Everything else should be like DA:O.
Thanks for (at least) listening to input.
Modifié par Draugr, 20 mars 2012 - 06:00 .
Modifié par Draugr, 20 mars 2012 - 06:00 .
pr0t0cl0wn wrote...
Rorschachinstein wrote...
hunterxx1xx wrote...
pr0t0cl0wn wrote...
It would be great to throw DAII in the garbage and go back to what made DA:O so great. Don't dumb the game down. If it ain't broke, don't fix it! DAII was the Phantom Menace of the series. DA:O was one of my top 5 games of this generation. The putrid sequel was such a monstrous letdown.
And they want to continue this madness to. They say they will take the best of both games but this is not going to happen because "we have an audience that likes DA2". Such crap!
There is a an audience that liked DA2. They're called console users.
I'm a console only user. Haven't played a CPU game since Diablo 2 and Fallout 2. DA:O was a masterpiece. DA2 felt like I was playing a game that was only 60% complete
Rorschachinstein wrote...
hunterxx1xx wrote...
Rorschachinstein wrote...
hunterxx1xx wrote...
pr0t0cl0wn wrote...
It would be great to throw DAII in the garbage and go back to what made DA:O so great. Don't dumb the game down. If it ain't broke, don't fix it! DAII was the Phantom Menace of the series. DA:O was one of my top 5 games of this generation. The putrid sequel was such a monstrous letdown.
And they want to continue this madness to. They say they will take the best of both games but this is not going to happen because "we have an audience that likes DA2". Such crap!
There is a an audience that liked DA2. They're called console users.
I'm a console user...loved DA:O and DA2 did not come near my expectations.
So you favored the slow paced combat, and akward movement on a console over the opposite?
Brotha, please.
Lucy_Glitter wrote...
slashthedragon wrote...
BOO! Give all of us wanna be VAs a chance! Hell, I' do the job for 1/100th the going VA rate,
just because I'd be thrilled to be a voice in a game!
Wouldn't you do it for free? I bloody would.
Rorschachinstein wrote...
hunterxx1xx wrote...
Rorschachinstein wrote...
hunterxx1xx wrote...
pr0t0cl0wn wrote...
It would be great to throw DAII in the garbage and go back to what made DA:O so great. Don't dumb the game down. If it ain't broke, don't fix it! DAII was the Phantom Menace of the series. DA:O was one of my top 5 games of this generation. The putrid sequel was such a monstrous letdown.
And they want to continue this madness to. They say they will take the best of both games but this is not going to happen because "we have an audience that likes DA2". Such crap!
There is a an audience that liked DA2. They're called console users.
I'm a console user...loved DA:O and DA2 did not come near my expectations.
So you favored the slow paced combat, and akward movement on a console over the opposite?
Brotha, please.
Was a complete win
Dejajeva wrote...
Why don't you guys who are on here angling for a job just go make a tape and send it in? I mean I'm not sure this is really the right formula to land a role. Idk though.
Ombra Furia wrote...
I do truly hope that you realize the only reason Dragon Age two even made a good amount of money was simply because it was riding on the coat tails of Dragon Age Origins. However if you continue to run this same crap by your real fans and you make a repeat of DA2 with Dragon Age three you will see that your "fan base" for DA2 is small both in numbers and in mental sensibilities the only people who enjoy DA2 are those who cannot handle the idea of building they're own characters they're own stats making actual choices these are the people who need to have they're hands held while they smash buttons and see blood. Make a action game for these people if you wish to please them but leave good RPG's out of it. Give us what we deserve give us a real sequel. Give us Dragon Age origins with updated graphics and new scenery with new story line nothing else.
Darji wrote...
Yes party based combat needs that. The moves and actions in DA2 were way to fast to actually react to every single party member. And the waves in thsi game basicly destroyed every sense of tactical aproach becasue one bad spawn and it was game over. Every first encounter in thsi game was a lucky guess on where the next wave is going to spawn,Rorschachinstein wrote...
Darji wrote...
No it was basicly a story based shooter or action game. The RPG aspect was all about the dialogue and even here they dumbed it down alot in ME3.RazorrX wrote...
Re: Mass Effect not being a RPG - it is very much an RPG. Yes it is not what I would consider a full bore RPG, but it was an RPG. In fact, if it were not for the ending of ME3 it would be one of my all time favorite games.
Re: DA2. I always thought DA2 should have been called Dragon Age: Kirkwall or some such. I think the 2 made it feel more like a sequel when it was not really. I think that hurt it a lot.
The rest was todays stadart of filling shooter with RPG elemnts nothing more.
Origins on the other hand was a full fledged RPG. You saw right from the begining where this games went and what its intend was from the begin on.
full fledge RPG doesn't have to have slow as hell combat.
Dejajeva wrote...
Audition tapes are real things...has to be better than all this passive agressive job hunting. I mean do some research on google or something. Actors have reels, I don't see why voice actors wouldn't have something similar.
hunterxx1xx wrote...
Brent Knowles is the reason why Origins was great. Without him at the helm it won't change.
Darji wrote...
RazorrX wrote...
Darji wrote...
Yes party based combat needs that. The moves and actions in DA2 were way to fast to actually react to every single party member. And the waves in thsi game basicly destroyed every sense of tactical aproach becasue one bad spawn and it was game over. Every first encounter in thsi game was a lucky guess on where the next wave is going to spawn,Rorschachinstein wrote...
full fledge RPG doesn't have to have slow as hell combat.
I consider myself a RPG gamer and I do not need really slow ass combat. I loved the combat in DA2 and I loved the combat in ME (esp ME3). I do not see a need for tactical combat to be a defining quality of an RPG.
No one ever said turn based like. find a speed between DA2 and Origins. DA2 was way to fast paced to actually have tactical influence becasue the execution of these moves was way to fast. And through that you get an unbalnced pile of **** like in DA2.
Again the combat was more like the one in ME not like in a real party based RPG. Also please tell me what party based games you even have played. Except probably Mass effect.
vctrshaul wrote...
That's actually a pretty good idea! It would explain what you're choosing without having to say it outright and then listen to your character repeat it.CrustyBot wrote...
Sorry, just to randomly post:
I've been pitching this idea every now and again, so considering we've got some serious discussion re: dialog wheel, what is everyone's thoughts on this idea:
Katsuya Kaiba wrote...
hunterxx1xx wrote...
Brent Knowles is the reason why Origins was great. Without him at the helm it won't change.
What about David Gaider?