Gruzmog wrote...
Bourne Endeavor wrote...
Lightice_av wrote...
SealKudos wrote...
People here have said again and again though - a lack of a happy ending is not the problem. The problem is that there are illogical scenes in the ending, the choice boils down to "pick a color, any color", and totally disregards any choice we've made up to that point.
I'm curious as to why these endings are "illogical". The only logical quandry I found was in the Destruction ending, where I must wonder how you define "synthetic life", and separate it from non-sapient computer systems. Beyond that, I see no logical issues about these endings.
Like I said, I agree that with some effort the endings could have been made more personalized by showing how all the people you've influenced react, but I have no problem with the core decisions themselves. The whole thing reflects the spirit of the games, and the different perspectives you've come across quite well.
Also, while the lack of standard happy ending may not be a problem for you, that's the most common complaint I've seen on all forums I've been to. And that frankly is just sad.
I will list them in bullet form...
- Why is Joker seen abandoning the fleet during the final confrontation?
- How did the crew get aboard the Normandy while then subsequently fleeing?
- We have established lore dictating the destruction of a Mass Relay would annihilate entire systems. Were they retconned... again?
- With the Relays destroyed, the entire Galactic armada is now stranded on the Sol system.
- Even if millennial aged species like the Asari and Krogan could endure travel for centuries. All other races have no such future. In addition, none have the supplies to survive a journey of that length. Therefore, everyone supporting Earth dies.
- Shepard throughout the series has defined the odds. Sovereign spoke of how insignificant organics were, yet Shepard "found a way." Harbinger claimed organic 'processing' was humanity's destiny, yet once again Shepard "found a way." Now the Godchild provides three choices that ultimately have near identical outcomes and Shepard just... gives in? Two prior antagonists, he/she did everything to stop them however when the biggest threat of all was before him/her, Shepard resigns to acceptance?
- Your crew is marooned on a planet with no hope for rescue. These people fought with you, in the trenches, and the conclusion is a slow demise either through starvation or inevitable lack of procreation?
- The Synthesis ending blatantly dictates we must become one with synthetics otherwise our hope is lost. In essence, we merge with the Reapers. This contradictions the entire series theme of unity and perseverance. Organics were destined to lose and must merge with machine for a future.
- Your choices spanning over three games amount to absolutely nothing. In fact, the War Assets you acquire accomplish little because you inevitably receive the same three choices with minimal variation.
- In the "Good" Destroy ending. We supposedly see Shepard take a gasping breath, despite earlier having witnessed him/her incinerated.
That is why these endings are illogical. Nothing is resolved and more questions are raised than answers.
Agree on all but three. As only one mass relay has ever been destoyed to our knowledge, and in a very specific way at that. Its not contradicting lore if another way of destroying them by the being(s) that actually created them does not cause a solar system to explode.
the rest is valid, but 3 is saying all swans are black based on seeing one black swan and never anything else.
Aye, I had thought to expand on three a bit. Its issue is less story inconsistency and more lack of exposition, which is where the plot hole derives. While destroying the Mass Relays in a less catastrophic manner could be feasible. We need to be presented with something to explain why previous lore has been altered. Yes, they used unconventional means to destroy the first Relay but in this instance it simply happened. No content or explanation to refute either Arrival or why this method would not result in a similar outcome. Shepard is well aware of this possibility and never once raises the question.
Dimensio wrote...
Events that imply a bleak future are not themselves illogical. That the loss of the mass relays will effectively maroon numerous races within the Sol System is not illogical, regardless of the implications. To suggest otherwise is to appeal to consequence, which is itself a logical fallacy. Similarly, that Shepard's squadmates have crash-landed on an unknown planet with no immediately visible means of escape and with no means of sustaining both levo-amino acid and dextro-amino acid based life is not illogical, even if such a situation implies the eventual starvation of one or more members of Shepard's team.
That Shepard's team is on the Normandy is not explained, and this does introduce necessary questions suggesting a lack of thought by the writers regarding the ending but if they are on the Normandy, the consequences of their presence when the ship crashes on an known planet is not itself a plot hole.
While it may not be improbable in the technical of senses, it does contradict the series theme as a whole and BioWare's claims of choice having any relevance. In every scenario available the inevitability of death awaits the galactic fleet assisting Earth and the crew faces a similar probability. We were told of a bittersweet conclusion that would have choices whereas the end result is hopeless absolution. In theory you could argue the Reapers won the war despite losing the battle.
This is an abrupt change in direction for the series, never mind the entire exchange with the Godchild, which itself, is a plot hole. We are never told why the Relays must be destroyed or them even referenced. Shepard does nothing except readily agree with what the Godchild say. Even if this was the only way, when a narrative disregards the obvious choice, railroading you into another. That is what defines a plot hole, but I digress. You are correct with the aforementioned. It is not illogical for a story to have a bleak and hopeless conclusion.