Aside for other things people keep talking about like endings (which I haven't gotten to yet) and roster size (a little small compared to ME2) I find myself having a serious issue with the quest system.
I honestly can't believe that I'm the only one who seems to find how ME2 handled quests and quest management much better then ME3. In the second game you could open your jounal and click on an active quest and see what has been done and what is needed next. However, in ME3 this has been replaced with just a description of what the quest is and basically the game telling you make sure you pay attention and good luck finding out what you need to do next. The dscription deosn't even give enough detail most of the time to where you need to go or what you need to do (except for step one). Even if you manage to do several stages of a quest the description remains the same, which doesn't exactly help you keep track of what you're doing or what you've done so leaving it for later isn't an option most of the time. At least for me.
It would just be nice to see an update, though it may be asking a little much, that basically goes back t o the ME2 quest system. It really seems that ME3 went a little backwards in that department and I can't think of the justification for it?
If I'm the only one that thinks this is a little important and annoying then so be it, at least I got it out there. But, if I'm not then please discuss.
Issues with Quest System
Débuté par
Ryuu62
, mars 19 2012 12:54
#1
Posté 19 mars 2012 - 12:54
#2
Posté 19 mars 2012 - 01:18
Yeah it's annoying, but been discussed before I think. I've ended up doing the planet scanning thing multiple times for an artifact I already acquired but had forgotten about (I blame booze) because the journal doesn't tell you what stage in the quest you are at. No idea why they changed it, but it is really stupid.
#3
Posté 19 mars 2012 - 01:28
Oh cool, do you know where the thread is? I'd like to see what's been said so I don't repeat
#4
Posté 19 mars 2012 - 04:36





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