Mac Walters ending interview
#151
Posté 19 mars 2012 - 03:47
#152
Posté 19 mars 2012 - 03:48
'From very early on we wanted the science of the universe to be plausible. Obviously it's set in the future so you have to make some leaps of faith but we didn't want it to be just magic in space'.
[/qoute]
Dear Lord what the...
#153
Posté 19 mars 2012 - 03:51
#154
Posté 19 mars 2012 - 03:53
#155
Posté 19 mars 2012 - 03:54
SimonTheFrog wrote...
"I was so emotionally moved by it but I could also take that deep sigh and go 'Yeah, we did it'"
I want to play that game too
↑ This
#156
Posté 19 mars 2012 - 03:54
...the sense of wrapping it up in a way I found personally very rewarding and fulfilling.'
Really? What game is this; was it the scrapped ending that made sense and was rewarding?
'I think it will be less about what I want and more about what the fans want.
Well - lets hope that, but words are cheap and inconsequential when not backed up by action.
#157
Posté 19 mars 2012 - 03:58
#158
Posté 19 mars 2012 - 04:00
#159
Guest_Paulomedi_*
Posté 19 mars 2012 - 04:01
Guest_Paulomedi_*
Zardoc wrote...
What game is he talking about?
Sonic 2. No dialogue at all, better ending than this.
#160
Posté 19 mars 2012 - 04:01
DxWill103 wrote...
Say it ain't so, Mac! You're better than this :
No, he isn't. He wrote those terrible endings.
#161
Posté 19 mars 2012 - 04:01
I think we've all been trolled. I think this is an early April fool's. There's no other way, I'm now convinced. No way the lead writer would be saying it plays out in wildly different ways 4 days after the game comes out on the US.
We've been had, I'm calling it now.
#162
Posté 19 mars 2012 - 04:02
From very early on we wanted the science of the universe to be plausible. Obviously it's set in the future so you have to make some leaps of faith but we didn't want it to be just magic in space.
Dear god, I don't know whether to laugh or cry.
#163
Posté 19 mars 2012 - 04:05
Obviously it's set in the future so you have to make some leaps of faith but we didn't want it to be just magic in space'.
o rly?
#164
Posté 19 mars 2012 - 04:06
#165
Posté 19 mars 2012 - 04:06
Blackmind1 wrote...
This isn't adding up. This interview very deliberately describes the opposite of what we got.
I agree. This does not add up at all. "Who knows about the future? I can't talk about it too much because I
don't want to give away the endings but it really is kind of limitless." Three options that lead to endings that are virtually identical in almost every way does not equal a limitless future. Something is fishy about all this.
#166
Posté 19 mars 2012 - 04:08
Sonic 3 & Knuckles had a better ending imo.Paulomedi wrote...
Zardoc wrote...
What game is he talking about?
Sonic 2. No dialogue at all, better ending than this.
#167
Posté 19 mars 2012 - 04:08
#168
Posté 19 mars 2012 - 04:08
Modifié par Stanley Woo, 19 mars 2012 - 04:25 .
#169
Posté 19 mars 2012 - 04:09
'As a writer you always worry on something like this, and certainly as a trilogy you worry did you do everything you could to bring it to this satisfactory finale and we came away feeling 'yes I'd love to be back in that universe' and 'thank you for ending it properly'.
Anyone else imagining him sat alone in a dim room working two sock puppets on his hands to these quotes?
Honestly I find it baffling that the Mass Effect team as a whole could have thought this was a good idea. I know that as a writer its possible to get so close to your own creation that you gloss over the faults, but I have a hard time believing that no one on the team was apparently able to correctly identify this ending as the turd it was.
#170
Posté 19 mars 2012 - 04:12
#171
Posté 19 mars 2012 - 04:16
I'd be very surprised if nobody on the ME team raised the issue. In fact, I'm sure many of them feel as we do. However they aren't able to speak out about it for obvious reasons. I'm sure however last week there were quite a few "didn't I tell you this was going to happen?" emails going about.Noatz wrote...
'As a writer you always worry on something like this, and certainly as a trilogy you worry did you do everything you could to bring it to this satisfactory finale and we came away feeling 'yes I'd love to be back in that universe' and 'thank you for ending it properly'.
Anyone else imagining him sat alone in a dim room working two sock puppets on his hands to these quotes?
Honestly I find it baffling that the Mass Effect team as a whole could have thought this was a good idea. I know that as a writer its possible to get so close to your own creation that you gloss over the faults, but I have a hard time believing that no one on the team was apparently able to correctly identify this ending as the turd it was.
#172
Posté 19 mars 2012 - 04:20
i felt like double facepalm
Modifié par Stanley Woo, 19 mars 2012 - 04:26 .
#173
Posté 19 mars 2012 - 04:21
SimonTheFrog wrote...
"I was so emotionally moved by it but I could also take that deep sigh and go 'Yeah, we did it'"
I want to play that game too
Me too:blink:
#174
Posté 19 mars 2012 - 04:21
#175
Posté 19 mars 2012 - 04:24
Nogthwai wrote...
All this statements sound like someone switched the beta with the release version. I mean, come on. We get 100% of the opposite that is claimed.




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