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Indoctrination "Theory" proof. Open for Discussion, not arguing.


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#376
Xerkysz

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Tsantilas wrote...
Except that "rapid indoctrination" would result in a husk.  Also what's an Indoctrinated Shepard going to do at that point in the war?  Convert everyone to the reaper cause?


Exactly, they would have Shepard as a husk, a very powerful military leader husk.
That's why he attempts, and the thing that breaks it is selecting destroy with high EMS.

#377
Xerkysz

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MassEffected555 wrote...

Candidate 88766 wrote...
The combined strength of the entire galaxy has arrived at Earth. The time for subversion and planting sleeper agents is over. there's no need for it when the reapers can simply wipe out the entirety of the galaxy's military might in one go.


I was just about to write the same thing but you beat me to it. 


Look at how long it took to wipe out the Protheans.

#378
Candidate 88766

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Rob_K1 wrote...

I'm going to be short and sweet here:

The moment the 'child' says that the destroy option would destroy all synthetics and then says even Shepard is partly synthetic, implying he'd die, is what immediately brings into question everything the child says.

That is what sealed it for me that the ending is not as it seems, as Shepard is shown breathing with the destroy ending if you have enough EMS. I do not care about the rest of the evidence. Again, that one little bit shows me that nothing said can be taken at face value.

The implication is not that Shepard will die (the child was pretty blunt in explaining Shepard would die in the contorl ending, so there's no reason to believe he wouldn't be here) - only that Shepard's synthetic components would no longer work. Chances are that Shepard's eyes and ears, for example, have been auugmented with mechanical upgrades.

But the whole bit with the child is poorly explained. If the Citadel has the capability to wipe out all synthetic life, then why don't the Reapers do this every time a synthetic race rises up?

#379
mooney6023

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Capeo wrote...

mooney6023 wrote...

With 4000+ EMS the Destroy ending is specifically a significant choice. Sure, you get the scene with shepard breathing in the rubble, but you also get a "lived to fight again" flag set in you save file.

You can confirm the existence of this flag with the GIBB ME3 save editor.

I think this supports the existence of post end content and, indirectly, a variation of the Indoc theory. Why have such a flag otherwise?

Or did someone prove that flag was set with other ending variations and I just haven't seen it?


It's evidence you got that ending.  That's it.  You cannot live in the other endings because your physical form is consumed so you're not going to get that flag.


Why bother? That's the question I asked.  Why have the flag?  If this is the end you don't need it.  It's evidence that they will reference that choice in future content IMO.  Whether it's because the Indoc theory is true or not, it's the strongest hint I've seen of future post-end DLC or games.

#380
Zhant

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MassEffected555 wrote...

Xerkysz wrote...

MassEffected555 wrote...


Because killing him outright definitely wouldn't accomplist that. 


More use to Harbinger alive, if he could complete indoctrination.

Xerkysz wrote...
"Should a Reaper subvert a well-placed political or military leader, the resulting chaos can bring down nations."



Ok so again, if Shep gets indoctrinated he is screwed. Even if he just gets indoctrinated "a little" its effects will wind up turning him into a husk, insane, not able to take care of himself or he will have to kill himslef or be killed.

No thanks. 


pls, the fight later on between TIM and shepard would make close to no sense, if they were both indoctrinated.

BTW, how did TIM got his face scar?

#381
Jaze55

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Candidate 88766 wrote...

Xerkysz wrote...

MassEffected555 wrote...


Because killing him outright definitely wouldn't accomplist that. 


More use to Harbinger alive, if he could complete indoctrination.

Xerkysz wrote...
"Should a Reaper subvert a well-placed political or military leader, the resulting chaos can bring down nations."


The combined strength of the entire galaxy has arrived at Earth. The time for subversion and planting sleeper agents is over. there's no need for it when the reapers can simply wipe out the entirety of the galaxy's military might in one go.


Hey your quote supports us you know. I guess Javik is indoctrinated too since he see ghosts or war. 

#382
Jaze55

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Zhant wrote...

MassEffected555 wrote...

Xerkysz wrote...

MassEffected555 wrote...


Because killing him outright definitely wouldn't accomplist that. 


More use to Harbinger alive, if he could complete indoctrination.

Xerkysz wrote...
"Should a Reaper subvert a well-placed political or military leader, the resulting chaos can bring down nations."



Ok so again, if Shep gets indoctrinated he is screwed. Even if he just gets indoctrinated "a little" its effects will wind up turning him into a husk, insane, not able to take care of himself or he will have to kill himslef or be killed.

No thanks. 


pls, the fight later on between TIM and shepard would make close to no sense, if they were both indoctrinated.

BTW, how did TIM got his face scar?


There is a video in the Cerubus base mission explaining this. He had the reaper tech implanted on purpose. That's why his face looks like that. 

#383
Vikali

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mooney6023 wrote...

Capeo wrote...

mooney6023 wrote...

With 4000+ EMS the Destroy ending is specifically a significant choice. Sure, you get the scene with shepard breathing in the rubble, but you also get a "lived to fight again" flag set in you save file.

You can confirm the existence of this flag with the GIBB ME3 save editor.

I think this supports the existence of post end content and, indirectly, a variation of the Indoc theory. Why have such a flag otherwise?

Or did someone prove that flag was set with other ending variations and I just haven't seen it?


It's evidence you got that ending.  That's it.  You cannot live in the other endings because your physical form is consumed so you're not going to get that flag.


Why bother? That's the question I asked.  Why have the flag?  If this is the end you don't need it.  It's evidence that they will reference that choice in future content IMO.  Whether it's because the Indoc theory is true or not, it's the strongest hint I've seen of future post-end DLC or games.


One of my saves where I didn't get the cutscene has that flag. So, I wouldn't read too much into it.

#384
Candidate 88766

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Xerkysz wrote...

MassEffected555 wrote...

Candidate 88766 wrote...
The combined strength of the entire galaxy has arrived at Earth. The time for subversion and planting sleeper agents is over. there's no need for it when the reapers can simply wipe out the entirety of the galaxy's military might in one go.


I was just about to write the same thing but you beat me to it. 


Look at how long it took to wipe out the Protheans.

They didn't pool all their resources into one massive attack. Not to mention that they were considerably more advanced than us, and more prepared - they were already fighting a galactic war against synthetics.

After the assualt on Earth, there is nothing left. The Reapers control the Citadel. They've trapped the militaries of every species in one system. The war is over if civilization doesn't win here. The Reapers no longer have need of sleeper agents. 

#385
Capeo

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Rob_K1 wrote...

Tsantilas wrote...

mooney6023 wrote...

KitePolaris wrote...

mooney6023 wrote...

With 4000+ EMS the Destroy ending is specifically a significant choice. Sure, you get the scene with shepard breathing in the rubble, but you also get a "lived to fight again" flag set in you save file.

You can confirm the existence of this flag with the GIBB ME3 save editor.

I think this supports the existence of post end content and, indirectly, a variation of the Indoc theory. Why have such a flag otherwise?

Or did someone prove that flag was set with other ending variations and I just haven't seen it?


Gib said he took a lot of stuff from his ME2 editor, so that flag could very well just be recycled.


Why does it get set only if you choose Destroy with 4000+ EMS?  Even if Gib recycled the text describing it in his editor it's still a value getting changed in the save file by the game.


Because that's the only ending where Shepard lives?  Where are you going with this?


I'm going to be short and sweet here:

The moment the 'child' says that the destroy option would destroy all synthetics and then says even Shepard is partly synthetic, implying he'd die, is what immediately brings into question everything the child says.

That is what sealed it for me that the ending is not as it seems, as Shepard is shown breathing with the destroy ending if you have enough EMS. I do not care about the rest of the evidence. Again, that one little bit shows me that nothing said can be taken at face value.


That's ridiculous.  It's directly from the script.  There's only one ending where Shep lives and that's it.  Oddly, the script never mentions indoctrination anywhere.  You're also reading far too much into "even you are partly synthetic" because, at most, that may imply Shep dies.  He's where your logic fails.  The kid tells Shep HE WILL DIE FOR SURE in the other two endings.  How the hell do you see that as him talking Shep out of Destroy?  Sorry for the shouting but I'm sick of hearing the same arguments over and over.

#386
Zhant

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mooney6023 wrote...

Capeo wrote...

mooney6023 wrote...

With 4000+ EMS the Destroy ending is specifically a significant choice. Sure, you get the scene with shepard breathing in the rubble, but you also get a "lived to fight again" flag set in you save file.

You can confirm the existence of this flag with the GIBB ME3 save editor.

I think this supports the existence of post end content and, indirectly, a variation of the Indoc theory. Why have such a flag otherwise?

Or did someone prove that flag was set with other ending variations and I just haven't seen it?


It's evidence you got that ending.  That's it.  You cannot live in the other endings because your physical form is consumed so you're not going to get that flag.


Why bother? That's the question I asked.  Why have the flag?  If this is the end you don't need it.  It's evidence that they will reference that choice in future content IMO.  Whether it's because the Indoc theory is true or not, it's the strongest hint I've seen of future post-end DLC or games.



well, the easiest explaination:

you canoot import a dead shepard, so the flag will be alive when you import from 2 and/or be alive by defult.
and since all ending involves death, then change this variable is just extra work for the programmer.
great victory for laziness. cheer.

#387
Jaze55

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Capeo wrote...

Rob_K1 wrote...

Tsantilas wrote...

mooney6023 wrote...

KitePolaris wrote...

mooney6023 wrote...

With 4000+ EMS the Destroy ending is specifically a significant choice. Sure, you get the scene with shepard breathing in the rubble, but you also get a "lived to fight again" flag set in you save file.

You can confirm the existence of this flag with the GIBB ME3 save editor.

I think this supports the existence of post end content and, indirectly, a variation of the Indoc theory. Why have such a flag otherwise?

Or did someone prove that flag was set with other ending variations and I just haven't seen it?


Gib said he took a lot of stuff from his ME2 editor, so that flag could very well just be recycled.


Why does it get set only if you choose Destroy with 4000+ EMS?  Even if Gib recycled the text describing it in his editor it's still a value getting changed in the save file by the game.


Because that's the only ending where Shepard lives?  Where are you going with this?


I'm going to be short and sweet here:

The moment the 'child' says that the destroy option would destroy all synthetics and then says even Shepard is partly synthetic, implying he'd die, is what immediately brings into question everything the child says.

That is what sealed it for me that the ending is not as it seems, as Shepard is shown breathing with the destroy ending if you have enough EMS. I do not care about the rest of the evidence. Again, that one little bit shows me that nothing said can be taken at face value.


That's ridiculous.  It's directly from the script.  There's only one ending where Shep lives and that's it.  Oddly, the script never mentions indoctrination anywhere.  You're also reading far too much into "even you are partly synthetic" because, at most, that may imply Shep dies.  He's where your logic fails.  The kid tells Shep HE WILL DIE FOR SURE in the other two endings.  How the hell do you see that as him talking Shep out of Destroy?  Sorry for the shouting but I'm sick of hearing the same arguments over and over.


Excellent point. 

#388
Tsantilas

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Zhant wrote...

pls, the fight later on between TIM and shepard would make close to no sense, if they were both indoctrinated.

BTW, how did TIM got his face scar?


Again... TIM got his facial stuff from experimenting with reaper tech.  Did no one pay attention to the Cerberus subplot?  Why do I have to keep pointing this out?

As for the reapers taking much longer to whipe out the Protheans... maybe because they had to search the whole freaking galaxy for them?  In "our" cycle pretty much the whole galactic fleet is on earth.  All the birds with 1 stone.

#389
Jaze55

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Zhant wrote...

mooney6023 wrote...

Capeo wrote...

mooney6023 wrote...

With 4000+ EMS the Destroy ending is specifically a significant choice. Sure, you get the scene with shepard breathing in the rubble, but you also get a "lived to fight again" flag set in you save file.

You can confirm the existence of this flag with the GIBB ME3 save editor.

I think this supports the existence of post end content and, indirectly, a variation of the Indoc theory. Why have such a flag otherwise?

Or did someone prove that flag was set with other ending variations and I just haven't seen it?


It's evidence you got that ending.  That's it.  You cannot live in the other endings because your physical form is consumed so you're not going to get that flag.


Why bother? That's the question I asked.  Why have the flag?  If this is the end you don't need it.  It's evidence that they will reference that choice in future content IMO.  Whether it's because the Indoc theory is true or not, it's the strongest hint I've seen of future post-end DLC or games.



well, the easiest explaination:

you canoot import a dead shepard, so the flag will be alive when you import from 2 and/or be alive by defult.
and since all ending involves death, then change this variable is just extra work for the programmer.
great victory for laziness. cheer.


I go out of my way to find **** for you guys and you ignore it..

LOOK ITS EXPLAINED - 
http://www.gamespot....ybody-62228429/ 

#390
Capeo

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mooney6023 wrote...

Capeo wrote...

mooney6023 wrote...

With 4000+ EMS the Destroy ending is specifically a significant choice. Sure, you get the scene with shepard breathing in the rubble, but you also get a "lived to fight again" flag set in you save file.

You can confirm the existence of this flag with the GIBB ME3 save editor.

I think this supports the existence of post end content and, indirectly, a variation of the Indoc theory. Why have such a flag otherwise?

Or did someone prove that flag was set with other ending variations and I just haven't seen it?


It's evidence you got that ending.  That's it.  You cannot live in the other endings because your physical form is consumed so you're not going to get that flag.


Why bother? That's the question I asked.  Why have the flag?  If this is the end you don't need it.  It's evidence that they will reference that choice in future content IMO.  Whether it's because the Indoc theory is true or not, it's the strongest hint I've seen of future post-end DLC or games.


Everything you do is flagged in your save.  It's meaningless in the context of this game.  It could just be for NG+ or it could be left over tagging from ME2.  The devs have been quite clear that there won't content after the ending with Walters going so far to say what's the point the universe is a wasteland.

EDIT:  Explained in the post above mine.

Modifié par Capeo, 19 mars 2012 - 05:48 .


#391
Zhant

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Tsantilas wrote...

Zhant wrote...

pls, the fight later on between TIM and shepard would make close to no sense, if they were both indoctrinated.

BTW, how did TIM got his face scar?


Again... TIM got his facial stuff from experimenting with reaper tech.  Did no one pay attention to the Cerberus subplot?  Why do I have to keep pointing this out?

As for the reapers taking much longer to whipe out the Protheans... maybe because they had to search the whole freaking galaxy for them?  In "our" cycle pretty much the whole galactic fleet is on earth.  All the birds with 1 stone.



well i now TIM is basically a hust since th novel, but since when does reaper implant give people facial scar like that? cerberus trooper looks like normal husks and kai leng doesn't even have scar

just curious

#392
mooney6023

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KitePolaris wrote...

mooney6023 wrote...

Capeo wrote...

mooney6023 wrote...

With 4000+ EMS the Destroy ending is specifically a significant choice. Sure, you get the scene with shepard breathing in the rubble, but you also get a "lived to fight again" flag set in you save file.

You can confirm the existence of this flag with the GIBB ME3 save editor.

I think this supports the existence of post end content and, indirectly, a variation of the Indoc theory. Why have such a flag otherwise?

Or did someone prove that flag was set with other ending variations and I just haven't seen it?


It's evidence you got that ending.  That's it.  You cannot live in the other endings because your physical form is consumed so you're not going to get that flag.


Why bother? That's the question I asked.  Why have the flag?  If this is the end you don't need it.  It's evidence that they will reference that choice in future content IMO.  Whether it's because the Indoc theory is true or not, it's the strongest hint I've seen of future post-end DLC or games.


One of my saves where I didn't get the cutscene has that flag. So, I wouldn't read too much into it.


Hmm, any hints on how to recreate that? I've got saves for all three endings, only the destroy one has the flag.  They all are with over  4000 EMS though.  Is that save under 4000 EMS?

#393
Jaze55

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mooney6023 wrote...

KitePolaris wrote...

mooney6023 wrote...

Capeo wrote...

mooney6023 wrote...

With 4000+ EMS the Destroy ending is specifically a significant choice. Sure, you get the scene with shepard breathing in the rubble, but you also get a "lived to fight again" flag set in you save file.

You can confirm the existence of this flag with the GIBB ME3 save editor.

I think this supports the existence of post end content and, indirectly, a variation of the Indoc theory. Why have such a flag otherwise?

Or did someone prove that flag was set with other ending variations and I just haven't seen it?


It's evidence you got that ending.  That's it.  You cannot live in the other endings because your physical form is consumed so you're not going to get that flag.


Why bother? That's the question I asked.  Why have the flag?  If this is the end you don't need it.  It's evidence that they will reference that choice in future content IMO.  Whether it's because the Indoc theory is true or not, it's the strongest hint I've seen of future post-end DLC or games.


One of my saves where I didn't get the cutscene has that flag. So, I wouldn't read too much into it.


Hmm, any hints on how to recreate that? I've got saves for all three endings, only the destroy one has the flag.  They all are with over  4000 EMS though.  Is that save under 4000 EMS?


I AM POSTING THE FOR THE THIRD TIME NOW READ THIS

http://www.gamespot....ybody-62228429/ 
 

#394
Vikali

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mooney6023 wrote...

KitePolaris wrote...

mooney6023 wrote...

Capeo wrote...

mooney6023 wrote...

With 4000+ EMS the Destroy ending is specifically a significant choice. Sure, you get the scene with shepard breathing in the rubble, but you also get a "lived to fight again" flag set in you save file.

You can confirm the existence of this flag with the GIBB ME3 save editor.

I think this supports the existence of post end content and, indirectly, a variation of the Indoc theory. Why have such a flag otherwise?

Or did someone prove that flag was set with other ending variations and I just haven't seen it?


It's evidence you got that ending.  That's it.  You cannot live in the other endings because your physical form is consumed so you're not going to get that flag.


Why bother? That's the question I asked.  Why have the flag?  If this is the end you don't need it.  It's evidence that they will reference that choice in future content IMO.  Whether it's because the Indoc theory is true or not, it's the strongest hint I've seen of future post-end DLC or games.


One of my saves where I didn't get the cutscene has that flag. So, I wouldn't read too much into it.


Hmm, any hints on how to recreate that? I've got saves for all three endings, only the destroy one has the flag.  They all are with over  4000 EMS though.  Is that save under 4000 EMS?

Yes, it was 3907.

#395
IronSabbath88

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I just came in here to say I support this theory 100%. Nobody will be able to change my mind, so don't even try.

I know what I saw and I'm pretty confident I'm able to put the pieces together, like BioWare intended me to do.

#396
Rusty0918

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Well, probably because you live if you choose Destroy. The Reapers are again, trying to trick you with the other two options.

#397
Tsantilas

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IronSabbath88 wrote...

I just came in here to say I support this theory 100%. Nobody will be able to change my mind, so don't even try.

I know what I saw and I'm pretty confident I'm able to put the pieces together, like BioWare intended me to do.


Cool story, bro.  You are adding nothing to the discussion.

#398
IronSabbath88

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Tsantilas wrote...

IronSabbath88 wrote...

I just came in here to say I support this theory 100%. Nobody will be able to change my mind, so don't even try.

I know what I saw and I'm pretty confident I'm able to put the pieces together, like BioWare intended me to do.


Cool story, bro.  You are adding nothing to the discussion.


I'm fairly certain there's nothing that says I can't post my opinion.

#399
Jaze55

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IronSabbath88 wrote...

I just came in here to say I support this theory 100%. Nobody will be able to change my mind, so don't even try.

I know what I saw and I'm pretty confident I'm able to put the pieces together, like BioWare intended me to do.


It's pretty cool you want Shepard to:

Go insane

kill himself

become no longer able to think and take care of himself

kill himself

much happier ending for sho

#400
nyogen

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Capeo wrote...

mooney6023 wrote...

Capeo wrote...

mooney6023 wrote...

With 4000+ EMS the Destroy ending is specifically a significant choice. Sure, you get the scene with shepard breathing in the rubble, but you also get a "lived to fight again" flag set in you save file.

You can confirm the existence of this flag with the GIBB ME3 save editor.

I think this supports the existence of post end content and, indirectly, a variation of the Indoc theory. Why have such a flag otherwise?

Or did someone prove that flag was set with other ending variations and I just haven't seen it?


It's evidence you got that ending.  That's it.  You cannot live in the other endings because your physical form is consumed so you're not going to get that flag.


Why bother? That's the question I asked.  Why have the flag?  If this is the end you don't need it.  It's evidence that they will reference that choice in future content IMO.  Whether it's because the Indoc theory is true or not, it's the strongest hint I've seen of future post-end DLC or games.


Everything you do is flagged in your save.  It's meaningless in the context of this game.  It could just be for NG+ or it could be left over tagging from ME2.  The devs have been quite clear that there won't content after the ending with Walters going so far to say what's the point the universe is a wasteland.


It is for NG+, as you get no matter what color you choose the option to import ME3 character in the main menu afterwards. Off to get a new batch of popcorn...

If I were Bioware I would be concerned that a player prefers sticking around comedy gold topics instead of playing the game or the MP :whistle:.

Nevermind me, I love total lack of logic threads, I used to part take but it's pointles, the IT guys will set themselves ablaze before resorting to simple logic, they'll twist just about everything so it fits their theory. " Look the sun is up !!!!!!! OMG I told you he was indoctrinated SEEEEEEEEEE THEERE PROOOOF " :lol: