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Lately seeing a lot of people like the endings...why?


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#1226
iamthedave3

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HenchxNarf wrote...

iamthedave3 wrote...

Shiran wrote...

HenchxNarf wrote...

Honestly, and I'm not meaning to sound any other way. I hope they don't give them anything, honestly. Because that would give gamers a false sense of entitlement to change anything in a game they don't like, which would ruin gaming as we know it.


I hope too, but gamers already full to the brink of entitlement. "I am canceling my pre - order!" I was wandering why Shepard needed 3rd, come from nowhere, reporter sitting on Normandy and not doing much of anything, than it was brought to my attention, it's apprently some Internet celebrity who is famous for licking  Play Station Portable or some such.


I can't help but wonder what your stances are on Fallout 3: Broken Steel. Didn't that improve Fallout 3 immensely?


I don't like the fallout games, honestly. 


It's a pity for the purpose of this because it's almost an identical scenario. Everybody hated the ending - though they weren't quite as vociferous as the ME crew have been - and Bethesda just said 'okay, you hate it, we'll change it'.

Result, Broken Steel, and everyone was happy barring the usual minor nitpicks that you always get.

That's the reader's digest version, anyway. The original ending was a forced sacrificial dilemma which made little sense in the context of the plot and was designed to railroad you into making a choice or alternatively treating you like a scumbag for not making that choice. People objected to the heavyhanded moralizing in a series which is notable for being dark, gritty, nihilistic and at best grey.

I just don't understand how people can keep trucking out the same tired argument when we have an actual precedent inside the last few years of a game with a sucky ending that was immensely improved by changing it. And everyone was happy. Including Bethesda. No more fan backlash, no more rage. Everyone was pleased.

Modifié par iamthedave3, 20 mars 2012 - 12:49 .


#1227
Ryokun1989

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Egonne wrote...

Ryokun1989 wrote...

Egonne wrote...

Whether you like the endings or not really boils down to your ability to IGNORE the endings.

The star child was weird, but certainly not unforeseeable. I felt like the Matrix went the same direction (gritty realism to something like New Age spiritualistic 'pantheism'). Possibly a bit disappointing and maybe a little Deus Ex (although the latter is arguable based on the fact that the 'star child' IS the cycle and the cycle was mentioned throughout the series).

The lack of choices certainly was disappointing, but could be a nihilistic philosophical statement on how our little choices may make a difference in the LITTLE things but by themselves are too small to change the outcome in the grand scheme of things. Sort of an anti-'butterfly effect' message. Here although I certainly DO understand the outrage of others because the developers kept pushing the '16 endings' thing. A bit of a 'white lie' on their part.

The unhappy endings were certainly foreseeable. Almost necessary when fighting antagonists such as the Reapers. I can see why people don't like it, and I personally would liked to have seen a happy ending, but an unhappy ending is CERTAINLY well within the realm of reason.

The problem is the gaping wounds in the plot. All stories take a certain 'suspension of disbelief' but the ending stretches credulity to its breaking point. Everything involving the Normandy simply has to be ignored; for it can't even be explained away, let alone reasonably explained. This is the key problem with the ending. It is nonsense, not an ending.

There isn't any philosophical depth to find in teleporting squad mates, Normandy in the slip stream, and Shepard under a pile of rubble (if the ending is to be taken at face value, meaning no indoctrination theory).

For any in depth analysis of the ending to occur, one must start with the agreement to IGNORE half the ending. For with those plot holes there, the story unravels and logical coherence break apart. Making analysis impossible.

I do understand where 'The ending has depth and I like it' crowd is coming from. Their argument is not totally without merit. But ignoring half the ending in order to deeply understand the rest of it seems a bit foolish. I'm certainly glad someone can though, for it is the only way one can 'understand' the ending in any meaningful way.


I see where you're coming from, but the other half of the ending mostly works for me too. I agree it takes *some* leap of the imagination, but it's still very much in line from what I saw in the first half.


For me, it takes much more than 'some' leap of imagination.  Allow me to elaborate:

1. Shepard gets hit with the beam.  How long did he lay there? How was it that NO ONE, friend or enemy, stubbled on him while he was unconscience? This requires fairly little imagination but the total has begun.

2. Anderson making it to the beam? This is starting to get big.  The absolute emphasis that NO ONE made it to the beam and the implication that most if not ALL were killed is too strong.  Still tolerable though.

3. Anderson getting beamed to a different part of the Citadel? Really? How did that happen? And how did he get to the Illusive Man's platform when there seems to be only one path to it.  This STILL isn't too much of a strain.  But it is starting to get big.

4. The Illusive Man's presence on the Citadel.  This is a minor one.  But still isn't explained (although normally I'd be fine with that) and still adds to the total.

5. The Mass Relay's NOT destroying entire systems when they explode.  This, again, is a minor one because it can be explain due to the odd way the Mass Relay were being used (to synthesis/control the reapers).  But the total is starting to get pretty large.

6. Normandy and Joker in the Mass Relay stream? This is a BIG one.  No reason is given on WHY he should be.  And it is out of character in almost EVERY way.  This SHOULD have been explained.  Now we are starting to stretch 'imagination' pretty far.

7. Normandy surving a forced ejection from the Mass Relay system? Wasn't that established to be destructive? This COULD be explained away as well.  But the total is starting to get overwhelming.

8. Normandy crashing on a planet? And an inhabitable one at that? In a normal ending this could simply be ignored because it is such a common plot problem (the new Star Trek movie had the same problem).  But we are still adding to a VERY big total.

9. My squad mates inexplicably exiting the Normandy after it crashed? Now HERE we have the BIG one.  This simply DOESN'T make any sense at all.  How did they get there? Why did they leave the battle?  This ending, which was already pushing believability, just totally unraveled.

10. My squad mates not only are ON the Normandy but seem UNSCATHED a mere minutes (possibly hours if you stretch it a LOT) after being part of the failed Citadel beam charge? The story just built up how devastating that charge was.  Shepard was incredibly hurt.  How did they get out without a scratch?  This is HUGE! It is impossible to overexaggerate the problem here.

11. My squad mates, who magically appeared on the Normandy, and who are in remarkable health, also seem quite HAPPY? WHAT!?!?!?!  Didn't they just witness what they thought was Shepard's death? Didn't they just witness the destruction of the mass relays? Didn't they lose any chance at all of seeing ANY of their loved ones again?  And they seem HAPPY? This synthesis process must be some pretty strong stuff.

In the end, the ending is broken...pure and simple.


You noticed all those things and you DIDN'T think it was intentional? 

I'm pretty certain the Major was telling the truth when he said noone made it through.

#1228
Russalka

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Are people still calling those who liked the endings idiots?

#1229
Vikali

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Russalka wrote...

Are people still calling those who liked the endings idiots?


Pretty much.

Also lol that avatar.

#1230
recentio

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HenchxNarf wrote...

Shiran wrote...

HenchxNarf wrote...

Honestly, and I'm not meaning to sound any other way. I hope they don't give them anything, honestly. Because that would give gamers a false sense of entitlement to change anything in a game they don't like, which would ruin gaming as we know it.


I hope too, but gamers already full to the brink of entitlement. "I am canceling my pre - order!" I was wandering why Shepard needed 3rd, come from nowhere, reporter sitting on Normandy and not doing much of anything, than it was brought to my attention, it's apprently some Internet celebrity who is famous for licking  Play Station Portable or some such.


These boards can attest to that. It's just very sad, tbh. And not sad as in chickflick sad.. sad as in "i'm losing hope for humanity" sad.


It's more than wanting "just anything" changed, though. Looking at the ending compared to the rest of the game, I really feel like the game was not released as a duely finished product. It's so brief and confusing... Introduces new things without setting them up in a retrospectively clear way earlier in the game...

I feel like I'm looking at the other side of this coin. Where accepting ME3 as is sends the message to developers that they can slop anything together as an ending and get away with it because for a consumer to reject a poorly finished work is "entitlement" rather than simply insisting that BW do their jobs.

I wouldn't let someone build my house, install the front door on only one shaky hinge and walk away thinking he/she was done. No way. I'd say, where the hell are the other two hinges and why aren't those screws tightened down? I wouldn't let them walk away from it until they finished the job properly. This situation feels virtually identical to that one to me.

Asking for this slipshod (IMO) ending to be polished and revised, is a far cry from blubbering about how I never got to, I don't know...have Boo as a squadmate. To me this is a question about basic product quality and completion standards, not trivial personal quibbles.

The slipperly slope argument doesn't hold for me in this case because the flaw is so glaring for so many consumers. (Not all consumers, just quite a lot of them.)

#1231
HenchxNarf

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Russalka wrote...

Are people still calling those who liked the endings idiots?


And Trolls, and PR agents.

So yes. And I love your avatar.

#1232
Vikali

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recentio wrote...

HenchxNarf wrote...

Shiran wrote...

HenchxNarf wrote...

Honestly, and I'm not meaning to sound any other way. I hope they don't give them anything, honestly. Because that would give gamers a false sense of entitlement to change anything in a game they don't like, which would ruin gaming as we know it.


I hope too, but gamers already full to the brink of entitlement. "I am canceling my pre - order!" I was wandering why Shepard needed 3rd, come from nowhere, reporter sitting on Normandy and not doing much of anything, than it was brought to my attention, it's apprently some Internet celebrity who is famous for licking  Play Station Portable or some such.


These boards can attest to that. It's just very sad, tbh. And not sad as in chickflick sad.. sad as in "i'm losing hope for humanity" sad.


It's more than wanting "just anything" changed, though. Looking at the ending compared to the rest of the game, I really feel like the game was not released as a duely finished product. It's so brief and confusing... Introduces new things without setting them up in a retrospectively clear way earlier in the game...

I feel like I'm looking at the other side of this coin. Where accepting ME3 as is sends the message to developers that they can slop anything together as an ending and get away with it because for a consumer to reject a poorly finished work is "entitlement" rather than simply insisting that BW do their jobs.

I wouldn't let someone build my house, install the front door on only one shaky hinge and walk away thinking he/she was done. No way. I'd say, where the hell are the other two hinges and why aren't those screws tightened down? I wouldn't let them walk away from it until they finished the job properly. This situation feels virtually identical to that one to me.

Asking for this slipshod (IMO) ending to be polished and revised, is a far cry from blubbering about how I never got to, I don't know...have Boo as a squadmate. To me this is a question about basic product quality and completion standards, not trivial personal quibbles.

The slipperly slope argument doesn't hold for me in this case because the flaw is so glaring for so many consumers. (Not all consumers, just quite a lot of them.)


It's okay to disagree. It's okay to speak up. The problem is that its overtaking threads where the ending is irrelevant to the discussion. I actually like debating with people on both sides of the fence. I don't think there's a right and wrong side.

And there's really no excuse for people's behavior when they go into non spoler sections and spoil or derail topics  or insult their peers becaus of disagreeing views.

#1233
IST

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 For me, I like the endings because I firmly believe the Indoctrinated Theory - and 100% believe the DLC will continue on from the high EMS ending aka "The Breath".

It makes the most sense, it moots the plot/lore holes created by the 'Indoctrinated Vision Endings' and in my opinion, is the pre-determined path set by the devs for the game.. to have a DLC that continues the story from London's rubble.  

Now.. this might have been planned early or late.. but I reckon at some stage they might have struggled for DLC plans, then someone thought up splitting the endgame in 2 to create a public demand for the first single player DLC.. I don't think however they forsore this tsunami level of hatred for their 'Vision' endings.  They either thought everyone would think as I do (which is pretentious of them) or they thought people might just be stumped by their 'mystery' endings and then be elated by the subsequent DLC to drop that clears it all up.

On the other end of the stick are people who say they love the endings, taken literally and as they are (saying that is the end stubbornly and not understanding people wanting changes/continuation etc).  I don't understand these people the most.. I get not wanting DLC endings, so you can put it all behind you due to dissappointment/disgust (as I would feel If I never caught onto Indoctrination Theory), but I don't understand how ANYONE could like the endings as they stand, whilst thinking they are not a vision..

It truly boggles my mind.  

The space magic, transportation, mass relay explosions, unlim gun, dual gun wounds, ghost kid visions, renegade/paragon colour switch, shepard's lobotomised responses to godkid, floating feet, retarded TIM, Anderson appearence, godkid's reaper explanation, stranded fleet starving on earth, jokers run from the fight, godkid's appearences in dreams and throughout the game...   you liked the endings with these factors included, taken literally.. wow.

Me.. I'm looking forward to brushing off my shoulders and getting out of the rubble.. might need some new armor too.. my old set seems a little charred..

#1234
cinderburster

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Russalka wrote...

Are people still calling those who liked the endings idiots?


As someone who didn't like the endings, I wish people would stop calling people who did idiots.

And vice versa.

Modifié par cinderburster, 20 mars 2012 - 12:59 .


#1235
Egonne

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Sorry.  Double post

Modifié par Egonne, 20 mars 2012 - 01:02 .


#1236
recentio

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KitePolaris wrote...

recentio wrote...

HenchxNarf wrote...

Shiran wrote...

HenchxNarf wrote...

Honestly, and I'm not meaning to sound any other way. I hope they don't give them anything, honestly. Because that would give gamers a false sense of entitlement to change anything in a game they don't like, which would ruin gaming as we know it.


I hope too, but gamers already full to the brink of entitlement. "I am canceling my pre - order!" I was wandering why Shepard needed 3rd, come from nowhere, reporter sitting on Normandy and not doing much of anything, than it was brought to my attention, it's apprently some Internet celebrity who is famous for licking  Play Station Portable or some such.


These boards can attest to that. It's just very sad, tbh. And not sad as in chickflick sad.. sad as in "i'm losing hope for humanity" sad.


It's more than wanting "just anything" changed, though. Looking at the ending compared to the rest of the game, I really feel like the game was not released as a duely finished product. It's so brief and confusing... Introduces new things without setting them up in a retrospectively clear way earlier in the game...

I feel like I'm looking at the other side of this coin. Where accepting ME3 as is sends the message to developers that they can slop anything together as an ending and get away with it because for a consumer to reject a poorly finished work is "entitlement" rather than simply insisting that BW do their jobs.

I wouldn't let someone build my house, install the front door on only one shaky hinge and walk away thinking he/she was done. No way. I'd say, where the hell are the other two hinges and why aren't those screws tightened down? I wouldn't let them walk away from it until they finished the job properly. This situation feels virtually identical to that one to me.

Asking for this slipshod (IMO) ending to be polished and revised, is a far cry from blubbering about how I never got to, I don't know...have Boo as a squadmate. To me this is a question about basic product quality and completion standards, not trivial personal quibbles.

The slipperly slope argument doesn't hold for me in this case because the flaw is so glaring for so many consumers. (Not all consumers, just quite a lot of them.)


It's okay to disagree. It's okay to speak up. The problem is that its overtaking threads where the ending is irrelevant to the discussion. I actually like debating with people on both sides of the fence. I don't think there's a right and wrong side.

And there's really no excuse for people's behavior when they go into non spoler sections and spoil or derail topics  or insult their peers becaus of disagreeing views.


I agree with all of that wholeheartedly. When I post in non-ending threads, I try to stay on topic.

#1237
Egonne

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[quote]

You noticed all those things and you DIDN'T think it was intentional? 

I'm pretty certain the Major was telling the truth when he said noone made it through.

[/quote]


My first thought when finishing was...this felt like a dream.  The dream sequences all had several common characteristics (slow walking, glowing figures, darks wisps, blurred edges, whispering).  Most if not all of those are present in the ending.

I hope you are right.  You have NOOO idea how much I hope you are right.  But if you are, they need to get on with this.  At first I figured it WAS intentional.  But some of the quotes from the developers are beginning to scare me.[/quote]

#1238
Vikali

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DEMIKLY wrote...

 For me, I like the endings because I firmly believe the Indoctrinated Theory - and 100% believe the DLC will continue on from the high EMS ending aka "The Breath".

It makes the most sense, it moots the plot/lore holes created by the 'Indoctrinated Vision Endings' and in my opinion, is the pre-determined path set by the devs for the game.. to have a DLC that continues the story from London's rubble.  

Now.. this might have been planned early or late.. but I reckon at some stage they might have struggled for DLC plans, then someone thought up splitting the endgame in 2 to create a public demand for the first single player DLC.. I don't think however they forsore this tsunami level of hatred for their 'Vision' endings.  They either thought everyone would think as I do (which is pretentious of them) or they thought people might just be stumped by their 'mystery' endings and then be elated by the subsequent DLC to drop that clears it all up.

On the other end of the stick are people who say they love the endings, taken literally and as they are (saying that is the end stubbornly and not understanding people wanting changes/continuation etc).  I don't understand these people the most.. I get not wanting DLC endings, so you can put it all behind you due to dissappointment/disgust (as I would feel If I never caught onto Indoctrination Theory), but I don't understand how ANYONE could like the endings as they stand, whilst thinking they are not a vision..

It truly boggles my mind.  

The space magic, transportation, mass relay explosions, unlim gun, dual gun wounds, ghost kid visions, renegade/paragon colour switch, shepard's lobotomised responses to godkid, floating feet, retarded TIM, Anderson appearence, godkid's reaper explanation, stranded fleet starving on earth, jokers run from the fight, godkid's appearences in dreams and throughout the game...   you liked the endings with these factors included, taken literally.. wow.

Me.. I'm looking forward to brushing off my shoulders and getting out of the rubble.. might need some new armor too.. my old set seems a little charred..


It's possible to like an idea and dislike an execution. And I like themes of the indoctrination theory as well. I like aspects of many theories. I try not to think in black and white. Honestly, no matter what happens, I can say I'm satisfied. If it's just clarification of or it runs with a theory or pulls an FO.

I think people who like Twilight are different, but I don't think they're wrong for having a taste for something I don't.

#1239
Zine2

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Bluntly, there's a whole industry whose only purpose is to spam any message that the company wants. That's probably what we're seeing right now as Bioware hopes we forget about their crappy ending and that we'll simply buy their next game.

Sorry Bioware, no more next game for me.

#1240
Vikali

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Zine2 wrote...

Bluntly, there's a whole industry whose only purpose is to spam any message that the company wants. That's probably what we're seeing right now as Bioware hopes we forget about their crappy ending and that we'll simply buy their next game.

Sorry Bioware, no more next game for me.


Can you direct me to that industry? I think I'm quite good at it. What's the salaray rate, curiously. (I'm dead serious, too.)

#1241
Shiran

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Well, if / when they do change the ending, they better change the sequence with Joker turning his head to look behind while escaping the Wave because Cerberus forgot to put read view mirrors on Normandy :(

#1242
Vikali

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Shiran wrote...

Well, if / when they do change the ending, they better change the sequence with Joker turning his head to look behind while escaping the Wave because Cerberus forgot to put read view mirrors on Normandy :(


LOL
You know, I never realized this!

#1243
Russalka

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Zine2 wrote...

Bluntly, there's a whole industry whose only purpose is to spam any message that the company wants. That's probably what we're seeing right now as Bioware hopes we forget about their crappy ending and that we'll simply buy their next game.

Sorry Bioware, no more next game for me.


How did you find out?!

Oh well, never mind. I am so not going to get an EA-sponsored trip to Saint-Tropez for actually thinking the plot holes were annoying.

Modifié par Russalka, 20 mars 2012 - 01:07 .


#1244
Ryokun1989

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[quote]Egonne wrote...

[quote]

You noticed all those things and you DIDN'T think it was intentional? 

I'm pretty certain the Major was telling the truth when he said noone made it through.

[/quote]


My first thought when finishing was...this felt like a dream.  The dream sequences all had several common characteristics (slow walking, glowing figures, darks wisps, blurred edges, whispering).  Most if not all of those are present in the ending.

I hope you are right.  You have NOOO idea how much I hope you are right.  But if you are, they need to get on with this.  At first I figured it WAS intentional.  But some of the quotes from the developers are beginning to scare me.[/quote]
[/quote]

I've outlined some of my thoughts in the link in my signature.

I'm against the 'indoctrination' theory because it would simply invalidate our actions and should demand a new resolution. I don't think the 'Citadel' level was meant to be taken entirely literally either though. I think it's a metaphysical place. Shepard is there, but his body isn't. Maybe it's not even Shepard, but a personification of everything Shepard stands for.

#1245
Vikali

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Russalka wrote...

Zine2 wrote...

Bluntly, there's a whole industry whose only purpose is to spam any message that the company wants. That's probably what we're seeing right now as Bioware hopes we forget about their crappy ending and that we'll simply buy their next game.

Sorry Bioware, no more next game for me.


How did you find out?!

Oh well, never mind. I am so going to not get an EA-sponsored trip to Saint-Tropez for actually thinking the plot holes were annoying.


Pfffft! I'm dying. Bahaha.

#1246
Johnners91

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iamthedave3 wrote...

HenchxNarf wrote...

iamthedave3 wrote...

Shiran wrote...

HenchxNarf wrote...

Honestly, and I'm not meaning to sound any other way. I hope they don't give them anything, honestly. Because that would give gamers a false sense of entitlement to change anything in a game they don't like, which would ruin gaming as we know it.


I hope too, but gamers already full to the brink of entitlement. "I am canceling my pre - order!" I was wandering why Shepard needed 3rd, come from nowhere, reporter sitting on Normandy and not doing much of anything, than it was brought to my attention, it's apprently some Internet celebrity who is famous for licking  Play Station Portable or some such.


I can't help but wonder what your stances are on Fallout 3: Broken Steel. Didn't that improve Fallout 3 immensely?


I don't like the fallout games, honestly. 


It's a pity for the purpose of this because it's almost an identical scenario. Everybody hated the ending - though they weren't quite as vociferous as the ME crew have been - and Bethesda just said 'okay, you hate it, we'll change it'.

Result, Broken Steel, and everyone was happy barring the usual minor nitpicks that you always get.

That's the reader's digest version, anyway. The original ending was a forced sacrificial dilemma which made little sense in the context of the plot and was designed to railroad you into making a choice or alternatively treating you like a scumbag for not making that choice. People objected to the heavyhanded moralizing in a series which is notable for being dark, gritty, nihilistic and at best grey.

I just don't understand how people can keep trucking out the same tired argument when we have an actual precedent inside the last few years of a game with a sucky ending that was immensely improved by changing it. And everyone was happy. Including Bethesda. No more fan backlash, no more rage. Everyone was pleased.


Look...those of you talking up Broken Steel are really missing the point. Bethesda games are not about story in the same way Mass Effect is.  They are sandbox, exploration-focused games, completely non-linear, they are not cinematic in the slightest. Your character doesn't even have facial expressions. Fallout 3's storyline was never anything more than dressing, I imagine it barely even exists in the minds of most PC players with mods.

Besides, Broken Steel didn't address story issues....didn't wrap anything up, it rather clumsily (but necessarily) unwrapped the ending, allowing you to continue exploring.

It's not comparable.

#1247
HenchxNarf

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[quote]Ryokun1989 wrote...

[quote]Egonne wrote...

[quote]

You noticed all those things and you DIDN'T think it was intentional? 

I'm pretty certain the Major was telling the truth when he said noone made it through.

[/quote]


My first thought when finishing was...this felt like a dream.  The dream sequences all had several common characteristics (slow walking, glowing figures, darks wisps, blurred edges, whispering).  Most if not all of those are present in the ending.

I hope you are right.  You have NOOO idea how much I hope you are right.  But if you are, they need to get on with this.  At first I figured it WAS intentional.  But some of the quotes from the developers are beginning to scare me.[/quote]
[/quote]

I've outlined some of my thoughts in the link in my signature.

I'm against the 'indoctrination' theory because it would simply invalidate our actions and should demand a new resolution. I don't think the 'Citadel' level was meant to be taken entirely literally either though. I think it's a metaphysical place. Shepard is there, but his body isn't. Maybe it's not even Shepard, but a personification of everything Shepard stands for.

[/quote]

I like this.  One for you, Glen Coco!

#1248
Kabraxal

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[quote]Ryokun1989 wrote...

[quote]Egonne wrote...

[quote]

You noticed all those things and you DIDN'T think it was intentional? 

I'm pretty certain the Major was telling the truth when he said noone made it through.

[/quote]


My first thought when finishing was...this felt like a dream.  The dream sequences all had several common characteristics (slow walking, glowing figures, darks wisps, blurred edges, whispering).  Most if not all of those are present in the ending.

I hope you are right.  You have NOOO idea how much I hope you are right.  But if you are, they need to get on with this.  At first I figured it WAS intentional.  But some of the quotes from the developers are beginning to scare me.[/quote]
[/quote]

I've outlined some of my thoughts in the link in my signature.

I'm against the 'indoctrination' theory because it would simply invalidate our actions and should demand a new resolution. I don't think the 'Citadel' level was meant to be taken entirely literally either though. I think it's a metaphysical place. Shepard is there, but his body isn't. Maybe it's not even Shepard, but a personification of everything Shepard stands for.

[/quote]

Wait... what actions?  THe ending literally is pretty much three little actions (one per ending).  The ending as is ignores most of the choices and actions up to that point.  The indoctrination theory is only stating that the true ending has not yet happened, not that your actions in that sequence are for not... if ID is true, that means two of the three choices may very well lead to shepard being indoctrinated... thus keeping your actions very much alive and in lore

#1249
Sp3c7eR

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There's a whole lot of inconsistencies and plot holes in the ending described in numerous videos which cannot be explained by people who "liked" the endings. They cannot be ignored either, so it's either:

1. Those people who are fine with the endings can suspend disbelief exceptionally well unlike the rest of us. Like, overlook the most glaring plotholes likes Normandy teleporting to the edge of the solar system and Joker being a coward, and not care.

2. They are not as emotionally attached to their squad as most of us - because saying the ending is fine and provides closure means you really don't care to find out what your decision have created.

3. They think the promises Bioware made were fulfilled and player choice mattered by choosing A, B or C and getting a different coloured explosion.

4. They love SPECULATION!

So if you are in 1 of those 4 camps, more power to you. Even if you are not and still like the ending, I'm ok with it.

But for me personally, I'll hold the line.

Modifié par Sp3c7eR, 20 mars 2012 - 01:16 .


#1250
Gulkin

Gulkin
  • Members
  • 89 messages
I wish ppl who hate the ending will just ignore the one who likes it. No, they need to bump their thread so everyone see it and bump it again. So useless, they like the end and they won't change their opinion. Why bother? I don't see the point of it except giving them the attention they want. You will see less of those threads if everyone do that.

I will repeat myself and say: Please if you want to help our cause, ignore those threads who loves the end. If you see one, please don't even click on it. It will take less than 2 min to reach the page 3.