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The 7 dollar storage fee


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#26
Spyndel

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He's complaining about having to buy (not happy that he is *able to buy*) more storage space for his backpack in-game. Like that is some sort of new thing. Some sort of conspiracy. This is nothing new.



Shouldn't people that want to review games *have* to play Baldur's Gate 2? Can't we make it a law or something?



*Spyndel throws BG2 Gem bags, Scroll Cases, Ammoc Cases, and Bags of Holding at Tom Chick*

#27
elemental150

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honestly....does the warden's keep DLC suck because all I hear about it is that it has a storage space...like that is the best feature of the DLC.....Is there no other redeeming qualities in the DLC......



As far as the limit of items I don't care at all....I love selling stuff and almost always take as little items as I can.....I never understood hoarding items in the hopes that at some point it will become useful.....even in games that are mainly item grinding games I never encountered the situation where I regretted selling something after I did so....more hten maybe 3 or 4 times (ever in my whole experience with gaming)

#28
Flamin Jesus

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elemental150 wrote...

honestly....does the warden's keep DLC suck because all I hear about it is that it has a storage space...like that is the best feature of the DLC.....Is there no other redeeming qualities in the DLC......


It's probably going to be worth it on its own, I think the reason that this is pointed out so often is that the storage space thing is (for many people at least, probably will be for me too, as I like hoarding stuff that 'might become useful at some point' in RPG's) a fix for a flaw in the original game and thus more something to be solved with a patch, not a bonus to get for buying the DLC.

But who knows, maybe they'll patch something like a chest to put your stuff in into the standard camp at some point, naturally this isn't an issue for us PC users, but I feel with the consoleros...

#29
Jokeblaze

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lol, i did the same thing in kotor irinotecan, To keep my inventory from getting all messy and over loaded i dumped alot of things in the cargo bay. Im sure at base camp there are a few chest you can dump stuff in. it would be stupid not to.



its not about how much space you have, its how you use it. Like when I go spelunking into the dungeons I intend to have enough pots to have and then dump the empty glasses into some sort of chest so when I backtrack I can pick them up if i still have extra space from all the people I killed that didnt need there stuff anymore.

#30
Tiskenburdle

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Yeah, I think he really does exaggerate a bit in the article.. For instance, why would he be carrying around a journeyman rune when he's got a master one? Would he choose to use the inferior rune? Ditto with daggers/armor etc....



I am a little disappointed about the lack of that Tetris/Diablo style inventory.... For a game with such a realistic feel, I should have a little trouble carrying around 99 suits of platemail. Those 99 suits should certainly be more difficult to carry than an elfleaf. But I'm sure a lot of people are happy about just not having to worry about that sort of thing.. My ideal inventory would be a strength based tetris/diablo style inventory.. I.e. One where depending on the strength of your char he has more slots, but size of the object is still the primary concern.. An 8' by 4' sheet of plywood is a lot harder to carry than a 50 lb dumbell.

#31
koshiee

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Like someone else said in BG2 i just found an empty treasure chest in a centrally located inn or somethign and threw my leftover items in there. I also used bags of holding an scroll cases.

#32
Pansyrocker

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I've also heard Warden's Keep is only 45 minutes-4 hours long.

#33
Keswyn

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Having to pay for Warden's Keep, even if it is a paltry $7, after buying the game (for how much, $70+ bucks?) is pretty crazy. Obviously most people are going to get it, but it's not exactly fair. It's not quite a full expansion, but it has a lot of the same elements (different story, new spells/abilities, improved playing conditions - like more inventory space).



Bioware, we've loved you since our early teen years when we saw Sarevok throw that Baalspawn off the roof in BG, and we've thrown our money at most of your games since. Why not show us a little customer appreciation, after all, you yourselves recognize that you've screwed the pooch (and us) since BG2, why else would you make a successor? EA is known for being a bunch of money grubbing bastards, but you're better than that...right?

#34
Eurypterid

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When we played in London, we ran out of storage space a couple times, but all four of us are packrats. That being said, it was pretty easy to dump some stuff at merchants (you don't need to hang onto gear that's just not as good as what you already have) and we freed up space quite easily that way. If we hadn't been in a competition and more focused on getting things done, we'd have taken the time to clean it out more regularly. With that being said, I agree with Mike that it's not that hard to manage.

#35
RyanFenton

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If you've ever played enough adventure games, particularly ones that allow you to get permastuck, you'd understand the obsession about collecting items, and worrying about seemingly useless items suddenly being required later in the game.



Heck, the number of RPGs that suddenly have trash items as sidequest solution items is also lengthy. I tend to hold onto "junk" items at all times ESPECIALLY because of side quests, where suddenly the "Oh, I already picked that up" tends to show up disturbingly quickly from my habit of going everywhere that there is NOT a quest right now, before doing any major quests.



I'm a packrat, because I've been punished far too often in the past for just trying to guess what stinking tricks quest designers might dream up for later. It pays off - quite frequently.



Ryan Fenton

#36
RyanFenton

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If you've ever played enough adventure games, particularly ones that allow you to get permastuck, you'd understand the obsession about collecting items, and worrying about seemingly useless items suddenly being required later in the game.



Heck, the number of RPGs that suddenly have trash items as sidequest solution items is also lengthy. I tend to hold onto "junk" items at all times ESPECIALLY because of side quests, where suddenly the "Oh, I already picked that up" tends to show up disturbingly quickly from my habit of going everywhere that there is NOT a quest right now, before doing any major quests.



I'm a packrat, because I've been punished far too often in the past for just trying to guess what stinking tricks quest designers might dream up for later. It pays off - quite frequently.



Ryan Fenton

#37
RyanFenton

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If you've ever played enough adventure games, particularly ones that allow you to get permastuck, you'd understand the obsession about collecting items, and worrying about seemingly useless items suddenly being required later in the game.

Heck, the number of RPGs that suddenly have trash items as sidequest solution items is also lengthy.  I tend to hold onto "junk" items at all times ESPECIALLY because of side quests, where suddenly the "Oh, I already picked that up" tends to show up disturbingly quickly from my habit of going everywhere that there is NOT a quest right now, before doing any major quests. 

I'm a packrat, because I've been punished far too often in the past for just trying to guess what stinking tricks quest designers might dream up for later.  It pays off - quite frequently.

Ryan Fenton

#38
RyanFenton

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If you've ever played enough adventure games, particularly ones that allow you to get permastuck, you'd understand the obsession about collecting items, and worrying about seemingly useless items suddenly being required later in the game.



Heck, the number of RPGs that suddenly have trash items as sidequest solution items is also lengthy. I tend to hold onto "junk" items at all times ESPECIALLY because of side quests, where suddenly the "Oh, I already picked that up" tends to show up disturbingly quickly from my habit of going everywhere that there is NOT a quest right now, before doing any major quests.



I'm a packrat, because I've been punished far too often in the past for just trying to guess what stinking tricks quest designers might dream up for later. It pays off - quite frequently.



Ryan Fenton

#39
LiptonBrisk

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kevlarcardhouse wrote...

Tom Chick is an excellent writer, no doubt about it.


Yeah, some may remember him from Tom vs. Bruce in the now defunct Computer Gaming World magazine (and which turned into the defunct Games for Windows Magazine). He is one of my favourite gaming industry writers. Very entertaining writer

Tom vs. Bruce was probably the best feature in any U.S. PC gaming magazine. I don't know anyone who didn't enjoy reading it.

I have to ask myself though, if Tom Chick is so out to lunch then why did Bioware produce DLC with a storage feature in the first place, if there's no need for it?

#40
LiptonBrisk

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kevlarcardhouse wrote...

Tom Chick is an excellent writer, no doubt about it.


Yes, some may remember him from Tom vs. Bruce in the now defunct Computer Gaming World magazine (and which turned into the defunct Games for Windows Magazine). He is one of my favourite gaming industry writers. Very entertaining writer

Tom vs. Bruce was probably the best feature in any U.S. PC gaming magazine. I don't know anyone who didn't enjoy reading it.

I have to ask myself though, if Tom Chick is so out to lunch then why did Bioware produce DLC with a storage feature in the first place, if there's no need for it?

#41
Cutter69

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The authour does sound like a serious packrat, so it's hard to say if it's justified or not. However, it also does sound exactly like the scummy sort of solution that EA would propose. I think this game is going to be a let down because of these sorts of shenanigans - excess blood, focus on violence and action of story and roleplay, this inventory issue, etc. It's only because they've been at this for 5+ years that it should still be mainly all Bioware, but this is probably the last of their games that isn't EA'ified.


#42
Jinnth

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As a packrat myself (you should see my closet in fallout 3 [smilie]../../../images/forum/emoticons/grin.png[/smilie],
I have nearly every single items in the game), I can see 60 slots
filling up quickly and become quite an annoyance, especially by
mid-late game.

I think what he complains about and is justified
to do so is biowares choice. They could probably very easily include a
storage system in the retail game, but they decided to make it exclusive to a DLC. Such a decision is obviously based on greed, and that is what shocked him.

However,
since Bioware give us a lot of freedom for mod creation, it is most
likely only a matter of days before a mod comes out to give everyone
unlimited storage.

#43
NetBeansAndJava

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Though I also enjoy the author's journal entries, he does exaggerate for entertainment, I believe. Warden's Keep is not just for space; it's another quest/adventure + other features.



Nonetheless, his point on the inventory being too small seems valid if you plan on carrying items for all possible eventualities.

#44
amdma

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Inventory management is one of the challenges of RPGs. As a player you need to decide what equipment is most likely going to get you through your next adventure. It gives a real value to items. If I had a donkey train to follow me through every keep, dungeon, and swamp I'd never have to worry about whether I would actually use that potion of beergogglery.

#45
allothernamesweretaken

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elemental150 wrote...

honestly....does the warden's keep DLC suck because all I hear about it is that it has a storage space...like that is the best feature of the DLC...

Then you're not paying attention.

LiptonBrisk wrote...

Tom vs. Bruce was probably the best feature in any U.S. PC gaming magazine. I don't know anyone who didn't enjoy reading it.


It's the reason I own all the magnificent Dominions games.

Modifié par allothernamesweretaken, 03 novembre 2009 - 06:48 .


#46
Lux

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Don't see a problem with this. Warden's Keep seems to be a fine addition. The lack of storage is actually a good reason to start modding...

#47
Varenus Luckmann

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Flamin Jesus wrote...
He does explain why it isn't, 60 slots really isn't that much, if at some point you have 10 types of potions, a few different runes and different circumstancial items that you either can't or don't want to equip or switch out right now, you can easily fill up most of that. Not to mention that I'm more inclined to believe someone who actually played the game and points out a flaw (Including the words "it seems enough until you play) than guesstimations.

And I didn't quite get that line where he complains that the DLC is not free, can you point me to that? I only got the parts where he complains that a fix for what he feels is a flaw in the game (And remembering all the times I've had to juggle inventory in RPGs, I'm inclined to agree with him) is only available with the DLC.

This. Bears repeating.

The complaint isn't that DLC isn't free or that Warden's Keep is "only" a storage. The complaint is that previously, fixes for games were released in patches. Now, you pay 7 USD for them.

#48
Akizora

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Pansyrocker wrote...

Is the Warden's Keep going to be the only way to be a blood mage as well?


No I can confirm that there are more ways, I will however not reveal them and spoil ^^ But you dont need the DLC to become a blood mage.

#49
Mordaedil

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Varenus Luckmann wrote...

This. Bears repeating.

The complaint isn't that DLC isn't free or that Warden's Keep is "only" a storage. The complaint is that previously, fixes for games were released in patches. Now, you pay 7 USD for them.

You think patches should be free? They did that with NWN1, but they eventually couldn't support it and then they got money for patching via the Premium modules. This is sort of the same, except they are withholding the "patch" from those who do not pay for the premium content. I mean, if you're not supporting the continued support of a game, should you be entitled to it anyway? :blink:

Okay, that's retarded, I'm sorry. I don't really think I'd consider an "inventory stash" a fix though. It's content, not a game-breaking bug.

You can still enjoy the game with your 60 points of inventory, I believe, even if it means, just like in BG, you need to be more careful with your loot.

#50
Dam Wookie

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if I found myself juggling items at any point and found the makers had created a solution. Then found it was part of a pay for on release addon, I'd be annoyed. It won't happen as I'm getting it anyway but it is a valid point. Whether content and features is truly extra or removed is a grey area.