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Mark Darrah on the conclusion of Dragon Age II


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#426
Kavatica

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Melca36 wrote...

rak72 wrote...

I liked friendship/rivalry, but I wish we can have something like friendship/rivalry/hate


I never understood why are love interest would want to be with our Hawkes when we rivaled them.

So I agree. :D


I did prefer the approval system in DAO to DA2. However, I do understand why your LIs would be interested in a rival Hawke. You don't have to agree with someone all the time to fall in love. Also, jerks can be appealing, at least for a little while (Fenris, Mr. Darcy, Twilight, fifteen thousand other stereotypes including, sadly, some of my exes).

#427
jettom

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Two things I missed without end in Dragon Age 2 had to be interactive companions and a "base".
I could pet my dog, talk to Alistair, get my dog to fetch items for me... you name it!

And when I entered the camp I could sit back and relax, enjoy myself, as if my character was actually bonding with the others.

That, and the fact I could be outright evil at the end, despite being a "Paragon" through my entire playthrough.. and I could kill those pesky elves!

To list the problems I had with Dragon Age II, a rather good game in my honest opinion, while it wasn' on par with Origins, it was a good game. 
1. I couldn't really interact with my companions, I felt like I was leading an "army" of people that hated me to no end, especially considering how they always conversed with each other. 
2. I never really realised who the main villain was, while it was obvious that the Archdemon & Loghain were the bad people in Origins (or well, Loghain was "grey") for the first act it was a huge stone golem you met for the first time when you fought him. The second act was rather obvious, and I was certain that was the "last part" of the game, a third act starts! 
3. The lack of a base. 
4. No matter what, I had to be Mage-Friendly. I dislike mages, heck, I scarcely group with mages! 
5. There were too few elves to kill. 



If you ask me, Dragon Age 3 should have:
Interactive companions
A base.
A chance to kill a giant camp of elves.
A notable "last boss"
Grey areas
Good storytelling
Tell us what happened with The Warden and The Champion. 
And, above all else, I feel your decisions through the game should hold some kind of value, especially towards the end. Let's say you decide to kill all the "Wild" Elves in my dream Dragon Age, the Elf-Side of the city (Alienphage? I forgot the name, long time since I played) SHOULD be hostile towards you. If you take out a group of Templars inside the bloody chantry, the locals should realise something's up! If you decide to kill a Apostate since there's a chance he's Maleficium, other Apostates should be afraid of you. And that brings me to the next point.
You should be able to kill Apostates, blood mages, Quarians, you name it. Not those aimlessly wandering around the street, but let's say you do a quest where the local Templar Thrask has asked you to bring some Apostates into custody, you should be able to kill them all, then lie to Thrask, claiming they all used blood magic. 
By doing this, you can add alot more character to your character, I don't want my character to be bloody perfect, I want a somewhat racist Sword-swinging Maniac that would rather pet his dog than to save a burning elf, I also feel that this would give us, the players, more freedom in creating our personal story. 

And yeah, a shoutout to Mark Darrah, I've never seen a person so actively listening to the feedback from the players. <3

Modifié par jettom, 19 mars 2012 - 07:53 .


#428
Blastback

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Kavatica wrote...

The Ethereal Writer Redux wrote...

Also, I'm curious- To anyone reading this post, would you rather future DA titles be more slanted towards Dark Fantasy, or more slanted towards High Fantasy?


I was reading your post and I wanted to say....

I don't know what Dark Fantasy and High Fantasy mean exactly.


High Fantasy: en.wikipedia.org/wiki/High_fantasy

Dark Fantasy: en.wikipedia.org/wiki/Dark_fantasy

Personally, I think DAO was a mix of both, and I would like to see more of that.

Seconded.

#429
Scarlet Rabbi

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Cannot wait to see what you guys do with the series.

#430
RedSonia

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I didn't even purchase the "Legacy" and "Mark of the Assassin" DLCs, so I'm more happy than sad to read this :/. And I see the "Latest and biggest patch" doesn't address the DA:O import bugs so personally, /if/ and only /if/ I decide to purchase DA3, I will import directly my DA:O saved game.

That said, the more DA3 is like DA:O and unlike DA2, the more chances are that I purchase it: that is, more interaction with the NPCs, choices which matter, story NOT RUSHED and different endings. (Am I the only one who prefers a mute player character who has a lot of chances to interact with his companions than one who says the opposite to what I intended to say and to whom talking to a friend is a quest in itself?)

#431
LaidGenie

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After reading so many posts my eyes hurt (plus posting a few myself) i realised just how many people on here are disappointed on the expansion being cancelled or that there is to be no more DLC for DA2. I hope that this is because there is to be closure on the events in a machinima type of thing (my previous post) and not via anime or comic... i think i would feel more cheated than i do already.

#432
Lady_K

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To put my two cents in:
I loved DAO, And liked DA2. Here's what I would do for DA3-

-BAG the recycled maps. That was probably the biggest thing that annoyed me about DA2.
-Get rid of the recycled quest theme. It seemed, no matter where I went as Hawke, or did... I couldn't throw a dead cat without hitting a blood mage. It seemed every side quest involved a blood mage, and that bugged me.
-Have previous game imports have some sort of "real" effect on the game, not just on what side quests would appear, or who would appear in cameos and what they'd say.
-Have some sort of real "ending" to the main character's story, not be left with wondering "Okay, where did Hawke and the Warden go?" This teaser from the Seeker and Leliana saying both had disappeared left me wondering. If this isn't going to be addressed in future games, then cliffhangers need to be addressed with actual playable content, not just something to read or watch.
-Companions were great in DAO & DA2, but I felt like the individual stories for DA2 were anti-climactic at the end. And it rather bugged me that I couldn't get Fenris to live with me like I could Anders or Merrill. If you're going to introduce the option, make it an option for all Love Interests, not just one of each gender. And if it has no real effect on the story where they live in the final act, make it a choice.
-Keep the voiced main character.
-And I would love to have a return to the multiple origin stories/races that was in DAO.

#433
Bryy_Miller

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DaBigDragon wrote...

So, can I finish playing my Hawke's now instead of waiting to see if any more DLC comes out?


My thoughts exactly.

As for citicism, I don't think I can contribute anything that has not already been said.

#434
Wulfram

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Zoedoll wrote...

In regards to the ending, it's different for DA2 than it is for ME3 because DA2 is mid-franchise whereas ME3 was the end of the trilogy and we'd been promised resolution. No such promises existed for DA2 and I thought it was fairly obvious that it was mostly a set up for the next step of post-darkspawn plot. I like that it's more about fighting other humans (and elves and dwarves) than about them anyway. As Flemeth said "Men's hearts hold shadows darker than any tainted creature". That's always been the theme as far as I could tell :) I like it.


Except the thing the ending seemed to be mostly setting up was Hawke having a role in resolving the Mage/Templar conflict with Leliana and Cassandra.  Which clearly isn't going to be happening now.

It leaves Hawke seeming distinctly pointless as a character.

#435
chrislynn

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Yay, more dragon age is always a good thing! I must be one on those rare individuals that enjoyed both one and two. I thought the gameplay in two was better and I really liked how you implimented archery in the second game. I loved the characters and companions from both (Please don't make me choose between Alistair, Varric, Fenris, Isabella, Zevran, Wynne, Teagan and so on.) I liked being able to explore different places in the first one and I liked having a family and a voice (and a personality in the second.) I liked the depth in the story and the epic scale in Dragon Age:Orgins. I liked how the story in Dragon Age 2 was not just a repeat of Orgins, but a more intimate one.

Please keep the romances and the various options open. I admit, I am shallow in that I like the 'pretty' but they need a personality too. And if anyone does make a cameo, please don't hit them with the ugly stick. ;)

I do agree with the whole, if you add multiplayer please keep it away from my single player outcomes. *waves at ME3*

Finally, I would ask that even though dark and depressing seems to be cool these days, I do like to have some sunshine with my rain and the feeling of worth to the outcome. I like feeling like a hero and doing the right thing and I like having the effort I put in resulting in good things. It doesn't have to be all bleak and sorrow which seems to be the rage these days. (For example, I felt Baldur's Gate did this well. You could be a dark God and an evil avatar or a Lighter one. You could give it up and live a human life. You could save the world or rule it and so on. There was room for both play styles.) I hope that make sense and gives you some feedback from a player who tends to lurk more then post!

#436
Marfys

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Glad to know your still moving forward with it! ^^ Hope to see some more Merrill, Isabella, and Varric in the future. Though not if it means taking away their happy endings... They deserve to be happy :)

#437
Tuphead

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Mark Darrah wrote...

We will try to bring some closure to Hawke's story but likely not in a playable form. Originally we had planned to do an expansion pack but had to stop to focus on what we are working on now.


When it comes to this canceled expansion - i would definately want to see Hawke's story done. While im quite sure the game didn't reach people's expectations, there are people like me that got introduced into the Dragon Age world throught DA2 - i preordered the game the moment i finished the Demo. Other than the numerous bugs and the time period it took for you to solve them in my book this game is 9/10. Maybe im writing in the wrong topic since DAO in my point of view is a bit sluggish ;) - though i respect the opinion of everyone here and i would agree its an incredible game there are people like me that prefer the flow of the second one better.
But anyway i would definately put my money into the conclusion of the story - even in the form of 5 hour DLC in the spirit of Legacy/Mark of the Assassin.

#438
lportable

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`just wondering if theres going to be a ultimate edition of dragon age 2 since you say theres no expansion/dlc coming out? recently got the platinum trophy for DA2 and now trying to get it for DA:O

#439
LPPrince

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Blastback wrote...

Kavatica wrote...

The Ethereal Writer Redux wrote...

Also, I'm curious- To anyone reading this post, would you rather future DA titles be more slanted towards Dark Fantasy, or more slanted towards High Fantasy?


I was reading your post and I wanted to say....

I don't know what Dark Fantasy and High Fantasy mean exactly.


High Fantasy: en.wikipedia.org/wiki/High_fantasy

Dark Fantasy: en.wikipedia.org/wiki/Dark_fantasy

Personally, I think DAO was a mix of both, and I would like to see more of that.

Seconded.


Agreed. DAO was a nice mix, plus it had multiple endings, some which were happy, some which were heartbreaking, some which were both.

I think they need to head in that direction again.

#440
Thor Rand Al

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Mark Darrah wrote...

We will try to bring some closure to Hawke's story but likely not in a playable form. Originally we had planned to do an expansion pack but had to stop to focus on what we are working on now.




This, this makes me really really sad to hear.  I absolutely love and adore Hawke and to know that this is basically it I litereally feel like my hearts being crushed, Image IPB.  I know some might think that's a little dramatic but I really don't care.  I loved Hawke n thier storyline, I loved being able to really get to know  Hawke, their family and companions.  The emotional rollercoaster that you go on with them is not only thrilling and exciting but very heartbreaking at the same time. 

I felt more closer to my Hawke's then I did with my Warden's.  The fact that Hawke shows emotion, the fact that you can see their facial expressions (sibling and mom dying in Hawke's arms) , hear some of their emotions in their voice (following the blood trail that leads to mom for example) is what captured me.  I loved the one on one you basically got with Hawke, you were more focused on Hawke and their personal life n involvement of trying to bring themselves from nothing to actually being someone (and yes Hawke blundered along the way but that's what made it even more real because even in r/l it's not easy to go from the bottom to the top).  I know there are Warden fans but really the Warden's had NONE of this that Hawke does. 

Basically in a nutshell I don't want Hawke to end, I don't want Hawke to go out like this.  Yes there are some things I'd love to see Hawke finish, like Cory.  The reason Cory's out, unbeknownst to Hawke, they set him free but it should be Hawke that fixes this imo.  I want to see Hawke help fix whatever Bioware has instore between the Mages n Templers.  Hawke was there at the beginning I want to see Hawke there at the end and I want more then anything to be able to play that.  LOL so no I'm not ready to let go of Hawke, I've invested more into DA2 then I ever did in Origins.  Origins was an excellent game but 2 is even better.  And Hawke will always be my favorite protag of all the game's I've played which is a lot LOL. To have Hawke end like this makes me want to do this Image IPB litereally.

#441
Ystitans78

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I really enjoyed both Dragon Age games The only thing I didn't like about DA:O was the auto attack(playstation 3 player here) I'm all for having tactics and using team work in battle but auto attack on the consoles just doesn't work as well as it does on the PC. So could you include an option on ps3/360 to have more control over your character like we did in DA2? Thanks for DA2 by the way.

#442
Jordan454

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It is a shame the expansion isn't happening, I guess its to much to hope that the amount of people on here saying they would buy it would change there minds :(

#443
Sylvianus

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Very good news. Sun is shinning. First good decision, maybe that means something. Not too surprised however, I suspected that there wouldn't be another expansion. More time for DA3. Cool.

Now, I hope that DA3 will learn from DA2.

1 - Please, epic story this time, more focused. DA2 was borring as hell. Also a new hero more interesting and less dumb. ( sorry, don't want to offend but that's how Hawk appears to me. )

2 - customization... DA2 was horrible.

3 - C-h-o-i-c-e-s, and that really matter.

4- And a true ending. I liked DAO's endings. DA2's ending was mediocre, M3's endings were horrible ( even if the game is awesome ). Maybe the worst in game history.

5 - realistic graphics, realistic animations, details not neglected.

6- origins. Like skyrim and DAO. We don't need to have many of them, but at least a few... would be nice

7 - a wheel really worked and without icons. And also, do not give renegade or parangon indications, the choice, the morality belong to the player ! ( So, for example, for Petrice, it is for me to decide if it is a good thing to allies with her or no. Biowarte do not decide for me, and my paragon Hawk can decide to be with her for the greater good and not only my renegade hawke )

I think that's it. I think that I can't like DA2 because of the story, choices that do not matter, horrible and childish artstyle, customization denied. Maybe it would have been easier for me to forget its flaws ( resued areas, etc ) if those would have satisfied me. I loved the DLC Legacy however.

Good luck. :)

Modifié par Sylvianus, 19 mars 2012 - 07:43 .


#444
Normandy08

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Dragon Age Origin is my number #2 favorite video game of all times (behind Mass Effect 1). Unfortunately, Dragon Age 2 is one of the worst games I had ever played due to all the RPG elements stripped away from it. Also, the characters and music were not memorable at all compared to Origin. I'm sorry but Hawk from DA2 was extremely boring.  My mute custom character from DOA had more personality than he does. The whole game was just running errands for people and you're stuck at Kirkwall most of the time.  

I wish Dragon Age 3 will perhaps go back and explore the story of Morrigan and Flemeth from Origins as I thought their background story were so interesting. I miss all the characters from Origin: Alistair (hilarious), Wynne (Motherly), Leiliana (sweet), Morrigan (mysterious), etc. I would like to see these characters back in DA3 and also be able to customize my character just like Origins.

#445
Dead Parrot

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Lady_K wrote...

-Get rid of the recycled quest theme. It seemed, no matter where I went as Hawke, or did... I couldn't throw a dead cat without hitting a blood mage. It seemed every side quest involved a blood mage, and that bugged me.


I think I read somewhere that the combat guys wanted more mage-type enemies so the writers came up with blood mages. I could very well be wrong about that, though.

Anyway, I agree with all of your points.

#446
rak72

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LPPrince wrote...

Blastback wrote...

Kavatica wrote...

The Ethereal Writer Redux wrote...

Also, I'm curious- To anyone reading this post, would you rather future DA titles be more slanted towards Dark Fantasy, or more slanted towards High Fantasy?


I was reading your post and I wanted to say....

I don't know what Dark Fantasy and High Fantasy mean exactly.


High Fantasy: en.wikipedia.org/wiki/High_fantasy

Dark Fantasy: en.wikipedia.org/wiki/Dark_fantasy

Personally, I think DAO was a mix of both, and I would like to see more of that.

Seconded.


Agreed. DAO was a nice mix, plus it had multiple endings, some which were happy, some which were heartbreaking, some which were both.

I think they need to head in that direction again.


I like the possablity for a happy ending as well as a sad one, and something in between.

#447
Guest_sjpelkessjpeler_*

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Dark fantasy does it for me.

The main charactar has be be a person out of flesh and blood with all the flaws and good things that every person posseses.

Important however is that if you make choices it has to really influence the outcome of events in the game. Nothing completely preset like in DA2.

#448
Undead Nutcase

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Lady_K wrote...

To put my two cents in:
I loved DAO, And liked DA2. Here's what I would do for DA3-

-BAG the recycled maps. That was probably the biggest thing that annoyed me about DA2.
-Get rid of the recycled quest theme. It seemed, no matter where I went as Hawke, or did... I couldn't throw a dead cat without hitting a blood mage. It seemed every side quest involved a blood mage, and that bugged me.
-Have previous game imports have some sort of "real" effect on the game, not just on what side quests would appear, or who would appear in cameos and what they'd say.
-Have some sort of real "ending" to the main character's story, not be left with wondering "Okay, where did Hawke and the Warden go?" This teaser from the Seeker and Leliana saying both had disappeared left me wondering. If this isn't going to be addressed in future games, then cliffhangers need to be addressed with actual playable content, not just something to read or watch.
-Companions were great in DAO & DA2, but I felt like the individual stories for DA2 were anti-climactic at the end. And it rather bugged me that I couldn't get Fenris to live with me like I could Anders or Merrill. If you're going to introduce the option, make it an option for all Love Interests, not just one of each gender. And if it has no real effect on the story where they live in the final act, make it a choice.
-Keep the voiced main character.
-And I would love to have a return to the multiple origin stories/races that was in DAO.


For the most part, I agree.

However if they go with the voiced character, I don't want a 'static' voice for all of my characters.

What I'd propose is have a mesh between DAO and DA II here. Let me pick the voice for my character as I did in DAO and at the same type have more involvement of the voice as with Hawke in DA II. I kinda get sick of seeing the whole dialogue list in every game or being restricted to a single voice. The Bethesda route, so to speak. THe dialogue lsit is classic, but aggravating none the less.

Hell, I could see some involvement of the kinect sensor for the Xboxs 360 come in to play here. Maybe have it take voice samples from you, yourself and it mold your character's voice to your own to add to the feeling of you being the character.

Also, I want closure with my warden. Hawke, is optional for me.

#449
Blastback

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If at all possible, let the Warden go back to whatever epilogue s/he had from Origins with whatever love intrest or friend, be it having further adventures, running the kingdom, or leading the Fereldan Wardens. Don't leave it at them having mysteriously disappeared. That sort of thing kills my intrest in playing. Let us know what happened to our charaters, and base their fates on out decisions.

#450
LPPrince

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I also like the option of giving your character flaws or NOT giving them flaws.

I felt like crafting your character's personality in DAO was done SOOO much better than in DA2.

Hell, my character was a shining example of the good guy in a convoluted politically driven world that could all come to an end if he doesn't kick the crap out of the bad guys in time.

He wasn't flawed, but the world he lived in was flawed. That dynamic, of a character without personal flaws being thrust into a world WITH flaws and having to deal with them accordingly was wonderful.

Then consider my character romanced Morrigan, who we can all agree was a character with flaws, and it was just magical. Perfect. WONDERFUL dynamic.

I want more of that.