MassEffected555 wrote...
And then the only possible outcomes for Shepard are
Turning into a Husk
Suicide
Brain dead vegi
Insane
According to in game lore and mechanics. Clearly states indoc effects are irreversable so thanks a lot for making an ending where Shepard turns into a Husk, as I am sure that's what everyone always wanted for Shepard.
And again, if Shepard is magically to defeat indoctrination, when no one in Mass Effects history has been able to do that then space magic is 100% valid.
Really all this theory supports is that space magic is OK since its fine to break all the laws in the final 10 minutes to allow Shep to be the only one in the history or ME to break completely free of Indoc.
Oh, I don't think Shepard actually becomes Indoctrinated until he picks Control or Synthesis. He doesn't magically defeat it; The Player, as an agent of choice for Commander Shepard (the theme of the game), have a 1 in 3 chance of not becomming indoctrinated, and ultimately you get to choose.
Saren was able to choose at first. So was Benezia. She even says in ME1 "It was subtle at first." When you listen to her explain how she teamed up with Saren, she admits that she started with good intentions. She wanted to find out what he was up to and see if she could stop him from doing anything bad. When Saren talks about his own indoctrination, he has nothing but the best of intentions. He's trying to save everyone. Even the Illusive Man ultimately wants the best for Humanity. The path to indoctrination is paved with good intentions.
Both Saren and Benezia recover their original minds and have lucid moments as you talk to them, so it's clear that willpower does play a factor. These characters were able to resist. I see no reason why the player, in a game centered on choice and player agency, wouldn't be given some chance to resist.
And more spectacularly (from a narrative standpoint), present the choices to you in the exact same way the Reapers would want you to see them: A sympathetic, godlike figure telling you that the one option you've spent 3 games trying to accomplish is BAD, and that you can save everyone if you only believe in the same things that TIM, Saren, and Benezia believed.
Perform an exercise in your head. Imagine that in the Control and Synthesis endings, Shepard didn't die, and was forced to face his friends and explain what he did.
"I control the Reapers now, but I'm stronger than the Illusive Man and the Reapers said I could totally do it because I'm not Indoctrinated, so it should be okay."
"Don't worry, I forcibly overwrote everyone's DNA with synthetic reaper nanobots so that we can live in peace with synthetics because the Reaper Brain AI said it was the only way."
Whether you are truly indoctrinated or not, there is only one right answer to end the Reapers forever, and it's Destroy. Anything else is a concession. Anything else and organics lose.
Modifié par nexworks, 19 mars 2012 - 08:00 .