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Mac Walters ending interview


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#51
Wattoes

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RavenWoodRCOM wrote...

Anyone else catch "the end of THIS timeline" part. Next mass effect will probably be wayyy in the future.


I always figured thats what they would do.  Makes the most sense.  You get a "reset" button and can reshape your universe - along with adding even more history for people to latch onto.

Theres a quote from Casey though stating that they would probably never go forward in time (no idea why).  All I know is only going back in the past would be lame.

#52
Wrathra

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I don't even know with these guys anymore.

#53
ElectronicPostingInterface

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Wow.

"'I think it will be less about what I want and more about what the fans want.' This is the end of Shepard's story so I think for a lot of the characters, if not ALL the characters and everything that's happening in the current timeline, this is the end.'"

This is why the ending has to be better than this, Bioware...if we're going to say goodbye to these characters forever, don't let it be like this...

#54
Esoretal

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Eating while reading this is not recommended. My cereal now tastes like confusion and betrayal.

#55
_Flipp_

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dakphillips wrote...

So the mystic green wave that spread throughout the galaxy melding all organics and synthetics into one more homogenized existance wasn't space magic, it was space science!

Makes perfect sense now, how could we have been so think headed to call it magic?


Thanks for making me laugh buddy ^^

#56
jess05

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WOW

#57
Joy Sauce

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I would have agreed with everything he says - up until starchild, starchild throws all that right out the window.

#58
Erszebeth

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Heh... I think I'll just forget all about ME3 and just re-install Baldur's Gate 2. I played that one many times, and it's still more fun than my first ME3 playthrough. Or maybe I'll play DA:O ? Hmm, choices.

#59
Spiwerk

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Please give me some of what you're smoking Mac!

#60
incinerator950

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revo76 wrote...

'To go back and re-tell that in some way I don't think would work.'

WTF, you screwed Mass Relays, and this guy still thinks there will be post-game after ME3.

How the hell we'll travel in galaxy ? By teleporting like our squadmate teleported to normandy ? Or using Krogan fart as new type of fuel.

****** off


I'm sorry you evaporated your imagination to allow you to come to this conclussion. 

#61
Iakus

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dakphillips wrote...

So the mystic green wave that spread throughout the galaxy melding all organics and synthetics into one more homogenized existance wasn't space magic, it was space science!

Makes perfect sense now, how could we have been so think headed to call it magic?


I guess the Lazarus Project only encouraged em to go further...

#62
UrgentArchengel

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My Bulls*** meter is going off the charts. Something still doesn't add up, unless they we smoking something rotten when making this, an now they are realizing this like a bad hangover on New Years, or Marti Gras.

#63
MrFob

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Shatterhand1701 wrote...

Keep in mind that this interview was very likely done before the release of the game when the endings hadn't become the massive controversy it is now. I don't doubt that the man would still stand behind what he wrote even now, mainly due to an overinflated sense of pride.   I wouldn't be surprised if some people at Bioware are genuinely baffled by the fan outrage at the endings; I'm convinced that they thought they had it in the bag when they wrote that chaotic coda.


That is the most horrible part of it all.

#64
ZzOoRrGg

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No you guys are wrong.

I've written 20-page reports, beginning mere hours before their deadline. I totally understand what Mac Walters is talking about.

#65
RedNanaki

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"...just magic in space." TT_TT 

#66
Tekkez

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It's hard to believe someone would spend 8 years on a project only to ruin it at the end.

They surely realised what they were doing was wrong. I don't understand why he'd do this, especially after saying otherwise.

It's baffling.

#67
Vaktathi

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Either he's playing an ending that is in every way the *exact* *opposite* of what the game shipped with, he's flat out lying, or doesn't understand what he's talking about.

As much as I really don't want to make personal attacks or make anything less cordial than it needs to be, I really have to discount options 1 and 3 above, we've heard nothing of any sort of alternate ending existing that only the devs got to play, and he's been involved with too much of this franchise to let this ending drop like that without realizing what it is.

It's *really* difficult to take this seriously without being angered by it.


It's one thing to create an ending and stand by it. It's another to misrepresent it almost exactly to the point of perfect diametric opposition.

*That's* the problem we have here.

We were sold an ending that doesn't match in any way what the company advertised or what the game (and the entire trilogy) was building up to. They actively misrepresented the ending here.

Modifié par Vaktathi, 19 mars 2012 - 01:54 .


#68
The-Hunta

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Mac Walters is indoctrinated !

#69
Deflagratio

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Even if the ending was just bad, I'd be fine. But it's not just bad, it undoes everything by telling you: "Nothing you did mattered, these are your only options."

#70
Eain

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Does anyone else just find it impossible to get an idea of where Bioware stands in relation to us?

I can just imagine Casey, Mac, Mike and everyone else sitting around the table going. "Ok, well, turns out they didn't like the ending."

"Yeah what's up with that?"

"I thought it was a pretty good ending."

"So did I, but I guess they disagree."

"So how do we change it?"

Then Mac Walters begins to stumble. "We uhm, well... I, err... they seem to want a happy ending."

"A happy en... oh, well. That's easy. Just add a yellow option."

The worst part? Part of me feels is that this is exactly what's going to happen: because they like the ending, they misunderstand everything Retake is about, and so give us something that not only fails to solve the problem but is also something we never asked for. And then they'll call it even.

Modifié par Eain, 19 mars 2012 - 01:39 .


#71
Captain Arty

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They just made a bad artistic judgement. I know what they were trying to do. They were trying to tie it up and make the greatest sci-fi story ever told, one in which the main character transcends even his own life (synthesis).

I'll bet they got so tied up with making a grandiose ending that they just forgot that this is a game, and that there is no singular story in a Mass Effect playthrough.

Mass Effect 2 was perfect. There was a good ending and a disastrous ending. You are rewarded with the good ending, and you are directly rewarded for good things you do throughout the game by not seeing your squadmates die.

In ME3, they disregarded that fundamental principle. They tried to write a movie, and not a game, and it didn't work.

We all make mistakes. It's sad they made one on this. Now I just hope they fix it.

#72
NeecHMonkeY

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I want to seethe ending he saw and described in this interview.

#73
Ieldra

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'I think it will be less about what I want and more about what the fans want.'


I want a different ending, Mr. Walters.

'From very early on we wanted the science of the universe to be plausible. Obviously it's set in the future so you have to make some leaps of faith but we didn't want it to be just magic in space'.


No comment.

#74
Militarized

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He's spot on about the emotion... until you get to the ghost/sky wizard kid.

#75
FoxShadowblade

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.........

...

...WHAT?!

-twitch-