1) A bit more customization. DA:O was great in that respect, then you release DA:2 and basically tell everyone we're not capable of thinking on our own and decided to make all the decisons for us.
Probably a good idea if you're releasing a Sesame Street Elmo game, not so much for what was supposed to be a AAA M rated title.
2) Less DA;2 and more DA:O in the next one. DA:O always left me feeling like I had a more or less clear goal and an enemy to focus on. DA:2 was nearly apathetic in it's vague approach to the story and events. The companopn dialog and missions felt far more polished than the main storyline did.
3) I liked the crafting options in DA:2. Not sure how other people felt, but definitely keep that, or something akin to it, in the next game. Perhaps expand it some by allowing us to create armor and weapons as well.
Granted, DA:? won't be SKyrim, but that doesn't mean you can't set the bar high and go for the gold.
4) More attention to the DLC. DA:O had quite a bit of content to keep us coming back to explore the characters and the world, giving it some decent replay value. DA:2 barely saw anything, and quite a bit of that was early days. After the initial negative reaction to the game mechanic changes and bugs, you gave up on the title and left it to die.
5) More robust content testing pre-launch, and better post-launch support. With ME:1, ME:2 and DA:O, we started getting used to BioWare actually caring about the customer again, like they did before the EA Assimilation. With DA:2, it felt like we were intruding on your kids birthday or something if we dared mention there was a glitch.
6) Less recycling! Reusing the same maps over and over and over again was just plain lazy. The same could be said for most of the gear in the game, tho to a lesser degree.
7) In general, just more attention to detail and less half assed rush. We understand that EA wants to see results when it ponies up the cash for development, but there comes a time when you have to tell them to sit down and shut up. You're doing the work, not them. Rushing it out the door just to keep some overpaid suit from wetting his pants doesn't work. DA:2 should be the standard by which such failure is measured.
You did a great job with DA:O, then threw us under the bus with DA:2. It's going to take a lot of work, and far more than mere words to win back the trust you lost with your cavalier attitude. With luck you learned the lesson. We're not sheep with dollar signs printed on us.
Don't ever make the mistake of forgetting that again.
Modifié par Valethar, 19 mars 2012 - 11:15 .