I rarely post at all on any game forum, but I wanted to get my voice out, Dragon Age 3 could make or break any further interest I would have with the series, this is coming from someone who has been a fan since the MDK/Infinity engine days of Bioware. Apologizing ahead of time for huge post.
In regards to my main issues with 2:
Liked
- Characterization/dialogue mostly continues to be good.
- The new mechanics and flow behind the combat was refreshing
- I liked that "robe" robes and such conventional mage gear was partly made optional. Yes, I am one of those in favor of mage swords and leathers over night gowns, but I do think the option for either should still remain.
- I liked some of the hard decisions that saw results later in the game, and party/companion conflicts resulting in them turning against the player.
- Time sensitive, or otherwise missable events/quests/party members. This sort of thing makes sense in context, though of course I do not think it should always punish players too harshly.
Disliked
- Lack of a central antagonist/driving factor behind the story. Hawke's motivations were more personal, but they also were not exactly enough to make me truly "care".
- As others have said, I did not like having an only partly blank slate and fully voiced character, coming from Origins. If you were going to make the game that way, it really ought to have been so from the beginning.
- Lack of meaningful loot. This one hurt quite a bit, finding nearly all of the worthwhile gear on merchants, and only being able to buy them all by using currency exploits.
- Lack of companion attire customization
- As others have said, repeated dungeons.
- Having a condensed worldspace. I missed being able to visit new , sometimes drastically different looking locales, besides simply the same old city for the entire game.
- I miss enemies using the same or similar rules as the player characters. Bosses with special/unique abilities is always great, but I still miss seeing enemies destroying me with abilities I myself can use. It was what made mage fights fun/challenging in the Baldur's Gate series. And, seeing a boss bust out a move you never even heard of before, now that is scary as well!
- On that note, I miss more complex boss fights. The final encounter in Dragon Age 2 was decent, but I think it still could have been a bit more difficult and faster paced, with at least one additional stage. Basically, I suppose I would like to see larger movesets for enemies and bosses in general. Not just additional health/damage, but a lot more things to mess with the player's strategy.
- The ending fiasco where no matter who you supported, both sides turned on you regardless.
- The actual length of the game. Yes, I know it is probably too much to expect a length and size akin to Baldur's Gate 2, but damned if I wont hope for it.
Main storywise, It's risky, but I feel that you should "go big, or go home". There have been things hinted at, or implied, many mysteries in the series that have gone without resolution, but caused much discussion and theorycraft, some of which, I think should be resolved or at least further explored. In general, I am fairly forgiving of gameplay issues to an extent, the story's strength is what will keep me invested even beyond any gameplay issues. Planescape Torment was proof enough of that for me.
Primarily for me:
The truth regarding the relation between the Maker/Darkspawn/Old gods. Heck, I myself have a crazy theory that the maker is actually one of the Old gods who didn't want to share.
More on the Old Gods in general. Particularly regarding Urthemiel, and Dumat, who I find very suspicious due to a certain dlc.
Flemeth's identity/motivations, and Morrigan's as well
More about the Fade
Sandal
Basically, I find the current events interesting, but the mythology and past of the world more so. There is a tremendous shock value in my opinion, of seeing or learning the unmitigated truth of the past, and finding out that the actions taken in those old days, continue to affect the lives of others in the present in positive or negative ways...echoes of the past possibly even influencing the actions and disasters of the present to a frightening degree. Now some of these mysteries I can see being argued as something good to keep people guessing, I agree to an extent. but I also believe finding out the truth, can be illuminating, almost cathartic if it ties many things together.
Thanks to any who take the time to read.
Modifié par Rez275, 21 mars 2012 - 01:03 .