Mark Darrah on the conclusion of Dragon Age II
#1476
Posté 20 mars 2012 - 08:02
#1477
Posté 20 mars 2012 - 08:04
#1478
Posté 20 mars 2012 - 08:06
#1479
Posté 20 mars 2012 - 08:13
LelandPhelps24 wrote...
I love Dragon Age. Dragon Age Origins was amazing! My warden is so awsome. I loved DA II it was awsome to but nothing can compare to how cool the warden's story is. I really want to see more of the Warden's story continued in DA3. OOHH! and Bioware you better not let the warden die and since my warden went with Morrigan. I think you guys should have Morrigan save him from "The Calling" because that would be cool and I really don't wish to see the warden running around the deep roads with no mind at all chewing on darkspawn that would be terrible. But you really should include the Warden more, No one is or ever can be more awsome than the warden. And I would really like to know what happened to my Qunari pal Sten. I would like to see the warden meet him again. In fact I would love to see all the DAO characters together again! But I have to say some of my favorite character's are in Dragon Age II. Varric and Isabela are pretty cool. Even if Isabela is sort of a ****, She is still cool. I would like to see them again as well. But Merril.....Merril is a blood mage and I don't like Blood Mages! I think it would be best if my character has the chance to well....kill her. Morrigan is not a Blood Mage and I would like to see that it remains that way. Morrigan should have so much power already that she doesn't need blood magic. Morrigan and the Warden to me are the most important characters in Dragon Age. Oh and I would like to see the Warden kill Flemeth for good this time! Or not that might make the story more interesting. Hawke was cool too and I want to see his story build up too. Oh there are so many things I want to see in Dragon Age 3. But I don't doubt Bioware. They are my favorite company. I know they will come through with an amazing story like they always do. I have faith in them no matter what. I loved Both Dragon Age games the stories are so interesting.
I agree with the Warden thing, they just seem cooler to play as. Must be their title and their importance lol.
#1480
Posté 20 mars 2012 - 08:18
With that, the next thing for the Dragon Age team members and I to do is hear from you, and not just on the forums, or Facebook, or Twitter.
Oh please, for the love of God, tell me this is a publicity stunt.
You're asking for players' opinion right after the Mass Effect 3 meltdown?
I mean, seriously: count how many players criticized Mass Effect 3 for turning most of its sidequests into a blander unchallenging version of the scanning minigame.
Now count how many players raged against Mass Effect 3 for not giving them the power fantasy they wanted.
I can already tell you what the most noisy fraction of your consummer base will say: they'll basically demand a Kingdoms of Amalur with more cutscenes.
Don't get me wrong: Amalur is a great, fun, well designed game, with way more qualities than weaknesses, but the most glaring of its weaknesses plotwise is the fact that the Player Character is a DA:O Warden on steroids: way too strong, with the plot literaly graviting around him/her, in short: way too Mary Suesque.
And if one look at the main complaints heard throughout the net about both Mass Effect 3 and Dragon Age 2 plots, it becomes quite obvious that the most noisy amateur critics of both games are angry that both games lack the sort of John-Waynesque triumph they hoped for.
But I, for one, would argue that both series benefited immensely from the conclusions of their last iterations: the somewhat bland story about the invincible space-marine (but with an impressive backstory) becomes a fatalistic tragedy, and the somewhat bland story about dwarves and elves banding together to beat a big dragon (but with an impressive backstory) becomes a much more interesting story of political strife and the collapse of long-held customs that people heralded as heroes and champions cannot control no matter how powerful and popular they are.
The problem is, if Bioware starts to pander to the noisiest among its fanbase, the very thing which allowed both series to become more than generic story-driven RPGs will be lost.
#1481
Posté 20 mars 2012 - 08:21
#1482
Posté 20 mars 2012 - 08:21
Chad Vital wrote...
5. Don't listen to people about the same sex stuff. If they can't handle that **** in the real world, they sure as **** can't handle it in the game. With that being said, stay strong in that regard Bioware, believing in same sex relations in a game is thinking outside of the box, and I'm proud that you guys are that open minded to include it in a product. You have balls haha. Or put more mildly, you have moral integrity. Keep it. It's an impressive studio trait.
This!!
#1483
Posté 20 mars 2012 - 08:21
Take Dragon Age 1 and add the friendship/rivalry system from Dragon Age 2 and you will have a great game. Just don't add anything else from Dragon Age 2. Most people(who play videogames) I know in real life consider Dragon Age 2 a complete and utter joke. Also lets see the effects of the dark ritual please. As long as Dragon Age 3 is like the first 1 I will buy it. If it is like Dragon Age 2 then I just won't even bother purchasing any product with the Bioware name from that point on. I didn't buy Mass Effect 3 because I knew it would be like Mass Effect 2 which I also hated even though I loved the first one.
Don't randomly change a character's personality/sexual orientation through installments without an explanation. Also please no stupid stuff like a guys limbs blowing off his body because he got stabbed in the chest by a dagger...i mean come on.
Modifié par Nobody Important, 20 mars 2012 - 08:36 .
#1484
Posté 20 mars 2012 - 08:21
DA2 felt a bit too enclosed, this wasn't a dealbreaker for me like it was for others but more variation would have been preferred.
What I'd like to see next is what happens with Morrigan and Flemeth.
#1485
Posté 20 mars 2012 - 08:27
#1486
Posté 20 mars 2012 - 08:28
I don't think the rogue needs to have kamikaze combat like it came out of a kill bill flick.
Please bring back coercion, trap making, and the ranger skills
Modifié par Melca36, 20 mars 2012 - 08:29 .
#1487
Posté 20 mars 2012 - 08:30
Just keep making Dragon Age, take your time and I, for one, will be waiting excitedly for any news.
*waves BioWare support flag*
#1488
Posté 20 mars 2012 - 08:30
#1489
Posté 20 mars 2012 - 08:35
1 - a grown up RPG game
2 - believable characters... DA2 companions were REALLY bad, one-track, emo, immature, annoying people my character would prefer to murder rather than spend 7 years with.
That also means their sexuality. Don't make they gay, straight or bi depending on what my character is.
For all I care, they can all be gay or straight... But make them THEIR OWN PEOPLE.
Make them stay gay, straight or bi regardless of what my character is.
3 - customization.... bring back companion itemization, etc.
4 - story... choices > consequnces .... and for gawd's sakes, no more nonsensical turnaround or Deux Ex Machinae moments a la Orsino (LOL ORSINO)
5 - deep world. Immersive. Opportunity to explore.
...
In a nutshell, go back to what you're good at and go back to making games that made you big and popular.
Go back to making deep, story-driven, character-building RPGs, and loose the "we want the CoD crowd" approach.
Take DA:Origins. Which was the A HUGE HIT.
And make it better.
Improve combat (more action, but keep it tactical, not spammy), improve graphics, improve everything by a bit.
Keep the deep world, keep the choices, keep the complex characters that felt real (unlike DA2), etc.
...
People aren't gonna buy BW games for the action or the interactive movie experience.
Only for the RPG in it.
And like Skyrim and TW2 showed, the way to sell more RPG games, isn't to water out the RPG elements and push in lazy design sprinkled with "button awesome" combat.
The way to sell more RPG games is to make no compromises for the benefit of the people who don't like RPGs in the first place, but to go out and make amazing, deep RPGs.
#1490
Posté 20 mars 2012 - 08:36
Oh, and fix the ME3 endings.
#1491
Posté 20 mars 2012 - 08:37
Nobody Important wrote...
Came here because kotaku.com mentioned we can come here to tell you what we want in DA3.
Take Dragon Age 1 and add the friendship/rivalry system from Dragon Age 2 and you will have a great game. Just don't add anything else from Dragon Age 2. Most people I know in real life consider Dragon Age 2 a complete and utter joke. Also lets see the effects of the dark ritual please. As long as Dragon Age 3 is like the first 1 I will buy it. If it is like Dragon Age 2 then I just won't even bother purchasing any product with the Bioware name from that point on. I didn't buy Mass Effect 3 because I knew it would be like Mass Effect 2 which I also hated even though I loved the first one.
Vague comments like these don't help them at all. It just makes them more confused on what to do. You have no constructive critism in this at all. It's not objective, it's opinionated. There's too many "I"s and over-top-ness remarks in your comment to take it seriously. "DA2 is a complete and utter joke" for an example. And making threats that you won't buy their products if it doesn't meet your vague/unrealistic/unhelpful standards that they can't possibly foresee. THEN, you diss ME2 & 3 with a short non-helpful remark as well. I can see you really thought this comment through. Opinions like yours are the ones they need to weed out, cause they are just, as they say in the movie Mean Girls, "word vomit".
Modifié par Chad Vital, 20 mars 2012 - 08:41 .
#1492
Posté 20 mars 2012 - 08:39
#1493
Posté 20 mars 2012 - 08:42
I really would love you to consider options surrounding the voiced protagonist. I realise it is a very divided issue but the core of RPG mechanics, for me at least, is options. As a roleplayer I very much would like to lend my voice to my protagonist. I have no doubt it will be difficult, but some really great suggestions have flown around the forum in recent months about how this could be handled.
At the very least considering, if you are retaining the paraphrased quotes, a 'mouseover' reveal of the full line would be one great step in the right direction for people that take roleplaying dialogue seriously.
I hope you are well aware you have a dedicated fanbase of dedicated roleplayers! It would be great to see some attention paid to those of us that like to spend that effort on our characters.
Whatever you decide to do, I wish all of you the best of luck. The little bits I have heard come out of these forums since DA2 was released makes me really look forward to what you guys are cooking up. I do believe you've listened and I am confident a large chunk of the fanbase will be right back here loving the hell out of Dragon Age when you prove to them you have.
#1494
Posté 20 mars 2012 - 08:42
#1495
Posté 20 mars 2012 - 08:44
1 - a grown up RPG game
Umm what the heck does that mean lol? Talk about vague. Don't you have sex in Dragon Age? Isn't there violence? How is that not grown up? When I think of mature RPGs I think of Dragon, Skyrim, Oblivion, and Mass Effect.
Modifié par Chad Vital, 20 mars 2012 - 08:46 .
#1496
Posté 20 mars 2012 - 08:45
Chad Vital wrote...
5. Don't listen to people about the same sex stuff. If they can't handle that **** in the real world, they sure as **** can't handle it in the game. With that being said, stay strong in that regard Bioware, believing in same sex relations in a game is thinking outside of the box, and I'm proud that you guys are that open minded to include it in a product. You have balls haha. Or put more mildly, you have moral integrity. Keep it. It's an impressive studio trait.
This is very well said. It applies to more than just the same-sex romances too. It is a great thing that you attempt to trailblaze and be inclusive and do things 'outside the box'. Just don't do it blindly is all.
#1497
Posté 20 mars 2012 - 08:46
PBerg wrote...
I honestly doubt I will buy another game from you guys after the ME3 debacle and DA2. But give us choices that matters and don´t take any shortcuts with the dungeons ( DA2 was just sloppy in that regard ) and perhaps you can win back me and some other annoyed costumers.
Oh, and fix the ME3 endings.
Yay for more unhelpful feedback. They need details and ideas, but your ****ing. There are plenty of gaming sites for that. You are mis-using your comments in this article. Why are you even here lol?
#1498
Posté 20 mars 2012 - 08:47
#1499
Posté 20 mars 2012 - 08:49
Chad Vital wrote...
You also have to keep in mind that there are a lot of people out there completely content with all Dragon Age content save for the repetitive areas in DA2, who don't come to the site to voice their concerns or HELPFUL ideas.
There are. Just not nearly as many as people who felt that DA2 was lacking in some way.
BW doesn't pull the plugs on successful projects, and DA2 is not one (this latest cancellation makes it obvious IMO).
You can spin the lack of sales and universal acclaim all you want, but in the end, DLCs don't sell well to an angry/disappointed/disinterested fan base.
...
Now sales aren't a definite proof of a product being good or bad, else Justin Bieber would be a poor kid working delivering newspapers in some distant city, but in this case, it's a damn good indicatior, when mixed with the criticism it received (professional, but mostly fans, as the "professional reviews" seem like paid reviews these days).
#1500
Posté 20 mars 2012 - 08:49
The main improvements for future games are simple, it seems to me. Firstly, provide a backstory for the character. The Warden had a long introduction to get us used to his background, whereas Hawke was just thrown into action straight away. Secondly, more in-depth companion and love-interest interaction.
I have to say, from my point of view, that is all that is required.
I'll say once more though - it is a huge shame, and mistake, to abandon DA II future gaming content. We have been let down again.
Modifié par PillingPower, 20 mars 2012 - 08:50 .




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