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Lately seeing a lot of people like the endings...why?


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#1026
DESTRAUDO

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If your example is not related to ea/bioware then why did you post it in this topic. Enlighten me, seriously. 


Rulycar wrote...

NOTE:
This example is NOT regarding EA/BioWare.

I had a neighbor who approached me and asked if I wanted easy money.
The group he was with had been contracted to log onto websites and post approved messages to quell anti-product groups. I declined, but it tells me companies do play hardball this way.

Whether any of these posters are paid may never be known and there is no quarantee EA/BioWare would even have knowledge. An investor protecting his interests, or an executive, or just some rich fan could act on their own.



#1027
The Angry One

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SKRemaks wrote...

If they do bring out ending dlc, I hope they just destroy everything.  You want closure?  Everything dies.  That's closure.  That would be the only dlc that I WON'T buy for this game.  I can vote with my wallet, too.


You seem to be oblivious to the fact that everything does die.
Oh, except the inbred descendants of the Normandy crew. Yay I guess.

#1028
Ryokun1989

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Tyrzun wrote...

Ryokun1989 wrote...

Tyrzun wrote...
You are not informed enough to make an argument, but you keep on trying to insult those that don't like the 3.  When you still don't understand the real issue.  So, I'll explain it to you again.

Chris and Mike the producers.  Promised there would NOT BE A, B, C generic endings and there are.  They promised the choices from ME 1 and ME 2 would effect the ending we get.  A very personalized endings.  They also said there would be no loop holes.  They said to do generic endings would be totally wrong and against what ME stands for and has been.

Theese boards have multiple threads where people went through the trouble to post all the articles where these direct quotes from the producers came from.  They flat out lied to the long time fans.

It's a fact.  You have no grounds.  

Anyone liking the 3 or not, has nothing to do with them not being the endings were were promised.  It's funny that there are 3 when Chris specifically said there wouldn't be 3, but many more different endings that tie up all loose ends.  The ending was EXACTLY what they said it wouldn't be.


I'm not arguing against that. You're perfectly in your right to be upset about that, and those quotes were either 'spoken too soon' by Casey, or possibly misunderstood by the magazine he told them to. 

But that doesn't make the ending *bad*. Just different from what you expected/were promised.

Won't be the first time that hapens.


Well, most of the angry people are actually mad about what I was explaining.  They just sum it up as saying they hate the ending.  I understand the confusion.

I wouldn't mind "loosing" as Shep does.  Option Blue and Green are just 2 different giving in to indoctrination.  Red is you breaking free of it which is why you wake up.  I get that.  it's clear.  IF that happened in the game and then everything else was resloved after that, the things we were promised I'd be fine. 

As a side note most of the people that like the endings don't get them, even the ones that think they do.  Most everyone starves and the war breaks out like Mad Max style over the minimal supplies left.  Star flight is over, no supplies.  AND most importantly reaper parts are on all major planets.  Reaper parts indoctrinate people.  It's what happened to the Illusive Man and is explained in ME multiple times.  Being around a dead reaper still indoctrinates you.  So, everyone on the major planets under attack gets indoctrinated.  Earth is dead.  The debrie of the giant ships comes crashing to earth.  One 100 yard long meteor pretty much destroys half of the earth and pusts ash into the sky, so all plant growth stops.  MANY MANY MANY large pieces will fall into the earth from the battle.  Nothing you did saved Earth.

The explosions from the mass relays are destructive.  Which is why Joker is out running the explosions as they DAMAGE the ship.  Thes same blast takes out each solar system a mass effect relay is in.  So all electronics were destroyed as the explosions were obviously damaging the Normandy.  Remember again how large the explosions were, they covered the entire SYSTEM the mass effect relay is in. NO ship got away from that explosion, even if they made it through a relay.

ME 3 has a new writer and she's obviously not educated on anything scientific at all.  These endings are garbage and so full of plot holes it's ridiculous.  That's besides the fact they aren't what we were promised.



You started out well, but then began a rant. I don't believe the indoctrination theory at all. See the link in my signature for some of my thoughts.

The explosions from the mass relays are NOT destructive; that's why the earth doesn't blow up (unless you didn't have enough assets). What the waves do is effectuate the choice you made throughout the galaxy.

Reapers can't indoctrinate people if they're DESTROYED (not killed), controlled by Shepard, or no longer reapers.


"As a side note most people who dislike the endings don't actually understand them." Two can play at that game.

#1029
DESTRAUDO

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NO! You are not allowed to make optimistic suggestions. You can only say everyone starved to death for some reason. 


dfstone wrote...

I don't think anyone gets stranded on earth, if they do it wouldn't be for long. In ME2 the Matriarch at the bar on Illium says the Asari can build their own Mass Relays. And the Protheans had already figured out how to build relays in M1. So its not like people can't build their own relays.

Plus, you can still fly to other stars without a relay. We all did it in ME2 and ME3. Its other star clusters you can't get to. So its not like all those people will be stuck around earth with no where to go.



#1030
Shaigunjoe

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Persephone wrote...

SKRemaks wrote...

I had Mass Effect pre-ordered for a year before it came out.  I bought a 360 just to play that game.  I've played it through about 25 times.

I had Mass Effect 2 pre-ordered the day it became available to do so.  I've played through that game 35 times.

I had Mass Effect 3 pre-ordered the day it became available, as well.  All three are collector's editions.  I am now on my third play through of Mass Effect.  I finished my second play through last night, and immediately turned around and starting playing my third.  I chose the "green" ending both times.

My first playthrough I was sad, not because of the ending, but because it was the end.  Last night, I paid more attention, and I can honestly say that I was blown away with how beautiful I thought the ending was.

I sacrificed myself to stop the cycle of galactic extinction, and bring peace throughout the galaxy.  What's not wonderful about that?

So, all of you that seem to think that the people who like the endings are somehow not as invested as you are, or just started the series so don't "know" that they're not supposed to like the endings?  Get over yourselves.

Between what happened with Jennifer over on the DA team, and what's happening now with this game, you people have successfully turned all BioWare fans into laughingstocks.  Good job.

And like Penny Arcade says, you're basically demanding that BioWare do to Mass Effect 3 what George Lucas did to Star Wars...and you hate him for it.

penny-arcade.com/patv/episode/the-masses-are-effected

If they do bring out ending dlc, I hope they just destroy everything.  You want closure?  Everything dies.  That's closure.  That would be the only dlc that I WON'T buy for this game.  I can vote with my wallet, too.


And posts like this are why I am saddened that people who FOUND CLOSURE in the ending they got are branded as anything but "true fans". Beautifully said!:crying:


Well said, I may not be a 'true fan' of Mass Effect (I certainly had major issues with ME2, especially when everyone decided to get inside the shuttle, I don't think it can even hold your entire crew...I digress, another topic)  But I am a true fan of Science Fiction, and the ME trilogy is one of the finest works in the genre.  It does cast a wide net, and it does suffer for it in some places, but man, mixing story with gameplay is incredibly difficult, and hats off to BW for doing it.

#1031
111987

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Bourne Endeavor wrote...

saracen16 wrote...

Bourne Endeavor wrote...

What it does is once again contradict the series’ theme and overall premise.


No, it doesn't. Mass Effect has always been about hard decisions from the outset.


Yes, so where was the choice to tell the Godchild to shove off; that we will find a way just as we had against Sovereign and Harbinger before hand. The only decision why had was a RGB color scheme.


You could do that for every choice in the series. The game can't present you with every possible choice.

#1032
sH0tgUn jUliA

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They don't get it. We just want a "Broken Steel" type DLC. That would do it.

#1033
dfstone

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I bet a lot of those questions are going to be answered by the Mass Effect Movie they are working on.

#1034
The Angry One

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dfstone wrote...

I don't think anyone gets stranded on earth, if they do it wouldn't be for long. In ME2 the Matriarch at the bar on Illium says the Asari can build their own Mass Relays. And the Protheans had already figured out how to build relays in M1. So its not like people can't build their own relays.

Plus, you can still fly to other stars without a relay. We all did it in ME2 and ME3. Its other star clusters you can't get to. So its not like all those people will be stuck around earth with no where to go.


They will be stuck in the local cluster, which is likely mined out. They will also eventually run out of fuel.

The Matriarch was talking about building mass relays with their existing infrastructure. You ain't doing that with isolated clusters, burned worlds and no resources.

#1035
Ryokun1989

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Iluvantir wrote...

The end makes some sense, but a whole lot of crap is in there as well - which leads me to a point of thinking it's either 1) indoctrination and you have to pass the 'test' to free your mind from it; or 2) simply a dream as Shep is knocked out after the blast from the Reaper.

DLC will probably give us the real ending, but I have to say this:

I will LOVE DLC that adds more missions, units to fight with you, allies and crewmates, etc. I will buy THOSE DLCs...

I will NOT, however, pay for a DLC for the REAL ending of this game. If there IS a real ending, if it IS a dream or indoc happening here, then that REAL ending needs to be put out as a END-PATCH, or FREE DLC. I will not PAY for the end to a game that should have come WITH the game I bought.

As for the mind-play they do with what we currently have, it IS thought provoking, but ENTIRELY unsatisfying. For us to be expected to pay for a real end is a cruel joke.

Bioware. I love your games. SWTOR, KOTOR, DA:O and DA2... But Mass Effect is your crowning achievement. PLEASE PLEASE PLEASE don't let it fade off with a poor ending or expecting your fans to PAY for a real one. Expansion DLC for ME3 = fine, great and amen. Charged DLC for the end to see what we achieved, good, bad, horrible, glorious or anything inbetween? Never. I will not pay for that. And if that is what you expect, I'm going to be very VERY careful about your games in the future. Please don't let it end this way.

For those who liked/loved the ending as it is - power to you. But as an RPG lover, it sucked with all the plot holes, unanswered questions...

Who built the Reapers? Why? What is the REAL meaning behind the cycles?
What happened to those living on the Citadel when the Reapers came and took it to Earth?
What happened to our Galatic readiness when that event happened? It should have lessened everything with C-Sec dead or missing...
Why was Joker and the crew of the Normandy high-tailing it out of the battle BEFORE Shep made that 3-colour choice?
Why were some of the crew-mates on the Normandy when they had JUST been with me charging for the Conduit? They died or got seriously injured, didn't they?

So many unanswered questions. So much more unsaid - how did the galaxy recover without the Mass Relays? How did the massed fleets return to their homes? Etc... etc...

Please answer us and make an ending WORTHY of Mass Effect and Bioware.

Thank you :)



If you want another possible explanation, here's my view: http://social.biowar...index/10237724/ 

#1036
The Angry One

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DESTRAUDO wrote...

NO! You are not allowed to make optimistic suggestions. You can only say everyone starved to death for some reason. 


I welcome optimistic outcomes with an optimistic basis.

The Turians will have no means to grow their food, the Quarians do, but only enough for themselves. Earth will be devastated, most modern worlds rely on agriculture worlds anyway, fleet rations won't last forever, fuel won't last forever. It's just how it is.

#1037
Ryokun1989

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The Angry One wrote...

dfstone wrote...

I don't think anyone gets stranded on earth, if they do it wouldn't be for long. In ME2 the Matriarch at the bar on Illium says the Asari can build their own Mass Relays. And the Protheans had already figured out how to build relays in M1. So its not like people can't build their own relays.

Plus, you can still fly to other stars without a relay. We all did it in ME2 and ME3. Its other star clusters you can't get to. So its not like all those people will be stuck around earth with no where to go.


They will be stuck in the local cluster, which is likely mined out. They will also eventually run out of fuel.

The Matriarch was talking about building mass relays with their existing infrastructure. You ain't doing that with isolated clusters, burned worlds and no resources.



Glad to see YOU'RE not just making stuff up.

#1038
SweetJeeba

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The only time I find a lot of likes for the ending is when there is a thread bashing people for simply not liking it and letting bioware know

#1039
dfstone

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The Angry One wrote...

dfstone wrote...

I don't think anyone gets stranded on earth, if they do it wouldn't be for long. In ME2 the Matriarch at the bar on Illium says the Asari can build their own Mass Relays. And the Protheans had already figured out how to build relays in M1. So its not like people can't build their own relays.

Plus, you can still fly to other stars without a relay. We all did it in ME2 and ME3. Its other star clusters you can't get to. So its not like all those people will be stuck around earth with no where to go.


They will be stuck in the local cluster, which is likely mined out. They will also eventually run out of fuel.

The Matriarch was talking about building mass relays with their existing infrastructure. You ain't doing that with isolated clusters, burned worlds and no resources.


Earth had infrastructure.  The knowledge is there.  Its stupid to think that because the mass relay got blown up that means people suddenly forgot everything they learned for the past 1000 years.  And with 1000s of people all in orbit in a massive fleet comprised of every single race in the galaxy just throw their hands up and go, OH WELL, can't do anything we'll just float here and die.  I mean come on, thats a sillier notion then the ending thats in there now.

#1040
Mixorz

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 Tbh, I went in expecting a really really bad ending. To my surprise it wasn't that bad. There are some things I wouldn't have wanted (like Joker chicken ing out at the end). But the ending I got satisfied my playthrough.

Part of what's good to me is that it is open to interpretation, and in many ways it is what you want it to be. I chose the control option. Yeah I know it's what TIM wanted, and seems Evil because of that,  but I figured if anyone should be in control of the reapers, it should be my paragon Shepard. I don't buy indoctrination because if blue and green are Shep being indoctrinated why offer the red option, but again that's the great part. It's open to theories and discussion.

The relays broke as a result from disseminating the crucibles energy (not exploded), but with Shepard in control of the reapers, I see no reason why they can't help rebuild the relays. It's a set back but I don't see everyone starving to death in the sol system. With Shepard in control of the reapers I don't see why he wouldn't share their technology.

Its fine if people want different endings that will satisfy them, but don't disrespect us who liked the endings by calling us stupid, or quick to say we just play COD all day. It doesn't help your cause and makes you just look like a tool.

Modifié par Mixorz, 19 mars 2012 - 08:59 .


#1041
Ryokun1989

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SweetJeeba wrote...

The only time I find a lot of likes for the ending is when there is a thread bashing people for simply not liking it and letting bioware know


That's because we're not trying to impose our opinions on you. These ending-haters on the other hand...

#1042
The Angry One

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Ryokun1989 wrote...

The Angry One wrote...

dfstone wrote...

I don't think anyone gets stranded on earth, if they do it wouldn't be for long. In ME2 the Matriarch at the bar on Illium says the Asari can build their own Mass Relays. And the Protheans had already figured out how to build relays in M1. So its not like people can't build their own relays.

Plus, you can still fly to other stars without a relay. We all did it in ME2 and ME3. Its other star clusters you can't get to. So its not like all those people will be stuck around earth with no where to go.


They will be stuck in the local cluster, which is likely mined out. They will also eventually run out of fuel.

The Matriarch was talking about building mass relays with their existing infrastructure. You ain't doing that with isolated clusters, burned worlds and no resources.



Glad to see YOU'RE not just making stuff up.


Fuel is not infinite.
If the local cluster is not mined out, why were Alliance mining companies constantly looking for resource rich worlds in other clusters?
Mass relays are incredible machines that likely require vast amounts of knowledge and resources to construct. How are you doing that with ruined worlds and resource rich worlds cut off?

#1043
smegmalongbeach

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Bourne Endeavor wrote...

saracen16 wrote...

Bourne Endeavor wrote...

What it does is once again contradict the series’ theme and overall premise.


No, it doesn't. Mass Effect has always been about hard decisions from the outset.


Yes, so where was the choice to tell the Godchild to shove off; that we will find a way just as we had against Sovereign and Harbinger before hand. The only decision why had was a RGB color scheme.


that would be the red destroy choice since the catalyst is no more once the cycle is broken, and this leaves organics to write a new future and deal with the singularity in their own way when the time comes.

synth you break the cycle and destroy the catalyst but organics and synthetics are one now so you do not have to worry about the singularity

the controll choice makes less sense because why did the citadel need to be destroyed with the relays if you are keeping the reapers and the reapers are still the answer to the singularity. so the advanced species would still need to be guided twards harvesting.

so the closest thing would be red you pretty much tell it you will find another way, not you as in sheppard but as in organic life

Modifié par smegmalongbeach, 19 mars 2012 - 09:02 .


#1044
sp0ck 06

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Posted this a few days ago but it got lost in these fast moving forums

I managed to avoid completely spoiling myself, but I knew people hated it, that Shep died, and that something drastic happened at the very end. i braced myself for the worst.

I could clearly see why people are upset by the ending. The gamer in me hated the ending, its abruptness, its ambiguitity, and its lack of closure. What the hell happened with the Normandy? What happened to the races, and my friends (the ones left living by the end)? I wanted answers! I deserve answers, after who knows how many hours spent playing these games.

After letting the ending stew for a few days, playing some MP, starting an Adept playthrough, I decided I loved the IDEA of the ending, it was just incomplete.

I was reminded of 2001, mixed with some Matrix Revolutions and a side of Contact with Ender's Game. I love where they were going with the ending. I was expected the Dark Energy "mass relays use dark energy and the Reapers ensure everything doesn't die by stopping advanced civilizations from using the relays."

Instead, we got, for lack of a better term, some crazy S**t! Suddenly the game was delving deep into questions about the nature of the universe, time, chaos versus order, intelligent design. I really appreciate what BioWare was trying to do. This is not a videogame ending. It's a terrible videogame ending. But I think its a pretty cool ending to a piece of fiction.

The Starkid represented a vast, incomprehensible sythetic intelligence. While it was certainly the driving force behind the Reapers, I don't think it was directly controlling them like Harby controlled the Collectors. A lot of people have pointed out flaws in the Starkids logic. This makes sense, because it's logic IS flawed. It is trying to maintain an order, a "solution" to what it views as the chaos of organic evolution. This fits with what the Reapers have been telling us all along. Sovvy said "we impose order on the chaos..."

The Starkid's motiviation was not borne out of trying to preserve life, but preserve order. Thus I think the ending s less about the literal "i build synthetics to kill organics to prevent them building synthetics to kill them" and more about deep question of order vs chaos. The cycle, the Crucible, the war against the Reapers, it all comes across as a test. A system established before time by some intelligence (presumably organic: going by the Starkid's own words, he must have been created at some point). The Starkid is the caretaker of this system, the impetus that drives the rotation of the galaxy. The Reapers are just tools of that system. I don't think the Reapers truly understand the nature of their existence, but they do have purpose.

Shepard, as the first organic to compete the Crucible and "activate" the Catalyst, is the literal represention of chaos, just as the Starkid represents order. This diacotomy is also expressed in the final conversation between TIM and Andersen. The Starkid, although seemingly godlike from Shepard's POV, is ultimately just a much a slave to the system as a Reapers and TIM. It's unable to make the final choice, leaving that to Shepard. So really the choices boil down to:

Control: Accept the validity of the system, assuming the Starkid's role as a machine-god maintaining the "old order" of the galaxy (reminds me most of 2001)

Synth: The system is flawed because it only represents one half of the universe's order: the synthetic, logical, scientific approach. It requires the inherently chaotic input of an organic lifeform to achieve balance.

Destroy: The system is flawed beyond repair. It nullifies free will by "determining" the continued, "harvested" existence of organic life is more valuable than the life in of its own. It values preservation of the order over faith in evolution to drive on its own.

This is how I interpreted the endings. I love the idea of these endings. BioWare has some cajones to let Shepard decide the ultimate fate of the galaxy from a metaphysical level.

WHAT I HATE IS THE IMPLEMENTATION

These endings are HUGE. I mean, this is the ultimate choice: you're basically confronted by a god and asked how you think the universe should procede from here. Yet the critics who say the theres only 1 ending, 3 colors, are absolutely right. We aren't shown anything that happened, just some silly "Lost" esque sequence with the Normandy and a bunch of stuff blowing up. What happened to the fleets? Our friends? The Citadel? Th explosions from the relays? WHAT HAPPENED TO THE GALAXY AFTER I DETERMINED ITS VERY NATURE???

It's disappointing, because I really believe if BioWare had just provided some closure the fans would have embrace d these endings and the idea behind them. As it is, all we get is the Stargazer thing, which was cool, but all that told was some life survived, along with legends of Shepard. Hell, even just text would have done. Did the geth rebel again? What happened to the fleets? Were all the relays destroyed, and the solar systems with them? Just want answers!!!!!!

TLDR: BioWare, I love the direction that you went with in the ending. I love how you truly tried to transcend the tired videogame format. But as a gamer, I want some closure to the choices I've made throughout this game. Just tell us what happened!

#1045
Lightice_av

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The Angry One wrote...

They will be stuck in the local cluster, which is likely mined out. They will also eventually run out of fuel.

The Matriarch was talking about building mass relays with their existing infrastructure. You ain't doing that with isolated clusters, burned worlds and no resources.

Guess what you have? Quantum entanglement communicators and unlimited number
of Reapers or Reaper corpses. Say hello to perpetual motion machines and perfect schematics for building more Mass Relays!

Modifié par Lightice_av, 19 mars 2012 - 09:00 .


#1046
The Angry One

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dfstone wrote...

Earth had infrastructure.


Key word. Had.

The knowledge is there.  Its stupid to think that because the mass relay got blown up that means people suddenly forgot everything they learned for the past 1000 years.  And with 1000s of people all in orbit in a massive fleet comprised of every single race in the galaxy just throw their hands up and go, OH WELL, can't do anything we'll just float here and die.  I mean come on, thats a sillier notion then the ending thats in there now.


If it were that simple, why haven't pirates and independants built their own mass relays? Such things would be extremely useful for raiding and trafficking contraband.

#1047
The Angry One

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Lightice_av wrote...

The Angry One wrote...

They will be stuck in the local cluster, which is likely mined out. They will also eventually run out of fuel.

The Matriarch was talking about building mass relays with their existing infrastructure. You ain't doing that with isolated clusters, burned worlds and no resources.

Guess what you have? Quantum entanglement communicateors and unlimited number
of Reapers or Reaper corpses. Say hello to perpetual motion machines and perfect schematics for building more Mass Relays!


This line of thinking gives me a migraine.
Either the Reapers have been fried, or their components are intact. If their components are intact then.... everybody gets to be indoctrinated. \\o/

#1048
Felhand

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Iv seen enough animes to have the capacity to stomach 'ultimate end' type endings so didnt mind ME3's ending other then the fact that the differences in your choices are annoyingly minimal (especially given how much emphasis the ME series had put on the importance of our choices) and I did enjoy to some degree the 'new beginning' feel along with the epilogue.

Personally I was expecting a 'happily ever after' mass effect style based on what was higher between paragon and renegade along with if/who you had invested in as a love interest. I was hoping to see shepard helping to build a home with tali on rannoch.

Instead after two games of romancing its a big HA you dont get to see your boyfriend OR your hard earned homeworld ever again sucker! Mean bioware, very mean.

#1049
dfstone

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The Angry One wrote...

dfstone wrote...

Earth had infrastructure.


Key word. Had.

The knowledge is there.  Its stupid to think that because the mass relay got blown up that means people suddenly forgot everything they learned for the past 1000 years.  And with 1000s of people all in orbit in a massive fleet comprised of every single race in the galaxy just throw their hands up and go, OH WELL, can't do anything we'll just float here and die.  I mean come on, thats a sillier notion then the ending thats in there now.


If it were that simple, why haven't pirates and independants built their own mass relays? Such things would be extremely useful for raiding and trafficking contraband.


Probably because pirates don't have a fleet that comprises every single species in the known universe all working together.  Yes the entire galactic community is floating around earth but they are just going to sit there because no is smart enough to figure out how leave the system.  I mean seriously...that sounds pretty dumb.

#1050
DESTRAUDO

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You make negative assumption after negative assumption. Maybe they will dismantle some of their fleets, or salvage some reapers for the materials. Maybe since there is no evidence all the local systems are mined out they are not.  And if you did not blow up the reapers then you have access to their help, knowledge, tech and superior conventional ftl drives and power sources. 

The place where the crucible was built was never discovered, and there the galaxies greatest minds built the crucible in a couple of months tops. But building a mass relay is apparently impossible, even with the help of entities were were around when they were constructed.


The Angry One wrote...

dfstone wrote...

I don't think anyone gets stranded on earth, if they do it wouldn't be for long. In ME2 the Matriarch at the bar on Illium says the Asari can build their own Mass Relays. And the Protheans had already figured out how to build relays in M1. So its not like people can't build their own relays.

Plus, you can still fly to other stars without a relay. We all did it in ME2 and ME3. Its other star clusters you can't get to. So its not like all those people will be stuck around earth with no where to go.


They will be stuck in the local cluster, which is likely mined out. They will also eventually run out of fuel.

The Matriarch was talking about building mass relays with their existing infrastructure. You ain't doing that with isolated clusters, burned worlds and no resources.