[quote]MassEffected555 wrote...
[quote]SirCroft wrote...
[quote]MassEffected555 wrote...
[quote]SirCroft wrote...
[quote]MassEffected555 wrote...
[quote]SirCroft wrote...
[quote]MassEffected555 wrote...
[quote]Grusome11 wrote...
[quote]Candidate 88766 wrote...
[quote]Grusome11 wrote...
[quote]MassEffected555 wrote...
I still haven't heard anything about what happens to Shepard after the Indoc?
So what happens after does he:
Go insane
Become no longer able to take care of himself
kill himself
have a freind kill him
gets locked in a psych ward
turn into a husk
because according to the games laws and mechanics these are the only possible outcomes.
SO, what one do we have to look forward to for our beloved Shepard?[/quote]
He is not indoctrinated if you choose the destroy option. Otherwise he is indoctrinated. I don't know what happens after he is indoctrinated, they don't give us any info.
[/quote]If he's not indoctrinated, then why is he hallucinating?
Indoctrination causes permanent changes to the subject's mind. This cannot be undone with willpower.
[/quote]
As I said in another post, the codex is nto the final say. It represents what we know, not what is true. The writers can bend those "rules" to present further info.
This is not to say that IT is true. I think it is the most logical theory and fixes a lot of the plot holes, but you may be right. But you should at least acknowledge that there is enough wiggle room for the writers to exploit to support the theory that Sheppard is not indoc'd, they try to do it, it can fail, he might be special enough to reisist, or he may be able to go on after to defeat the Reapers.
Remember that BW has stated that they want a bittersweet ending. Could that ending be that he is indoc'd but can resist long enough to destroy the Reapers, then he blows his brains out?
I don't know, but I could write it so it seemed plausible.
[/quote]
ANSWER ME - WHY can they ONLY bend the rules for Shepard when it supports you theory but when they bend the rules with Space

magic its NOT ok.
AGAIN because you ONLY look at things in a way that support YOU.
[/quote]
Well, I think tweaking how indoctrination works isn't as bad as negating a huge chunk of the trilogy and players' decisions through space magic.
[/quote]
No sorry its not "tweaking" it's completely breaking every mechanic they ever set up in the history of the game.
[/quote]
What if the only part where Shepard is being indoctrinated is after being hit by Harbinger's beam? He certainly didn't stay there for enough time to become a mindless slave, he could still break free from it while Harbinger was attempting to control him for the first time.
I think the relation between his dreams and the scenario around him when he wakes up (The three that wasn't there, for instance) has more to do with how Shepard's mind is picturing the indoctrination like he was dreaming, not that his dreams were induced by indoctrination.
[/quote]
Everyone else in the history of Mass Effect was only able to break free for a few minutes to kill themselves and allowing Shepard to be the only one, ever, to be able to do that elevates him to a status above the starkid and all space magic combined.
[/quote]
If people usuall take a week to become fully indoctrinated, why would the same happen to Shepard in 20 minutes? Or even hours, if you're willing to consider how dreams usually work, it's still wouldn't be enough to turn Shepard into a mindless slave.
The cases your point out of people being able to break free for a few minutes to kill themselves are people that were indoctrinated for far more time than Shepard would have after being hit by Harbinger's beam.
[/quote]
Right he would have been like Saren and Benezia thinking they were doing good but actually doing the Reapers will.
At no time does Shepard do anything to help the Reapers.
[/quote]
Of course, because Harbinger's first attempt to indoctrinate Shepard happens right after he's hit by Harbinger's beam. From that moment on, everything you play could be in Shepard's mind, the process of indoctrination happening as you play. This is when the player's final decision steps in; choosing Control, Shepard is thinking like TIM, believing that he can control the Reapers. Shepard gives in to indoctrination. Choosing Synthesis, Shepard is thinking like Saren, believing that merging synthetic and organic life is the way to salvation. Shepard gives in to indoctrination. But choosing destroy, sticking to his motives and goals even though everything tells him it's going to be the worst possible outcome (which is also the only ending that shows Shepard "surviving"), Shepard resists and fights the indoctrination, finally breaking free.
Modifié par SirCroft, 19 mars 2012 - 07:54 .