of "ghostly" presences. Ultimately, the Reaper gains the ability to use the victim's body to amplify its signals, manifesting as "alien" voices in the mind.
Indoctrination can create perfect deep cover agents. A Reaper's "suggestions" can manipulate victims into betraying friends, trusting enemies, or viewing the Reaper itself with superstitious awe. Should a Reaper subvert a well-placed political or military leader, the resulting chaos can bring down nations.
Long-term physical effects of the manipulation are unsustainable, Higher mental functioning decays, ultimately leaving the victim a gibbering animal. Rapid indoctrination is possible, but causes this decay in days or weeks. Slow, patient indoctrination allows the thrall to last for months or years.
As far as I see it, Indoc is the science side of things, and people who don't believe in it are the Christians.
You guys have beliefs and masses, with everyone saying the same thing (Grasping for Straws, Sound familiar?), we have results.
Results > Beliefs.
The idea is that indoctrination theory means you've never left Earth.
Harbinger has been trying since your first encounter in ME2, little by little he was getting to you “Nightmares of the Star Child
He couldn't actually get you though, that's where knocking you unconscious comes in, he pretty much gets to take your brain to his rape dungeon.
After you get hit by Harbinger’s beam, you're knocked unconscious. Harbinger uses this to his advantage as it's easier to indoctrinate someone who's unconscious as they are not aware of what's going on. Your will power makes it hard enough for him to take control of you, which is why he couldn’t\\ do it in ME2.
The crucible has not yet been activated, what you see is part of the indoctrination, if you choose Control/Synth during the Star Child part
If you select destroy, you're beating the reapers, this shows you’re strong and your will power is strong, you overcome indoctrination by not letting the reapers live in your dream, you live, earth lives, the geth live. You wake up in the rubble of London after being hit by the beam.
I have attached 13 screenies from the
killing of Kai Leng and your nightmare, to the Normandy crash, they can be
found here: http://imgur.com/a/E4R1l#0
Details:
1. Nightmare with Shadow Figures and space child that no one else but shepard sees. Note the tree’s.
2. Prothean VI: "Security protocols have been overridden, I will comply."
This is in TIM's base, so why did he tell TIM about the Catalyst? When TIM was clearly indoctrinated? Yet if Shep is indoctrinated it won’t tell him? Make up your mind.
3. After being hit by the beam. Faded trees from your Nightmares, which aren't there before you get hit by the beam.
4. Anderson aboard the Citadel: "Followed you up, but we didn't come out in the same place..."
5. Scars on my face when I'm full Paragon?
6. Anderson at the shifting walls, which is on the other side of the door. First he's behind you now he's in front of you?
7. The control panel is in view as soon as you pop your head over the top of the ramp. Where's Anderson?
8. Human writing on the Citadel?
9 & 10. Clearly only one way into this place.
11. Citadel still in full effect? Even when The Reapers have taken control?
12. Random circle pops out of the ground?
13. Ohhey Javik, I heard you were on my squad during the bolt for the beam.
Nice Teleports brah.
An app that was released with production details:
The ending is a mess because the following was cut out (as late as Nov '11):
- Reapers indoctrinating and assuming control of Shepard during this
speech/battle
This was removed because even in November the gameplay team was still experimenting
with an endgame sequence where players would suddenly lose control of Shepard's
movement and fall under full reaper control. (This sequence was dropped because
the gameplay mechanic proved too troublesome to implement alongside dialogue
choices).
Sauce: http://www.escapistm...pp-for-2-99-WTF
Just because they removed the part from the game,
DOES NOT, make it non-existent.
It's still there, there's a tonne of evidence supporting the claims, as seen above.
I’d like to thank a few people for helping out with some parts of this.
Rusty0918- Has done me a favour and explained
why you get 2 more options with higher EMS.
"Yes - because the Reapers know that you don't have a chance in defeating them with low EMS. Higher EMS, they're going to put the effort in to indoctrinating you. That's why they give you the other choices with higher EMS, they distort you from choosing the Destroy option. This is why TIM's was coloured Paragon, and Andersons Renegade, to create confusion.”
I’d like to add to this a segment from the Codex “Should a Reaper subvert a well-placed political or military leader, the resulting chaos can bring down nations.”
Savionen- “The VI didn't detect indoctrination. - Javik states that indoctrination can't be seen by VI's until very late.”
FirstBlood XL- So far the best defence against Indoc Theory is that BioWare ended the game in a mess of sloppy/disgraceful writing/editing.
I’d like to add: The best defense against it, and the best offense against the company’s
future, they would be stupid to do this.
Match up what you read about the reaper indoctrination with the pictures.
You girls are trying to lay the blame for the endings on us instead of BioWare.
There are no holes in indoctrination theory. Keep trying
Watch this, thanks to CHT87
Good day.
Modifié par Xerkysz, 19 mars 2012 - 02:53 .





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